cocos2d-x 3.0 |
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- 类列表 - 类索引 - 类继承关系 - 类成员 - 全部 - 函数 - 变量 - 类型定义 - 枚举 - 枚举值 - 属性 - 相关函数 - _ - a - b - c - d - e - f - g - h - i - j - k - l - m - n - o - p - q - r - s - t - u - v - w - x - y - z - ~
全部) 类) 命名空间) 文件) 函数) 变量) 类型定义) 枚举) 枚举值) 属性) 友元) 宏定义) 组) 页)
这里列出了所有类成员,并附带类的详细说明:
- r -
- r : Color3B , Color4B , Color4F , RGBA , BaseData , spSkeleton , spSlot , spSlotData
- RADIAL : ProgressTimer
- radialAccel : ParticleSystem , tParticle
- radialAccelVar : ParticleSystem
- radius : Lens3D
- RADIUS : ParticleSystem
- radius : Ripple3D , tParticle
- randomObject() : __Array , __Dictionary
- range : Shaky3D , ShakyTiles3D , ShatteredTiles3D
- Raw : OpenALDecoder
- RAW_DATA : Image
- rbegin() : Vector< T >
- ReadAll() : MediaStreamer
- readBool() : CCBReader
- readByte() : CCBReader
- readCachedString() : CCBReader
- readCallbackKeyframesForSeq() : CCBReader
- readCCBFromFile() : CCBProxy
- readFileWithCleanUp() : CCBReader
- readFloat() : CCBReader
- readInt() : CCBReader
- readNodeGraphFromData() : CCBReader
- readNodeGraphFromFile() : CCBReader
- readSoundKeyframesForSeq() : CCBReader
- readUTF8() : CCBReader
- reallocateScriptHandler() : LuaEngine , LuaStack
- rebuildIndexInOrder() : SpriteBatchNode
- recordLetterInfo() : Label
- recordPlaceholderInfo() : Label
- recordSlidTime() : ScrollView
- rect() : MenuItem
- Rect() : Rect
- RectUnion() : ControlUtils
- RED : Color3B , Color4B , Color4F
- red : TintTo
- reduceMemoryFootprint() : __Array
- Ref() : Ref
- RefMap : Map< K, V >
- RefPtr() : RefPtr< T >
- refreshActionProperty() : ActionNode
- refreshView() : ListView
- regionHeight : spRegionAttachment
- regionOffsetX : spRegionAttachment
- regionOffsetY : spRegionAttachment
- regionOriginalHeight : spRegionAttachment
- regionOriginalWidth : spRegionAttachment
- regions : spAtlas
- regionWidth : spRegionAttachment
- registerCCNodeLoader() : NodeLoaderLibrary
- registerDefaultCCNodeLoaders() : NodeLoaderLibrary
- registerDefaultNodeLoaders() : NodeLoaderLibrary
- registerNodeLoader() : NodeLoaderLibrary
- registerScriptObserver() : __NotificationCenter
- registerType() : ObjectFactory
- registerTypeAndCallBack() : GUIReader
- registerWithTouchDispatcher() : Layer
- RELATIVE : ParticleSystem , Layout , LayoutParameter
- RELATIVE_BOTTOM_LEFT : CCBReader
- RELATIVE_BOTTOM_RIGHT : CCBReader
- RELATIVE_CONTAINER : CCBReader
- RELATIVE_TOP_LEFT : CCBReader
- RELATIVE_TOP_RIGHT : CCBReader
- RelativeAlign : RelativeLayoutParameter
- RelativeBox() : RelativeBox
- RelativeLayoutExecutant : RelativeLayoutParameter
- RelativeLayoutParameter() : RelativeLayoutParameter
- release() : Ref
- releaseActions() : ActionManagerEx
- releaseAllTimers() : Profiler
- releaseAutoreleasePool() : ThreadHelper
- releaseBufferForFile: : CDBufferManager
- releaseFontAtlas() : FontAtlasCache
- releaseGroupID() : GroupCommandManager
- releaseLuaFunctionById() : LuaBridge , LuaJavaBridge
- releaseMap() : TileMapAtlas , TMXLayer
- ReleaseResources() : Audio
- ReleaseResourcesForSuspending() : abstract
- releaseTimer() : Profiler
- releaseUpEvent() : Widget
- reload() : LuaEngine , LuaStack
- reloadAllTextures() : TextureCache
- reloadData() : TableView
- reloadDefaultGLPrograms() : GLProgramCache
- reloadDefaultShaders() : GLProgramCache
- reloadTexture() : TextureCache
- relocateContainer() : ScrollView
- remedyLayoutParameter() : ListView
- remove() : ComponentContainer
- removeAction() : ActionManager
- removeActionAtIndex() : ActionManager
- removeActionByTag() : ActionManager
- removeActionNode() : ActionObject
- removeAll() : ComponentContainer , BaseTriggerAction , BaseTriggerCondition , ColliderDetector , ObjectFactory , TriggerMng , TriggerObj
- removeAllActions() : ActionManager
- removeAllActionsFromTarget() : ActionManager
- removeAllArmatureMovementCallBack() : TriggerMng
- removeAllChildren() : Node , Layout , ListView , PageView , ScrollView
- removeAllChildrenWithCleanup() : Node , ParallaxNode , ParticleBatchNode , Sprite , SpriteBatchNode , Layout , ListView , PageView , ScrollView
- removeAllComponents() : Node
- removeAllEventListeners() : EventDispatcher
- removeAllGLProgramState() : GLProgramStateCache
- removeAllItems() : ListView
- removeAllObjects() : __Array , __Dictionary , __Set
- removeAllObservers() : __NotificationCenter
- removeAllPages() : PageView
- removeAllProtectedChildren() : ProtectedNode
- removeAllProtectedChildrenWithCleanup() : ProtectedNode
- removeAllQuads() : TextureAtlas
- removeAllTextures() : TextureCache
- removeAnimation() : AnimationCache
- removeAnimationByName() : AnimationCache
- removeAnimationData() : ArmatureDataManager
- removeAnnimationEventCallBack() : ArmatureMovementDispatcher
- removeArmatureAllMovementCallBack() : TriggerMng
- removeArmatureData() : ArmatureDataManager
- removeArmatureFileInfo() : ArmatureDataManager
- removeArmatureMovementCallBack() : TriggerMng
- removeBackGroundImage() : Layout
- removeBone() : Armature
- removeCellAtIndex() : TableView
- removeChild() : Menu , Node , ParallaxNode , ParticleBatchNode , Sprite , SpriteBatchNode , TMXLayer , Layout , ListView , PageView , ScrollView , BatchNode
- removeChildAtIndex() : ParticleBatchNode , SpriteBatchNode
- removeChildBone() : Bone
- removeChildByTag() : Node
- removeComponent() : Node
- removeConfigFile() : DataReaderHelper
- removeContourData() : ColliderDetector
- removeControlPointAtIndex() : PointArray
- removeCustomEventListeners() : EventDispatcher
- removeDelegate() : IMEDispatcher
- removeDisplay() : Bone , DisplayManager
- removeElement() : RichText
- removeEventListener() : EventDispatcher , TriggerMng
- removeEventListenersForListenerID() : EventDispatcher
- removeEventListenersForTarget() : EventDispatcher
- removeEventListenersForType() : EventDispatcher
- removeFromParent() : Node , Bone
- removeFromParentAndCleanup() : Node
- removeHashElement() : Scheduler
- removeItem() : ListView
- removeLastItem() : ListView
- removeLastObject() : __Array
- removeObject() : __Array , __Set
- removeObjectAllHandlers() : ScriptHandlerMgr
- removeObjectAtIndex() : __Array
- removeObjectForElememt() : __Dictionary
- removeObjectForKey() : __Dictionary
- removeObjectHandler() : ScriptHandlerMgr
- removeObjectsForKeys() : __Dictionary
- removeObjectsInArray() : __Array
- removeObserver() : __NotificationCenter
- removePage() : PageView
- removePageAtIndex() : PageView
- removeProtectedChild() : ProtectedNode
- removeProtectedChildByTag() : ProtectedNode
- removeQuadAtIndex() : TextureAtlas
- removeQuadsAtIndex() : TextureAtlas
- removeScriptHandler() : LuaEngine , LuaStack
- removeScriptObjectByObject() : LuaEngine , LuaStack
- removeSpriteFrameByName() : SpriteFrameCache
- removeSpriteFrames() : SpriteFrameCache
- removeSpriteFramesFromFile() : SpriteFrameCache
- removeSpriteFramesFromTexture() : SpriteFrameCache
- removeSpriteFromAtlas() : SpriteBatchNode
- removeTargetWithActionForControlEvent() : Control
- removeTargetWithActionForControlEvents() : Control
- removeTexture() : TextureCache
- removeTextureData() : ArmatureDataManager
- removeTextureForKey() : TextureCache
- removeTileAt() : TMXLayer
- removeTriggerObj() : TriggerMng
- removeUnusedGLProgramState() : GLProgramStateCache
- removeUnusedSpriteFrames() : SpriteFrameCache
- removeUnusedTextures() : TextureCache
- removeUpdateFromHash() : Scheduler
- rend() : Vector< T >
- Render() : abstract , Audio , GLView
- render() : Renderer
- RENDER_NODE : SceneReader
- renderCharAt() : FontFreeType
- RenderCommand() : RenderCommand
- RenderCommandPool() : RenderCommandPool< T >
- Renderer : GroupCommandManager , Renderer
- renderer_ : CCEAGLView
- rendererObject : spAtlasPage , spRegionAttachment
- renderQueueID : RenderStackElement
- RenderTexture() : RenderTexture
- reorderBatch() : SpriteBatchNode
- reorderChild() : Node , ParticleBatchNode , Sprite , SpriteBatchNode
- reorderProtectedChild() : ProtectedNode
- replace() : Vector< T >
- replaceControlPoint() : PointArray
- replaceObjectAtIndex() : __Array
- replaceScene() : Director
- RequestAdditionalFrame : sealed
- requestDoLayout() : Layout
- requestedSamples_ : CCEAGLView
- requestFocus() : Widget
- requestRefreshView() : ListView
- reserve() : Map< K, V > , Vector< T >
- reserved : CCZHeader
- reset() : TableViewCell , GLProgram , Label , MotionStreak , ProfilingTimer , RefPtr< T >
- resetGLProgram() : GLProgramState
- resetMatrixStack() : Director
- resetSystem() : ParticleSystem
- resizableSpriteWithCapInsets() : Scale9Sprite
- resize() : GLView
- resizeCapacity() : TextureAtlas
- resizeFromLayer: : CCES2Renderer ,
- ResponseType : LuaMinXmlHttpRequest
- Restart() : MediaStreamer
- restore() : ActionCamera
- resume : CDLongAudioSource , Director , VideoPlayer , ScrollView , Node
- Resume() : MciPlayer
- resume() : ArmatureAnimation , ProcessBase
- resumeAllEffects : SimpleAudioEngine , AudioPlayer , FmodAudioPlayer , SimpleAudioEngine , ComAudio
- ResumeAllSoundEffects() : Audio
- resumeAllSounds : CDSoundEngine
- resumeBackgroundMusic : CDAudioManager , SimpleAudioEngine
- ResumeBackgroundMusic() : Audio
- resumeBackgroundMusic() : AudioPlayer , FmodAudioPlayer , SimpleAudioEngine , ComAudio
- resumeEffect() : AudioPlayer , FmodAudioPlayer , SimpleAudioEngine , ComAudio
- resumeEffect: : SimpleAudioEngine
- resumeEventListenersForTarget() : EventDispatcher
- resumeSchedulerAndActions() : Node
- resumeSound: : CDSoundEngine
- ResumeSoundEffect() : Audio
- resumeTarget() : ActionManager , Scheduler
- resumeTargets() : ActionManager , Scheduler
- retain() : Ref
- retainLuaFunction() : LuaBridge
- retainLuaFunctionById() : LuaBridge , LuaJavaBridge
- reuse() : Grid3D , GridBase , TiledGrid3D
- reverse() : AccelAmplitude , AccelDeccelAmplitude , Action , ActionCamera , ActionEase , ActionInstant , ActionInterval , ActionTween , Animate , BezierBy , BezierTo , Blink , CallFunc , CardinalSplineBy , CardinalSplineTo , CatmullRomBy , CatmullRomTo , DeccelAmplitude , DelayTime , EaseBackIn , EaseBackInOut , EaseBackOut , EaseBezierAction , EaseBounce , EaseBounceIn , EaseBounceInOut , EaseBounceOut , EaseCircleActionIn , EaseCircleActionInOut , EaseCircleActionOut , EaseCubicActionIn , EaseCubicActionInOut , EaseCubicActionOut , EaseElastic , EaseElasticIn , EaseElasticInOut , EaseElasticOut , EaseExponentialIn , EaseExponentialInOut , EaseExponentialOut , EaseIn , EaseInOut , EaseOut , EaseQuadraticActionIn , EaseQuadraticActionInOut , EaseQuadraticActionOut , EaseQuarticActionIn , EaseQuarticActionInOut , EaseQuarticActionOut , EaseQuinticActionIn , EaseQuinticActionInOut , EaseQuinticActionOut , EaseRateAction , EaseSineIn , EaseSineInOut , EaseSineOut , FadeIn , FadeOut , FadeTo , FiniteTimeAction , FlipX , FlipY , Follow , GridAction , Hide , JumpBy , JumpTo , MoveBy , Place , PointArray , ProgressFromTo , ProgressTo , RemoveSelf , Repeat , RepeatForever , ReuseGrid , ReverseTime , RotateBy , RotateTo , ScaleBy , ScaleTo , Sequence , Show , SkewBy , SkewTo , Spawn , Speed , StopGrid , TargetedAction , TintBy , TintTo , ToggleVisibility , Vector< T > , CCBEaseInstant , CCBRotateTo , CCBRotateXTo , CCBRotateYTo , CCBSetSpriteFrame , CCBSoundEffect
- reverse_iterator : Vector< T >
- reverseInline() : PointArray
- reverseObjects() : __Array
- rewind :
, CDLongAudioSource - Rewind() : MciPlayer
- rewindBackgroundMusic : CDAudioManager , SimpleAudioEngine
- RewindBackgroundMusic() : Audio
- rewindBackgroundMusic() : AudioPlayer , FmodAudioPlayer , SimpleAudioEngine , ComAudio
- RewindSoundEffect() : Audio
- RGB565 : Texture2D
- RGB5A1 : Texture2D
- RGB888 : Texture2D
- RGBA4444 : Texture2D
- RGBA8888 : Texture2D
- RGBfromHSV() : ControlUtils
- RichElement() : RichElement
- RichElementCustomNode() : RichElementCustomNode
- RichElementImage() : RichElementImage
- RichElementText() : RichElementText
- RichText : RichElement , RichElementCustomNode , RichElementImage , RichElementText , RichText
- RIGHT : Device , LinearLayoutParameter , ListView , LoadingBar
- right : Margin
- RIGHT : PageView , Widget
- RIGHT_OVER : TransitionScene
- root : spSkeleton
- rootBone : Skeleton
- rotate() : Mat4 , spAtlasRegion , Vec2
- rotateByAngle() : Vec2
- rotatePerSecond : ParticleSystem
- rotatePerSecondVar : ParticleSystem
- rotateX() : Mat4
- rotateY() : Mat4
- rotateZ() : Mat4
- rotation : spBone , spBoneData , spRegionAttachment , tParticle
- rotationIsDir : ParticleSystem
- rows : SplitRows
- run() : Application
- Run() : GLView
- runAction() : Node , ActionNode
- runAnimations() : CCBAnimationManager
- runAnimationsForSequenceIdTweenDuration() : CCBAnimationManager
- runAnimationsForSequenceNamed() : CCBAnimationManager
- runAnimationsForSequenceNamedTweenDuration() : CCBAnimationManager
- runWithScene() : Director