cocos2d-x 3.0 |
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AnimationStateData.h 文件参考
#include
#include
## 类 | |
struct | spAnimationStateData |
## 函数 | |
spAnimationStateData | spAnimationStateData_create (spSkeletonData skeletonData) |
void | spAnimationStateData_dispose (spAnimationStateData self) |
void | spAnimationStateData_setMixByName (spAnimationStateData self, const char fromName, const char toName, float duration) |
void | spAnimationStateData_setMix (spAnimationStateData self, spAnimation from, spAnimation to, float duration) |
float | spAnimationStateData_getMix (spAnimationStateData self, spAnimation from, spAnimation to) |
函数说明
spAnimationStateData spAnimationStateData_create | ( | spSkeletonData | skeletonData | ) |
void spAnimationStateData_dispose | ( | spAnimationStateData * | self | ) |
float spAnimationStateData_getMix | ( | spAnimationStateData | self, |
spAnimation | from, | ||
spAnimation * | to | ||
) |
void spAnimationStateData_setMix | ( | spAnimationStateData | self, |
spAnimation | from, | ||
spAnimation * | to, | ||
float | duration | ||
) |
void spAnimationStateData_setMixByName | ( | spAnimationStateData | self, |
const char | fromName, | ||
const char * | toName, | ||
float | duration | ||
) |
- cocos
- editor-support
- spine
- AnimationStateData.h
- 生成于 2014年 五月 29日 星期四 09:41:42 , 为 cocos2d-x使用 1.8.6