cocos2d-x 3.0 |
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- 类列表 - 类索引 - 类继承关系 - 类成员
全部) 类) 命名空间) 文件) 函数) 变量) 类型定义) 枚举) 枚举值) 属性) 友元) 宏定义) 组) 页)
Animation 成员列表
成员的完整列表,这些成员属于 Animation,包括所有继承而来的类成员
pad0 | Animation | |
_delayPerUnit | Animation | protected |
_duration | Animation | protected |
_frames | Animation | protected |
_loops | Animation | protected |
_referenceCount | Ref | protected |
_restoreOriginalFrame | Animation | protected |
_totalDelayUnits | Animation | protected |
addSpriteFrame(SpriteFrame frame) | Animation | |
addSpriteFrameWithFile(const std::string &filename) | Animation | |
addSpriteFrameWithFileName(const std::string &filename) | Animation | inline |
addSpriteFrameWithTexture(Texture2D pobTexture, const Rect &rect) | Animation | |
autorelease() | Ref | |
clone() const override | Animation | virtual |
copy() const | Clonable | inline |
create(void) | Animation | static |
create(const Vector< AnimationFrame > &arrayOfAnimationFrameNames, float delayPerUnit, unsigned int loops=1) | Animation | static |
createWithSpriteFrames(const Vector< SpriteFrame > &arrayOfSpriteFrameNames, float delay=0.0f, unsigned int loops=1) | Animation | static |
getDelayPerUnit() const | Animation | inline |
getDuration() const | Animation | |
getFrames() const | Animation | inline |
getLoops() const | Animation | inline |
getReferenceCount() const | Ref | |
getRestoreOriginalFrame() const | Animation | inline |
getTotalDelayUnits() const | Animation | inline |
init() | Animation | |
initWithAnimationFrames(const Vector< AnimationFrame > &arrayOfAnimationFrameNames, float delayPerUnit, unsigned int loops) | Animation | |
initWithSpriteFrames(const Vector< SpriteFrame > &arrayOfSpriteFrameNames, float delay=0.0f, unsigned int loops=1) | Animation | |
Ref() | Ref | protected |
release() | Ref | |
retain() | Ref | |
setDelayPerUnit(float delayPerUnit) | Animation | inline |
setFrames(const Vector< AnimationFrame * > &frames) | Animation | inline |
setLoops(unsigned int loops) | Animation | inline |
setRestoreOriginalFrame(bool restoreOriginalFrame) | Animation | inline |
~Animation(void) | Animation | virtual |
~Clonable() | Clonable | inlinevirtual |
~Ref() | Ref | virtual |