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abstract类 参考abstract

#include

## Public 成员函数
virtual void Initialize (Windows::UI::Core::CoreWindow^window, Windows::UI::Xaml::Controls::SwapChainBackgroundPanel^panel, float dpi)
virtual void CreateDeviceIndependentResources ()
virtual void CreateDeviceResources ()
virtual void SetDpi (float dpi)
virtual void CreateWindowSizeDependentResources ()
virtual void UpdateForWindowSizeChange ()
virtual void Present ()
virtual float ConvertDipsToPixels (float dips)
virtual void Initialize (Windows::UI::Core::CoreWindow^window)
virtual void HandleDeviceLost ()
virtual void CreateDeviceResources ()
virtual void CreateWindowSizeDependentResources ()
virtual void UpdateForWindowSizeChange ()
virtual void ReleaseResourcesForSuspending ()
virtual void Present ()
virtual float ConvertDipsToPixels (float dips)
virtual void ComputeOrientationMatrices ()
virtual Windows::Foundation::Vec2 TransformToOrientation (Windows::Foundation::Vec2 point, bool dipsToPixels=true)
float getOrientedWindowWidth ()
float getOrientedWindowHeight ()
virtual void Initialize (Windows::UI::Core::CoreWindow^window, float dpi)
virtual void HandleDeviceLost ()
virtual void CreateDeviceResources ()
virtual void CreateWindowSizeDependentResources ()
virtual void UpdateForWindowSizeChange ()
virtual void ReleaseResourcesForSuspending ()
virtual void Present ()
virtual float ConvertDipsToPixels (float dips)
virtual void SetDpi (float dpi)
virtual void Initialize ()
virtual void CreateDeviceResources ()
virtual void SetDevice (ID3D11Device1 device)
virtual void UpdateDevice (ID3D11Device1 device, ID3D11DeviceContext1 context, ID3D11RenderTargetView renderTargetView)
virtual void UpdateForWindowSizeChange (float width, float height)
virtual void CreateWindowSizeDependentResources ()
virtual void OnOrientationChanged (Windows::Graphics::Display::DisplayOrientations orientation)
virtual void CreateGLResources ()=0
void Render ()
## Public 属性
internal pad0: DirectXBase()
## Protected 成员函数
virtual bool OnRender ()=0
virtual void OnUpdateDevice ()=0
void CloseAngle ()

成员函数说明

void CloseAngle ( )

protected

virtual void ComputeOrientationMatrices ( )

virtual

virtual float ConvertDipsToPixels ( float dips)

virtual

virtual float ConvertDipsToPixels ( float dips)

virtual

virtual float ConvertDipsToPixels ( float dips)

virtual

virtual void CreateDeviceIndependentResources ( )

virtual

virtual void CreateDeviceResources ( )

virtual

virtual void CreateDeviceResources ( )

virtual

virtual void CreateDeviceResources ( )

virtual

virtual void CreateDeviceResources ( )

virtual

virtual void CreateGLResources ( )

pure virtual

virtual void CreateWindowSizeDependentResources ( )

virtual

virtual void CreateWindowSizeDependentResources ( )

virtual

virtual void CreateWindowSizeDependentResources ( )

virtual

virtual void CreateWindowSizeDependentResources ( )

virtual

float getOrientedWindowHeight ( )

inline

float getOrientedWindowWidth ( )

inline

virtual void HandleDeviceLost ( )

virtual

virtual void HandleDeviceLost ( )

virtual

virtual void Initialize ( Windows::UI::Core::CoreWindow^ window,
float dpi
)

virtual

virtual void Initialize ( Windows::UI::Core::CoreWindow^ window)

virtual

virtual void Initialize ( )

virtual

virtual void Initialize ( Windows::UI::Core::CoreWindow^ window,
Windows::UI::Xaml::Controls::SwapChainBackgroundPanel^ panel,
float dpi
)

virtual

virtual void OnOrientationChanged ( Windows::Graphics::Display::DisplayOrientations orientation)

virtual

virtual bool OnRender ( )

protectedpure virtual

virtual void OnUpdateDevice ( )

protectedpure virtual

virtual void Present ( )

virtual

virtual void Present ( )

virtual

virtual void Present ( )

virtual

virtual void ReleaseResourcesForSuspending ( )

virtual

virtual void ReleaseResourcesForSuspending ( )

virtual

void Render ( )

virtual void SetDevice ( ID3D11Device1 * device)

virtual

virtual void SetDpi ( float dpi)

virtual

virtual void SetDpi ( float dpi)

virtual

virtual Windows::Foundation::Vec2 TransformToOrientation ( Windows::Foundation::Vec2 point,
bool dipsToPixels = true
)

virtual

virtual void UpdateDevice ( ID3D11Device1 device,
ID3D11DeviceContext1 context,
ID3D11RenderTargetView * renderTargetView
)

virtual

virtual void UpdateForWindowSizeChange ( )

virtual

virtual void UpdateForWindowSizeChange ( )

virtual

virtual void UpdateForWindowSizeChange ( float width,
float height
)

virtual

virtual void UpdateForWindowSizeChange ( )

virtual

类成员变量说明

internal pad0

该类的文档由以下文件生成:

  • /Users/zeroyang/Documents/github/cocos2d-x/cocos/2d/platform/winrt/DirectXBase.h
  • /Users/zeroyang/Documents/github/cocos2d-x/cocos/2d/platform/wp8/Direct3DBase.h
  • abstract
  • 生成于 2014年 五月 29日 星期四 09:41:42 , 为 cocos2d-x使用 doxygen 1.8.6