cocos2d-x 3.0 |
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- 类列表 - 类索引 - 类继承关系 - 类成员 - 全部 - 函数 - 变量 - 类型定义 - 枚举 - 枚举值 - 属性 - 相关函数 - _ - a - b - c - d - e - f - g - h - i - j - k - l - m - n - o - p - q - r - s - t - u - v - w - z - ~
全部) 类) 命名空间) 文件) 函数) 变量) 类型定义) 枚举) 枚举值) 属性) 友元) 宏定义) 组) 页)
- p -
- pageTurningEvent() : PageView
- PageView() : PageView
- PageViewReader() : PageViewReader
- ParallaxNode() : ParallaxNode
- parentToNodeTransform() : Node
- parse() : SAXParser , ComAttribute , TriggerMng
- parseConfig() : LuaEngine
- parseLayer() : TMXTiledMap
- parseProperties() : NodeLoader
- parsePropTypeAnimation() : NodeLoader
- parsePropTypeBlendFunc() : NodeLoader
- parsePropTypeBlock() : NodeLoader
- parsePropTypeBlockControl() : NodeLoader
- parsePropTypeByte() : NodeLoader
- parsePropTypeCCBFile() : NodeLoader
- parsePropTypeCheck() : NodeLoader
- parsePropTypeColor3() : NodeLoader
- parsePropTypeColor4FVar() : NodeLoader
- parsePropTypeDegrees() : NodeLoader
- parsePropTypeFlip() : NodeLoader
- parsePropTypeFloat() : NodeLoader
- parsePropTypeFloatScale() : NodeLoader
- parsePropTypeFloatVar() : NodeLoader
- parsePropTypeFloatXY() : NodeLoader
- parsePropTypeFntFile() : NodeLoader
- parsePropTypeFontTTF() : NodeLoader
- parsePropTypeInteger() : NodeLoader
- parsePropTypeIntegerLabeled() : NodeLoader
- parsePropTypePoint() : NodeLoader
- parsePropTypePointLock() : NodeLoader
- parsePropTypePosition() : NodeLoader
- parsePropTypeScaleLock() : NodeLoader
- parsePropTypeSize() : NodeLoader
- parsePropTypeSpriteFrame() : NodeLoader
- parsePropTypeString() : NodeLoader
- parsePropTypeText() : NodeLoader
- parsePropTypeTexture() : NodeLoader
- parseUniforms() : GLProgram
- parseVertexAttribs() : GLProgram
- parseXMLFile() : TMXMapInfo
- parseXMLString() : TMXMapInfo
- ParticleDisplayData() : ParticleDisplayData
- passFocusToChild() : Layout
- pause :
, CDLongAudioSource , Director , VideoPlayer , ScrollView , Node - Pause() : MciPlayer
- pause() : ActionObject , ArmatureAnimation , ProcessBase
- pauseAllEffects : SimpleAudioEngine , AudioPlayer , FmodAudioPlayer , SimpleAudioEngine , ComAudio
- pauseAllRunningActions() : ActionManager
- PauseAllSoundEffects() : Audio
- pauseAllSounds : CDSoundEngine
- pauseAllTargets() : Scheduler
- pauseAllTargetsWithMinPriority() : Scheduler
- pauseBackgroundMusic : CDAudioManager , SimpleAudioEngine
- PauseBackgroundMusic() : Audio
- pauseBackgroundMusic() : AudioPlayer , FmodAudioPlayer , SimpleAudioEngine , ComAudio
- pauseEffect() : AudioPlayer , FmodAudioPlayer , SimpleAudioEngine , ComAudio
- pauseEffect: : SimpleAudioEngine
- pauseEventListenersForTarget() : EventDispatcher
- pauseSchedulerAndActions() : Node
- pauseSound: : CDSoundEngine
- PauseSoundEffect() : Audio
- pauseTarget() : ActionManager , Scheduler
- percentChangedEvent() : Slider
- performedAnimatedScroll() : ScrollView
- performFunctionInCocosThread() : Scheduler
- performSelector() : NotificationObserver
- PhysicsDebugNode() : PhysicsDebugNode
- PhysicsSprite() : PhysicsSprite
- PixelFormatInfo() : Texture2D::PixelFormatInfo
- placeTile() : ShuffleTiles
- play :
, CDLongAudioSource , VideoPlayer - Play() : MciPlayer
- play() : ActionObject , ArmatureAnimation , ProcessBase , Tween
- playAction() : ActionNode
- playActionByName() : ActionManagerEx
- PlayBackgroundMusic() : Audio
- playBackgroundMusic() : AudioPlayer , FmodAudioPlayer , SimpleAudioEngine , ComAudio
- playBackgroundMusic: : SimpleAudioEngine
- playBackgroundMusic:loop: : CDAudioManager , SimpleAudioEngine
- playByIndex() : ArmatureAnimation
- playEffect() : AudioPlayer , FmodAudioPlayer , SimpleAudioEngine , ComAudio
- playEffect:loop: : SimpleAudioEngine
- playEffect:loop:pitch:pan:gain: : SimpleAudioEngine
- playSound:sourceGroupId:pitch:pan:gain:loop: : CDSoundEngine
- PlaySoundEffect() : Audio
- playWithIndex() : ArmatureAnimation
- playWithIndexes() : ArmatureAnimation
- playWithNames() : ArmatureAnimation
- PointArray() : PointArray
- PointerEvent() : PointerEvent
- pollEvents() : GLView
- pollInputEvents() : GLViewProtocol
- popBack() : Vector< T >
- popGroup() : Renderer
- popMatrix() : Director
- popScene() : Director
- popToRootScene() : Director
- popToSceneStackLevel() : Director
- positionAt() : TMXLayer
- postNotification() : __NotificationCenter
- postStep() : ParticleSystem , ParticleSystemQuad
- potentiometerBegan() : ControlPotentiometer
- potentiometerEnded() : ControlPotentiometer
- potentiometerMoved() : ControlPotentiometer
- preloadBackgroundMusic() : AudioPlayer , FmodAudioPlayer , SimpleAudioEngine , ComAudio
- preloadBackgroundMusic: : CDAudioManager , SimpleAudioEngine
- preloadEffect() : AudioPlayer , FmodAudioPlayer , SimpleAudioEngine , ComAudio
- preloadEffect: : SimpleAudioEngine
- PreloadSoundEffect() : Audio
- prepareLetterDefinitions() : FontAtlas
- PrepareResources() : Direct3DContentProvider , sealed
- Present() : abstract
- pressedTextureScaleChangedWithSize() : Button
- PrettyPrinter() : PrettyPrinter
- printID() : RenderCommand
- priorityIn() : Scheduler
- ProcessBase() : ProcessBase
- ProcessEvents() : GLView
- ProfilingTimer() : ProfilingTimer
- programForKey() : GLProgramCache
- progressBarRendererScaleChangedWithSize() : Slider
- progressTimerNodeWithRenderTexture() : TransitionProgress , TransitionProgressHorizontal , TransitionProgressInOut , TransitionProgressOutIn , TransitionProgressRadialCCW , TransitionProgressRadialCW , TransitionProgressVertical
- project() : Vec2
- propertiesForGID() : TMXTiledMap
- propertyNamed() : TMXLayer , TMXObjectGroup , TMXTiledMap
- purge() : NodeLoaderLibrary , ArmatureDataManager , ButtonReader , CheckBoxReader , DataReaderHelper , ImageViewReader , LayoutReader , ListViewReader , LoadingBarReader , PageViewReader , ScrollViewReader , SliderReader , SpriteFrameCacheHelper , TextBMFontReader , TextFieldReader , TextReader , WidgetReader
- purgeCachedData() : Director , FontAtlasCache , FontFNT
- purgeCachedEntries() : FileUtils
- purgeConfiguration() : Configuration
- purgeDirector() : Director
- purgeFileUtils() : FileUtils
- purgeGUIReader() : GUIReader
- purgeNotificationCenter() : __NotificationCenter
- purgePoolManager() : PoolManager
- purgeSharedAnimationCache() : AnimationCache
- purgeSharedNodeLoaderLibrary() : NodeLoaderLibrary
- purgeSharedShaderCache() : GLProgramCache
- purgeSharedSpriteFrameCache() : SpriteFrameCache
- purgeSharedTextureCache() : TextureCache
- purgeSharedUserDefault() : UserDefault
- purgeTexturesAtlas() : FontAtlas
- push_back() : EventDispatcher::EventListenerVector , RenderQueue
- pushBack() : Vector< T >
- pushBackCommand() : RenderCommandPool< T >
- pushBackCustomItem() : ListView
- pushBackDefaultItem() : ListView
- pushBackElement() : RichText
- pushBoolean() : LuaStack
- pushDownEvent() : Widget
- pushFloat() : LuaStack
- pushFunctionByHandler() : LuaStack
- pushGroup() : Renderer
- pushInt() : LuaStack
- pushLong() : LuaStack
- pushLuaFunctionById() : LuaBridge
- pushLuaValue() : LuaStack
- pushLuaValueArray() : LuaStack
- pushLuaValueDict() : LuaStack
- pushMatrix() : Director
- pushNil() : LuaStack
- pushObject() : LuaStack
- pushScene() : Director
- pushString() : LuaStack
- pushToContainer() : RichText
- pushValue() : LuaObjcBridge
- PVRImagesHavePremultipliedAlpha() : Texture2D