cocos2d-x 3.0 |
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- 类列表 - 类索引 - 类继承关系 - 类成员
全部) 类) 命名空间) 文件) 函数) 变量) 类型定义) 枚举) 枚举值) 属性) 友元) 宏定义) 组) 页)
GLView 成员列表
成员的完整列表,这些成员属于 GLView,包括所有继承而来的类成员
_captured | GLView | protected |
_designResolutionSize | GLViewProtocol | protected |
_eaglview | GLView | protected |
_frameZoomFactor | GLView | protected |
_isInRetinaMonitor | GLView | protected |
_isRetina | GLView | protected |
_isRetinaEnabled | GLView | protected |
_mainWindow | GLView | protected |
_monitor | GLView | protected |
_mouseX | GLView | protected |
_mouseY | GLView | protected |
_referenceCount | Ref | protected |
_resolutionPolicy | GLViewProtocol | protected |
_retinaFactor | GLView | protected |
_scaleX | GLViewProtocol | protected |
_scaleY | GLViewProtocol | protected |
_screenSize | GLViewProtocol | protected |
_supportTouch | GLView | protected |
_viewName | GLViewProtocol | protected |
_viewPortRect | GLViewProtocol | protected |
AddPointerEvent(PointerEventType type, Windows::UI::Core::PointerEventArgs^args) | GLView | |
autorelease() | Ref | |
centerWindow() | GLView | |
centerWindow() | GLView | |
create(const std::string &viewname) | GLView | static |
create(const std::string &viewName) | GLView | static |
create(const std::string &viewName) | GLView | static |
create(const std::string &viewName) | GLView | static |
Create(Windows::UI::Core::CoreWindow^window, Windows::UI::Xaml::Controls::SwapChainBackgroundPanel^panel) | GLView | virtual |
Create(EGLDisplay eglDisplay, EGLContext eglContext, EGLSurface eglSurface, float width, float height) | GLView | virtual |
createWithEAGLView(void eaglview) | GLView | static |
createWithFullScreen(const std::string &viewName) | GLView | static |
createWithFullScreen(const std::string &viewName) | GLView | static |
createWithFullScreen(const std::string &viewName, const GLFWvidmode &videoMode, GLFWmonitor monitor) | GLView | static |
createWithFullScreen(const std::string &viewName) | GLView | static |
createWithRect(const std::string &viewName, Rect rect, float frameZoomFactor=1.0f) | GLView | static |
createWithRect(const std::string &viewName, Rect size, float frameZoomFactor=1.0f) | GLView | static |
createWithRect(const std::string &viewName, Rect rect, float frameZoomFactor=1.0f) | GLView | static |
enableRetina(bool enabled) | GLView | |
end() override | GLView | virtual |
end() override | GLView | virtual |
end() override | GLView | virtual |
end() | GLView | virtual |
end() | GLView | virtual |
getContentScaleFactor() const | GLView | |
getDesignResolutionSize() const | GLViewProtocol | virtual |
getDeviceOrientation() | GLView | inline |
getEAGLView() const | GLView | inline |
getFrameSize() const | GLViewProtocol | virtual |
getFrameZoomFactor() | GLView | |
getFrameZoomFactor() | GLView | |
getFrameZoomFactor() | GLView | |
getOrientationMatrix() const | GLView | |
getReferenceCount() const | Ref | |
getResolutionPolicy() const | GLViewProtocol | inline |
getReverseOrientationMatrix() const | GLView | inline |
getScaleX() const | GLViewProtocol | |
getScaleY() const | GLViewProtocol | |
getScissorRect() const | GLViewProtocol | virtual |
getViewName() const | GLViewProtocol | |
getViewPortRect() const | GLViewProtocol | |
getVisibleOrigin() const | GLViewProtocol | virtual |
getVisibleRect() const | GLViewProtocol | virtual |
getVisibleSize() const | GLViewProtocol | virtual |
getWindow() const | GLView | inline |
getWindow() | GLView | inline |
GLFWEventHandler class | GLView | friend |
GLView() | GLView | protected |
GLView() | GLView | protected |
GLView() | GLView | protected |
GLView() | GLView | |
GLView() | GLView | protected |
GLView::QueueEvent(std::shared_ptr< InputEvent > &event) | GLView | |
GLView::QueueEvent(std::shared_ptr< InputEvent > &event) | GLView | |
GLViewProtocol() | GLViewProtocol | |
handleTouchesBegin(int num, intptr_t ids[], float xs[], float ys[]) | GLViewProtocol | virtual |
handleTouchesCancel(int num, intptr_t ids[], float xs[], float ys[]) | GLViewProtocol | virtual |
handleTouchesEnd(int num, intptr_t ids[], float xs[], float ys[]) | GLViewProtocol | virtual |
handleTouchesMove(int num, intptr_t ids[], float xs[], float ys[]) | GLViewProtocol | virtual |
handleTouchesOfEndOrCancel(EventTouch::EventCode eventCode, int num, intptr_t ids[], float xs[], float ys[]) | GLViewProtocol | protected |
HideKeyboard(Windows::Foundation::Rect r) | GLView | |
HideKeyboard(Windows::Foundation::Rect r) | GLView | |
initGlew() | GLView | protected |
initWithEAGLView(void eaglview) | GLView | protected |
initWithFullScreen(const std::string &viewName) | GLView | protected |
initWithFullScreen(const std::string &viewName) | GLView | protected |
initWithFullScreen(const std::string &viewName) | GLView | protected |
initWithFullScreen(const std::string &viewName) | GLView | protected |
initWithFullscreen(const std::string &viewname, const GLFWvidmode &videoMode, GLFWmonitor monitor) | GLView | protected |
initWithRect(const std::string &viewName, Rect rect, float frameZoomFactor) | GLView | protected |
initWithRect(const std::string &viewName, Rect rect, float frameZoomFactor) | GLView | protected |
initWithRect(const std::string &viewName, Rect rect, float frameZoomFactor) | GLView | protected |
initWithRect(const std::string &viewName, Rect rect, float frameZoomFactor) | GLView | protected |
isOpenGLReady() override | GLView | virtual |
isOpenGLReady() override | GLView | virtual |
isOpenGLReady() override | GLView | virtual |
isOpenGLReady() | GLView | virtual |
isOpenGLReady() | GLView | virtual |
isRetina() | GLView | inlineprotected |
isRetinaDisplay() const | GLView | inline |
isRetinaEnabled() | GLView | inline |
isScissorEnabled() | GLViewProtocol | virtual |
OnBackKeyPress() | GLView | |
OnBackKeyPress() | GLView | |
onGLFWCharCallback(GLFWwindow window, unsigned int character) | GLView | protected |
onGLFWError(int errorID, const char errorDesc) | GLView | protected |
onGLFWframebuffersize(GLFWwindow window, int w, int h) | GLView | protected |
onGLFWKeyCallback(GLFWwindow window, int key, int scancode, int action, int mods) | GLView | protected |
onGLFWMouseCallBack(GLFWwindow window, int button, int action, int modify) | GLView | protected |
onGLFWMouseMoveCallBack(GLFWwindow window, double x, double y) | GLView | protected |
onGLFWMouseScrollCallback(GLFWwindow window, double x, double y) | GLView | protected |
onGLFWWindowPosCallback(GLFWwindow windows, int x, int y) | GLView | protected |
onGLFWWindowSizeFunCallback(GLFWwindow *window, int width, int height) | GLView | protected |
OnPointerMoved(Windows::UI::Core::PointerEventArgs^args) | GLView | |
OnPointerMoved(Windows::UI::Core::PointerEventArgs^args) | GLView | |
OnPointerMoved(Windows::UI::Core::CoreWindow^, Windows::UI::Core::PointerEventArgs^args) | GLView | |
OnPointerPressed(Windows::UI::Core::PointerEventArgs^args) | GLView | |
OnPointerPressed(Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::PointerEventArgs^args) | GLView | |
OnPointerPressed(Windows::UI::Core::PointerEventArgs^args) | GLView | |
OnPointerPressed(Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::PointerEventArgs^args) | GLView | |
OnPointerReleased(Windows::UI::Core::PointerEventArgs^args) | GLView | |
OnPointerReleased(Windows::UI::Core::PointerEventArgs^args) | GLView | |
OnPointerReleased(Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::PointerEventArgs^args) | GLView | |
OnPointerWheelChanged(Windows::UI::Core::CoreWindow^, Windows::UI::Core::PointerEventArgs^args) | GLView | |
OnRendering() | GLView | |
OnResuming(Platform::Object^sender, Platform::Object^args) | GLView | |
OnSuspending() | GLView | |
OnSuspending(Platform::Object^sender, Windows::ApplicationModel::SuspendingEventArgs^args) | GLView | |
OnVisibilityChanged(Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::VisibilityChangedEventArgs^args) | GLView | |
OnWindowClosed(Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::CoreWindowEventArgs^args) | GLView | |
OpenXamlEditBox(Platform::String^strPlaceHolder, Platform::String^strText, int maxLength, int inputMode, int inputFlag, Windows::Foundation::EventHandler< Platform::String^>^receiveHandler) | GLView | |
pollEvents() | GLView | |
pollInputEvents() | GLViewProtocol | virtual |
ProcessEvents() | GLView | |
QueueBackKeyPress() | GLView | |
QueuePointerEvent(PointerEventType type, Windows::UI::Core::PointerEventArgs^args) | GLView | |
Ref() | Ref | protected |
release() | Ref | |
Render() | GLView | |
resize(int width, int height) | GLView | |
resize(int width, int height) | GLView | |
retain() | Ref | |
Run() | GLView | |
Run() | GLView | |
setContentScaleFactor(float contentScaleFactor) | GLView | |
setDesignResolutionSize(float width, float height, ResolutionPolicy resolutionPolicy) | GLViewProtocol | virtual |
setFrameSize(float width, float height) override | GLView | virtual |
setFrameSize(float width, float height) | GLView | virtual |
setFrameZoomFactor(float zoomFactor) | GLView | |
setFrameZoomFactor(float fZoomFactor) | GLView | |
setFrameZoomFactor(float zoomFactor) | GLView | protected |
setIMEKeyboardState(bool bOpen) override | GLView | virtual |
setIMEKeyboardState(bool bOpen) override | GLView | virtual |
setIMEKeyboardState(bool bOpen) override | GLView | virtual |
setIMEKeyboardState(bool bOpen) | GLView | virtual |
setIMEKeyboardState(bool bOpen) | GLView | virtual |
setScissorInPoints(float x, float y, float w, float h) | GLView | virtual |
setScissorInPoints(float x, float y, float w, float h) | GLView | virtual |
setViewName(const std::string &viewname) | GLViewProtocol | virtual |
setViewPortInPoints(float x, float y, float w, float h) | GLView | virtual |
setViewPortInPoints(float x, float y, float w, float h) | GLView | virtual |
SetXamlEditBoxDelegate(PhoneDirect3DXamlAppComponent::Cocos2dEditBoxDelegate^delegate) | GLView | inline |
SetXamlEventDelegate(PhoneDirect3DXamlAppComponent::Cocos2dEventDelegate^delegate) | GLView | inline |
SetXamlMessageBoxDelegate(PhoneDirect3DXamlAppComponent::Cocos2dMessageBoxDelegate^delegate) | GLView | inline |
sharedOpenGLView() | GLView | static |
sharedOpenGLView() | GLView | static |
ShowKeyboard(Windows::Foundation::Rect r) | GLView | |
ShowKeyboard(Windows::Foundation::Rect r) | GLView | |
ShowMessageBox(Platform::String^title, Platform::String^message) | GLView | |
swapBuffers() override | GLView | virtual |
swapBuffers() override | GLView | virtual |
swapBuffers() override | GLView | virtual |
swapBuffers() | GLView | virtual |
swapBuffers() | GLView | virtual |
updateDesignResolutionSize() | GLViewProtocol | protected |
UpdateDevice(EGLDisplay eglDisplay, EGLContext eglContext, EGLSurface eglSurface) | GLView | virtual |
UpdateForWindowSizeChange() | GLView | |
UpdateForWindowSizeChange(float width, float height) | GLView | |
updateFrameSize() | GLView | protected |
UpdateOrientation(Windows::Graphics::Display::DisplayOrientations orientation) | GLView | |
windowShouldClose() | GLView | |
~GLView() | GLView | protectedvirtual |
~GLView() | GLView | protectedvirtual |
~GLView() | GLView | protectedvirtual |
~GLView() | GLView | virtual |
~GLView() | GLView | protectedvirtual |
~GLViewProtocol() | GLViewProtocol | virtual |
~Ref() | Ref | virtual |