cocos2d-x 3.0 |
)
- 类列表 - 类索引 - 类继承关系 - 类成员 - 全部 - 函数 - 变量 - 类型定义 - 枚举 - 枚举值 - 属性 - 相关函数 - _ - a - b - c - d - e - f - g - h - i - j - k - l - m - n - o - p - q - r - s - t - u - v - w - z - ~
全部) 类) 命名空间) 文件) 函数) 变量) 类型定义) 枚举) 枚举值) 属性) 友元) 宏定义) 组) 页)
- d -
- Data() : Data , WebSocket::Data
- DataReaderHelper() : DataReaderHelper
- deaccelerateScrolling() : ScrollView
- debug() : CCBAnimationManager
- decode() : OpenALDecoder
- decodeAnimation() : DataReaderHelper
- decodeArmature() : DataReaderHelper
- decodeBone() : DataReaderHelper
- decodeBoneDisplay() : DataReaderHelper
- decodeContour() : DataReaderHelper
- decodeFrame() : DataReaderHelper
- decodeMovement() : DataReaderHelper
- decodeMovementBone() : DataReaderHelper
- decodeNode() : DataReaderHelper
- decodeTexture() : DataReaderHelper
- decompose() : Mat4
- DecorativeDisplay() : DecorativeDisplay
- defaultAlphaPixelFormat() : Texture2D
- defaultEngine() : LuaEngine
- defaultFrameBuffer :
- defineSourceGroups: : CDSoundEngine
- defineSourceGroups:total: : CDSoundEngine
- DelayTime() : DelayTime
- deleteBackward() : IMEDelegate , TextFieldTTF , UICCTextField
- deleteBackwardEvent() : TextField
- deleteFrame() : ActionNode
- deleteHashElement() : ActionManager
- deletePathExtension() : CCBReader
- deleteVersion() : AssetsManager
- dequeueCell() : TableView
- description() : Action
- destroy : CCDirectorCaller
- destroyInstance() : __NotificationCenter , AnimationCache , Configuration , FileUtils , GLProgramCache , GLProgramStateCache , HttpClient , SocketIO , PoolManager , ScriptHandlerMgr , SpriteFrameCache , TextureCache , UserDefault , NodeLoaderLibrary , ActionManagerEx , ArmatureDataManager , DictionaryHelper , GUIReader , ObjectFactory , SceneReader , TriggerMng
- destroyTextureCache() : Director
- detachChild() : Node
- detachDelegateWithIME() : IMEDispatcher
- detachWithIME() : IMEDelegate , TextFieldTTF
- detachWithIMEEvent() : TextField
- detect() : BaseTriggerCondition , TriggerObj
- detectFormat() : Image
- determinant() : Mat4
- DictionaryHelper() : DictionaryHelper
- dictValue() : LuaValue
- didAccelerate() : Layer , InputDelegate
- didAttachWithIME() : IMEDelegate
- didDetachWithIME() : IMEDelegate
- didNotSelectSelf() : TextField
- Direct3DContentProvider() : Direct3DContentProvider
- Direct3DInterop() : sealed
- Director() : Director
- disableCascadeColor() : Node , ProtectedNode
- disableCascadeOpacity() : Node
- disabledTextureScaleChangedWithSize() : Button
- disableEffect() : Label
- disableParticle() : ParticleBatchNode
- disableShadow() : LabelTTF
- disableStroke() : LabelTTF
- disconnect() : SIOClient
- Disconnect() : Direct3DContentProvider , sealed
- dispatchCustomEvent() : EventDispatcher
- dispatchDeleteBackward() : IMEDispatcher
- dispatchEvent() : EventDispatcher , TriggerMng
- dispatchEventToListeners() : EventDispatcher
- dispatchFocusEvent() : Widget
- dispatchInsertText() : IMEDispatcher
- dispatchKeyboardDidHide() : IMEDispatcher
- dispatchKeyboardDidShow() : IMEDispatcher
- dispatchKeyboardWillHide() : IMEDispatcher
- dispatchKeyboardWillShow() : IMEDispatcher
- dispatchListforControlEvent() : Control
- dispatchTouchEvent() : EventDispatcher
- DisplayData() : DisplayData
- displayFrame() : Sprite
- DisplayLinkDirector() : DisplayLinkDirector
- DisplayManager() : DisplayManager
- displayTimers() : Profiler
- dissociateNodeAndEventListener() : EventDispatcher
- distance() : Vec2 , Vec3 , Vec4
- distanceBetweenPointAndPoint() : ControlPotentiometer
- distanceSquared() : Vec2 , Vec3 , Vec4
- doAnimationWhenAnotherEditBeClicked : CCEAGLView
- doAnimationWhenKeyboardMove() : CCEditBoxImplWp8 , EditBoxImpl , EditBoxImplAndroid , EditBoxImplWin
- doAnimationWhenKeyboardMoveWithDuration:distance: : CCEAGLView , CCEditBoxImplIOS_objc , CCEditBoxImplMac
- doCaller: : CCDirectorCaller
- doesAdjustBackgroundImage() : ControlButton
- doLayout() : Layout , PageView , ScrollView
- done() : BaseTriggerAction , TriggerObj
- dot() : Vec2 , Vec3 , Vec4
- doubleValue() : __String
- downLoad() : AssetsManager
- downloadAndUncompress() : AssetsManager
- draw() : AtlasNode , DrawNode , VideoPlayer , PhysicsDebugNode , PhysicsSprite , Label , LayerColor , MotionStreak , Node , ParticleBatchNode , ParticleSystemQuad , ProgressTimer , RenderTexture , Sprite , SpriteBatchNode , TransitionCrossFade , TransitionFadeTR , TransitionPageTurn , TransitionScene , TransitionSplitCols , TransitionTurnOffTiles , Armature , BatchNode , Skin
- Draw() : Direct3DContentProvider
- draw() : GLNode
- Draw() : sealed
- draw() : Skeleton
- drawAtPoint() : Texture2D
- drawBatchedQuads() : Renderer
- drawCubicBezier() : DrawNode
- drawDot() : DrawNode
- drawFullScreenQuadClearStencil() : ClippingNode
- drawInRect() : Texture2D
- drawNumberOfQuads() : TextureAtlas
- drawPolygon() : DrawNode
- drawQuadraticBezier() : DrawNode
- drawQuads() : TextureAtlas
- drawScene() : Director
- drawSegment() : DrawNode
- drawShadowWithoutBlur() : Label
- drawTextSprite() : Label
- drawTriangle() : DrawNode
- dump() : AutoreleasePool