cocos2d-x 3.0
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    Label 成员列表

    成员的完整列表,这些成员属于 Label,包括所有继承而来的类成员

    pad0SpriteBatchNode
    _actionManagerNodeprotected
    _additionalTransformNodemutableprotected
    _anchorPointNodeprotected
    _anchorPointInPointsNodeprotected
    _batchCommandSpriteBatchNodeprotected
    _batchNodesLabelprotected
    _blendFuncSpriteBatchNodeprotected
    _blendFuncDirtyLabelprotected
    _bmFontPathLabelprotected
    _cascadeColorEnabledNodeprotected
    _cascadeOpacityEnabledNodeprotected
    _childrenNodeprotected
    _clipEnabledLabelprotected
    _commonLineHeightLabelprotected
    _compatibleModeLabelprotected
    _componentContainerNodeprotected
    _contentDirtyLabelprotected
    _contentSizeNodeprotected
    _currentLabelTypeLabelprotected
    _currentUTF16StringLabelprotected
    _currLabelEffectLabelprotected
    _currNumLinesLabelprotected
    _customCommandLabelprotected
    _descendantsSpriteBatchNodeprotected
    _displayedColorNodeprotected
    _displayedOpacityNodeprotected
    _effectColorLabelprotected
    _effectColorFLabelprotected
    _eventDispatcherNodeprotected
    _fontAtlasLabelprotected
    _fontConfigLabelprotected
    _fontDefinitionLabelprotected
    _fontScaleLabelprotected
    _globalZOrderNodeprotected
    _glProgramStateNodeprotected
    _hAlignmentLabelprotected
    _horizontalKerningsLabelprotected
    _ignoreAnchorPointForPositionNodeprotected
    _insideBoundsLabelprotected
    _inverseNodemutableprotected
    _inverseDirtyNodemutableprotected
    _isOpacityModifyRGBLabelprotected
    _isTransitionFinishedNodeprotected
    _labelDimensionsLabelprotected
    _labelHeightLabelprotected
    _labelWidthLabelprotected
    _lettersInfoLabelprotected
    _limitShowCountLabelprotected
    _lineBreakWithoutSpacesLabelprotected
    _localZOrderNodeprotected
    _maxLineWidthLabelprotected
    _modelViewTransformNodeprotected
    _nameNodeprotected
    _orderOfArrivalNodeprotected
    _originalUTF8StringLabelprotected
    _outlineSizeLabelprotected
    _parentNodeprotected
    _positionNodeprotected
    _positionZNodeprotected
    _realColorNodeprotected
    _realOpacityNodeprotected
    _referenceCountRefprotected
    _reorderChildDirtyNodeprotected
    _reusedLetterLabelprotected
    _reusedRectLabelprotected
    _rotationXNodeprotected
    _rotationYNodeprotected
    _rotationZ_XNodeprotected
    _rotationZ_YNodeprotected
    _runningNodeprotected
    _scaleXNodeprotected
    _scaleYNodeprotected
    _scaleZNodeprotected
    _schedulerNodeprotected
    _setLocalZOrder(int z)Nodevirtual
    _shadowBlurRadiusLabelprotected
    _shadowColorLabelprotected
    _shadowDirtyLabelprotected
    _shadowEnabledLabelprotected
    _shadowNodeLabelprotected
    _shadowOffsetLabelprotected
    _shadowOpacityLabelprotected
    _shadowTransformLabelprotected
    _skewXNodeprotected
    _skewYNodeprotected
    _systemFontLabelprotected
    _systemFontDirtyLabelprotected
    _systemFontSizeLabelprotected
    _tagNodeprotected
    _textColorLabelprotected
    _textColorFLabelprotected
    _textSpriteLabelprotected
    _textureAtlasSpriteBatchNodeprotected
    _transformNodemutableprotected
    _transformDirtyNodemutableprotected
    _transformUpdatedNodeprotected
    _uniformEffectColorLabelprotected
    _uniformTextColorLabelprotected
    _useA8ShaderLabelprotected
    _useAdditionalTransformNodeprotected
    _useDistanceFieldLabelprotected
    _userDataNodeprotected
    _userObjectNodeprotected
    _vAlignmentLabelprotected
    _visibleNodeprotected
    addChild(Node child, int zOrder=0, int tag=0) overrideLabelvirtual
    cocos2d::Node::addChild(Node child)Nodevirtual
    cocos2d::Node::addChild(Node child, int localZOrder)Nodevirtual
    addComponent(Component pComponent)Nodevirtual
    addSpriteWithoutQuad(Sprite child, int z, int aTag)SpriteBatchNode
    alignText()Labelprotectedvirtual
    appendChild(Sprite sprite)SpriteBatchNode
    atlasIndexForChild(Sprite sprite, int z)SpriteBatchNode
    autorelease()Ref
    boundingBox() const Nodeinlinevirtual
    childrenAlloc(void)Nodeprotected
    cleanup()Nodevirtual
    computeHorizontalKernings(const std::u16string &stringToRender)Labelprotected
    computeStringNumLines()Labelprotected
    convertToNodeSpace(const Vec2 &worldPoint) const Node
    convertToNodeSpaceAR(const Vec2 &worldPoint) const Node
    convertTouchToNodeSpace(Touch touch) const Node
    convertTouchToNodeSpaceAR(Touch touch) const Node
    convertToWindowSpace(const Vec2 &nodePoint) const Nodeprotected
    convertToWorldSpace(const Vec2 &nodePoint) const Node
    convertToWorldSpaceAR(const Vec2 &nodePoint) const Node
    create()Labelstatic
    create(const std::string &text, const std::string &font, float fontSize, const Size &dimensions=Size::ZERO, TextHAlignment hAlignment=TextHAlignment::LEFT, TextVAlignment vAlignment=TextVAlignment::TOP)Labelstatic
    cocos2d::SpriteBatchNode::create(const std::string &fileImage, ssize_t capacity=DEFAULT_CAPACITY)SpriteBatchNodestatic
    createSpriteWithFontDefinition()Labelprotected
    createWithBMFont(const std::string &bmfontFilePath, const std::string &text, const TextHAlignment &alignment=TextHAlignment::LEFT, int maxLineWidth=0, const Vec2 &imageOffset=Vec2::ZERO)Labelstatic
    createWithCharMap(const std::string &charMapFile, int itemWidth, int itemHeight, int startCharMap)Labelstatic
    createWithCharMap(Texture2D texture, int itemWidth, int itemHeight, int startCharMap)Labelstatic
    createWithCharMap(const std::string &plistFile)Labelstatic
    createWithSystemFont(const std::string &text, const std::string &font, float fontSize, const Size &dimensions=Size::ZERO, TextHAlignment hAlignment=TextHAlignment::LEFT, TextVAlignment vAlignment=TextVAlignment::TOP)Labelstatic
    createWithTexture(Texture2D tex, ssize_t capacity=DEFAULT_CAPACITY)SpriteBatchNodestatic
    createWithTTF(const std::string &text, const std::string &fontFile, float fontSize, const Size &dimensions=Size::ZERO, TextHAlignment hAlignment=TextHAlignment::LEFT, TextVAlignment vAlignment=TextVAlignment::TOP)Labelstatic
    createWithTTF(const TTFConfig &ttfConfig, const std::string &text, TextHAlignment alignment=TextHAlignment::LEFT, int maxLineWidth=0)Labelstatic
    detachChild(Node child, ssize_t index, bool doCleanup)Nodeprotected
    disableCascadeColor()Nodeprotectedvirtual
    disableCascadeOpacity()Nodeprotectedvirtual
    disableEffect()Labelvirtual
    DistanceFieldFontSizeLabelstatic
    draw(Renderer renderer, const Mat4 &transform, bool transformUpdated) overrideLabelvirtual
    cocos2d::Node::draw() finalNodevirtual
    drawShadowWithoutBlur()Labelprotected
    drawTextSprite(Renderer renderer, bool parentTransformUpdated)Labelprotected
    enableGlow(const Color4B &glowColor)Labelvirtual
    enableOutline(const Color4B &outlineColor, int outlineSize=-1)Labelvirtual
    enableShadow(const Color4B &shadowColor=Color4B::BLACK, const Size &offset=Size(2,-2), int blurRadius=0)Labelvirtual
    getActionByTag(int tag)Node
    getActionManager()Nodeinlinevirtual
    getActionManager() const Nodeinlinevirtual
    getAnchorPoint() const Nodevirtual
    getAnchorPointInPoints() const Nodevirtual
    getBlendFunc() const overrideSpriteBatchNodevirtual
    getBMFontFilePath() const Labelinline
    getBoundingBox() const overrideLabelvirtual
    getChildByTag(int tag)Nodevirtual
    getChildren()Nodeinlinevirtual
    getChildren() const Nodeinlinevirtual
    getChildrenCount() const Nodevirtual
    getColor(void) const Nodevirtual
    getCommonLineHeight() const Label
    getComponent(const std::string &pName)Node
    getContentSize() const overrideLabelvirtual
    getDescendants() const SpriteBatchNodeinline
    getDescription() const overrideLabelvirtual
    getDimensions() const Labelinline
    getDisplayedColor() const Nodevirtual
    getDisplayedOpacity() const Nodevirtual
    getEventDispatcher() const Nodeinlinevirtual
    getFontAtlas()Labelinline
    getFontDefinition() const Labelinline
    getGlobalZOrder() const Nodeinlinevirtual
    getGLProgram()Node
    getGLProgramState()Node
    getGLServerState() const Nodeinline
    getHeight() const Labelinline
    getHorizontalAlignment() const Labelinline
    getLetter(int lettetIndex)Labelvirtual
    getLocalZOrder() const Nodeinlinevirtual
    getMaxLineWidth()Labelinline
    getNodeToParentAffineTransform() const Nodevirtual
    getNodeToParentTransform() const Nodevirtual
    getNodeToWorldAffineTransform() const Nodevirtual
    getNodeToWorldTransform() const Nodevirtual
    getNumberOfRunningActions() const Node
    getOpacity() const Nodevirtual
    getOrderOfArrival() const Node
    getParent()Nodeinlinevirtual
    getParent() const Nodeinlinevirtual
    getParentToNodeAffineTransform() const Nodevirtual
    getParentToNodeTransform() const Nodevirtual
    getPosition() const Nodevirtual
    getPosition(float x, float y) const Nodevirtual
    getPosition3D() const Nodevirtual
    getPositionX(void) const Nodevirtual
    getPositionY(void) const Nodevirtual
    getPositionZ() const Nodevirtual
    getReferenceCount() const Ref
    getRotation() const Nodevirtual
    getRotation3D() const Nodevirtual
    getRotationSkewX() const Nodevirtual
    getRotationSkewY() const Nodevirtual
    getRotationX() const Nodeinlinevirtual
    getRotationY() const Nodeinlinevirtual
    getScale() const Nodevirtual
    getScaleX() const overrideLabelvirtual
    getScaleY() const overrideLabelvirtual
    getScaleZ() const Nodevirtual
    getScene()Nodevirtual
    getScheduler()Nodeinlinevirtual
    getScheduler() const Nodeinlinevirtual
    getShaderProgram()Nodeinline
    getSkewX() const Nodevirtual
    getSkewY() const Nodevirtual
    getString() const overrideLabelinlinevirtual
    getStringLength() const Label
    getStringNumLines() const Labelinline
    getSystemFontName() const Labelinlinevirtual
    getSystemFontSize() const Labelinlinevirtual
    getTag() const Nodevirtual
    getTextAlignment() const Labelinline
    getTextColor() const Labelinline
    getTexture() const overrideSpriteBatchNodevirtual
    getTextureAtlas(void)SpriteBatchNodeinline
    getTTFConfig() const Labelinlinevirtual
    getUserData()Nodeinlinevirtual
    getUserData() const Nodeinlinevirtual
    getUserObject()Nodeinlinevirtual
    getUserObject() const Nodeinlinevirtual
    getVertexZ() const Nodeinlinevirtual
    getVerticalAlignment() const Labelinline
    getWidth() const Labelinline
    getWorldToNodeAffineTransform() const Nodevirtual
    getWorldToNodeTransform() const Nodevirtual
    getZOrder() const Nodeinlinevirtual
    highestAtlasIndexInChild(Sprite sprite)SpriteBatchNode
    ignoreAnchorPointForPosition(bool ignore)Nodevirtual
    increaseAtlasCapacity()SpriteBatchNode
    init()SpriteBatchNodevirtual
    initWithFile(const std::string &fileImage, ssize_t capacity)SpriteBatchNode
    initWithTexture(Texture2D tex, ssize_t capacity)SpriteBatchNode
    insertChild(Node child, int z)Nodeprotected
    insertQuadFromSprite(Sprite sprite, ssize_t index)SpriteBatchNode
    INVALID_TAGNodestatic
    isCascadeColorEnabled() const Nodevirtual
    isCascadeOpacityEnabled() const Nodevirtual
    isClipMarginEnabled() const Labelinline
    isIgnoreAnchorPointForPosition() const Nodevirtual
    isOpacityModifyRGB() const overrideLabelvirtual
    isRunning() const Nodevirtual
    isScheduled(SEL_SCHEDULE selector)Node
    isVisible() const Nodevirtual
    Label(FontAtlas atlas=nullptr, TextHAlignment hAlignment=TextHAlignment::LEFT, TextVAlignment vAlignment=TextVAlignment::TOP, bool useDistanceField=false, bool useA8Shader=false)Labelprotected
    LabelTextFormatter classLabelfriend
    LabelType 枚举名称Labelprotected
    lowestAtlasIndexInChild(Sprite sprite)SpriteBatchNode
    nodeToParentTransform() const Nodeinlinevirtual
    nodeToWorldTransform() const Nodeinlinevirtual
    numberOfRunningActions() const Nodeinline
    onDraw(const Mat4 &transform, bool transformUpdated)Labelprotected
    onEnter()Nodevirtual
    onEnterTransitionDidFinish()Nodevirtual
    onExit()Nodevirtual
    onExitTransitionDidStart()Nodevirtual
    parentToNodeTransform() const Nodeinlinevirtual
    pause(void)Node
    pauseSchedulerAndActions(void)Node
    rebuildIndexInOrder(Sprite parent, ssize_t index)SpriteBatchNode
    recordLetterInfo(const cocos2d::Vec2 &point, const FontLetterDefinition &letterDef, int spriteIndex)Labelprotected
    recordPlaceholderInfo(int spriteIndex)Labelprotected
    Ref()Refprotected
    release()Ref
    removeAllChildren()Nodevirtual
    removeAllChildrenWithCleanup(bool cleanup) overrideSpriteBatchNodevirtual
    removeAllComponents()Nodevirtual
    removeChild(Node child, bool cleanup) overrideSpriteBatchNodevirtual
    removeChildAtIndex(ssize_t index, bool doCleanup)SpriteBatchNode
    removeChildByTag(int tag, bool cleanup=true)Nodevirtual
    removeComponent(const std::string &pName)Nodevirtual
    removeFromParent()Nodevirtual
    removeFromParentAndCleanup(bool cleanup)Nodevirtual
    removeSpriteFromAtlas(Sprite sprite)SpriteBatchNode
    reorderBatch(bool reorder)SpriteBatchNode
    reorderChild(Node child, int zOrder) overrideSpriteBatchNodevirtual
    reset()Labelprotected
    resume(void)Node
    resumeSchedulerAndActions(void)Node
    retain()Ref
    runAction(Action action)Node
    s_globalOrderOfArrivalNodeprotectedstatic
    schedule(SEL_SCHEDULE selector, float interval, unsigned int repeat, float delay)Node
    schedule(SEL_SCHEDULE selector, float interval)Node
    schedule(SEL_SCHEDULE selector)Node
    scheduleOnce(SEL_SCHEDULE selector, float delay)Node
    scheduleUpdate(void)Node
    scheduleUpdateWithPriority(int priority)Node
    scheduleUpdateWithPriorityLua(int handler, int priority)Node
    setActionManager(ActionManager actionManager)Nodevirtual
    setAdditionalTransform(Mat4 additionalTransform)Node
    setAdditionalTransform(const AffineTransform &additionalTransform)Node
    setAlignment(TextHAlignment hAlignment)Labelinline
    setAlignment(TextHAlignment hAlignment, TextVAlignment vAlignment)Label
    setAnchorPoint(const Vec2 &anchorPoint)Nodevirtual
    setBlendFunc(const BlendFunc &blendFunc) overrideLabelvirtual
    setBMFontFilePath(const std::string &bmfontFilePath, const Vec2 &imageOffset=Vec2::ZERO)Labelvirtual
    setCascadeColorEnabled(bool cascadeColorEnabled)Nodevirtual
    setCascadeOpacityEnabled(bool cascadeOpacityEnabled)Nodevirtual
    setCharMap(const std::string &charMapFile, int itemWidth, int itemHeight, int startCharMap)Labelvirtual
    setCharMap(Texture2D texture, int itemWidth, int itemHeight, int startCharMap)Labelvirtual
    setCharMap(const std::string &plistFile)Labelvirtual
    setClipMarginEnabled(bool clipEnabled)Labelinline
    setColor(const Color3B &color)Nodevirtual
    setContentSize(const Size &contentSize)Nodevirtual
    setDimensions(unsigned int width, unsigned int height)Label
    setEventDispatcher(EventDispatcher dispatcher)Nodevirtual
    setFontAtlas(FontAtlas atlas, bool distanceFieldEnabled=false, bool useA8Shader=false)Labelprotectedvirtual
    setFontDefinition(const FontDefinition &textDefinition)Labelvirtual
    setFontScale(float fontScale)Labelprotected
    setGlobalZOrder(float globalZOrder)Nodevirtual
    setGLProgram(GLProgram glprogram)Node
    setGLProgramState(GLProgramState glProgramState)Node
    setGLServerState(int serverState)Nodeinline
    setHeight(unsigned int height)Labelinline
    setHorizontalAlignment(TextHAlignment hAlignment)Labelinline
    setLineBreakWithoutSpace(bool breakWithoutSpace)Label
    setLocalZOrder(int localZOrder)Nodevirtual
    setMaxLineWidth(unsigned int maxLineWidth)Label
    setNodeToParentTransform(const Mat4 &transform)Nodevirtual
    setOpacity(GLubyte opacity)Nodevirtual
    setOpacityModifyRGB(bool isOpacityModifyRGB) overrideLabelvirtual
    setOrderOfArrival(int orderOfArrival)Node
    setParent(Node parent)Nodevirtual
    setPosition(const Vec2 &position)Nodevirtual
    setPosition(float x, float y)Nodevirtual
    setPosition3D(const Vec3 &position)Nodevirtual
    setPositionX(float x)Nodevirtual
    setPositionY(float y)Nodevirtual
    setPositionZ(float positionZ)Nodevirtual
    setRotation(float rotation)Nodevirtual
    setRotation3D(const Vec3 &rotation)Nodevirtual
    setRotationSkewX(float rotationX)Nodevirtual
    setRotationSkewY(float rotationY)Nodevirtual
    setRotationX(float rotationX)Nodeinlinevirtual
    setRotationY(float rotationY)Nodeinlinevirtual
    setScale(float scale) overrideLabelvirtual
    cocos2d::SpriteBatchNode::setScale(float scaleX, float scaleY)Nodevirtual
    setScaleX(float scaleX) overrideLabelvirtual
    setScaleY(float scaleY) overrideLabelvirtual
    setScaleZ(float scaleZ)Nodevirtual
    setScheduler(Scheduler scheduler)Nodevirtual
    setShaderProgram(GLProgram glprogram)Nodeinline
    setSkewX(float skewX)Nodevirtual
    setSkewY(float skewY)Nodevirtual
    setString(const std::string &text) overrideLabelvirtual
    setSystemFontName(const std::string &systemFont)Labelvirtual
    setSystemFontSize(float fontSize)Labelvirtual
    setTag(int tag)Nodevirtual
    setTextColor(const Color4B &color)Labelvirtual
    setTexture(Texture2D texture) overrideSpriteBatchNodevirtual
    setTextureAtlas(TextureAtlas textureAtlas)SpriteBatchNodeinline
    setTTFConfig(const TTFConfig &ttfConfig)Labelvirtual
    setUserData(void userData)Nodevirtual
    setUserObject(Ref userObject)Nodevirtual
    setVertexZ(float vertexZ)Nodeinlinevirtual
    setVerticalAlignment(TextVAlignment vAlignment)Labelinline
    setVisible(bool visible)Nodevirtual
    setWidth(unsigned int width)Labelinline
    setZOrder(int localZOrder)Nodeinlinevirtual
    sortAllChildren() overrideLabelvirtual
    stopAction(Action action)Node
    stopActionByTag(int tag)Node
    stopAllActions()Node
    swap(ssize_t oldIndex, ssize_t newIndex)SpriteBatchNodeprotected
    transform(const Mat4 &parentTransform)Nodeprotected
    unschedule(SEL_SCHEDULE selector)Node
    unscheduleAllSelectors(void)Node
    unscheduleUpdate(void)Node
    update(float delta)Nodevirtual
    updateAtlasIndex(Sprite sprite, ssize_t curIndex)SpriteBatchNodeprotected
    updateBlendFunc()SpriteBatchNodeprotected
    updateCascadeColor()Nodeprotectedvirtual
    updateCascadeOpacity()Nodeprotectedvirtual
    updateColor() overrideLabelprotectedvirtual
    updateContent()Labelvirtual
    updateDisplayedColor(const Color3B &parentColor) overrideLabelvirtual
    updateDisplayedOpacity(GLubyte parentOpacity) overrideLabelvirtual
    updateFont()Labelprotected
    updateQuadFromSprite(Sprite sprite, ssize_t index)SpriteBatchNodeprotected
    updateQuads()Labelprotected
    updateShaderProgram()Labelprotectedvirtual
    updateTransform()Nodevirtual
    visit(Renderer renderer, const Mat4 &parentTransform, bool parentTransformUpdated) overrideLabelvirtual
    cocos2d::Node::visit() finalNodevirtual
    worldToNodeTransform() const Nodeinlinevirtual
    ~BlendProtocol()BlendProtocolinlinevirtual
    ~Label()Labelprotectedvirtual
    ~LabelProtocol()LabelProtocolinlinevirtual
    ~Node()Nodevirtual
    ~Ref()Refvirtual
    ~SpriteBatchNode()SpriteBatchNodevirtual
    ~TextureProtocol()TextureProtocolinlinevirtual
    • 生成于 2014年 五月 29日 星期四 09:41:46 , 为 cocos2d-x使用 doxygen 1.8.6