cocos2d-x 3.0 |
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- 类列表 - 类索引 - 类继承关系 - 类成员
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LuaEngine 成员列表
成员的完整列表,这些成员属于 LuaEngine,包括所有继承而来的类成员
addLuaLoader(lua_CFunction func) | LuaEngine | virtual |
addSearchPath(const char path) | LuaEngine | virtual |
defaultEngine(void) | LuaEngine | inlinestatic |
executeAccelerometerEvent(Layer pLayer, Acceleration pAccelerationValue) | LuaEngine | virtual |
executeCallFuncActionEvent(CallFunc pAction, Ref pTarget=NULL) | LuaEngine | virtual |
executeEvent(int nHandler, const char pEventName, Ref pEventSource=NULL, const char pEventSourceClassName=NULL) | LuaEngine | virtual |
executeGlobalFunction(const char functionName) | LuaEngine | virtual |
executeLayerKeypadEvent(Layer pLayer, int eventType) | LuaEngine | virtual |
executeLayerTouchesEvent(Layer pLayer, int eventType, __Set pTouches) | LuaEngine | virtual |
executeLayerTouchEvent(Layer pLayer, int eventType, Touch pTouch) | LuaEngine | virtual |
executeMenuItemEvent(MenuItem pMenuItem) | LuaEngine | virtual |
executeNodeEvent(Node pNode, int nAction) | LuaEngine | virtual |
executeNotificationEvent(__NotificationCenter pNotificationCenter, const char pszName) | LuaEngine | virtual |
executeSchedule(int nHandler, float dt, Node pNode=NULL) | LuaEngine | virtual |
executeScriptFile(const char filename) | LuaEngine | virtual |
executeString(const char codes) | LuaEngine | virtual |
getInstance(void) | LuaEngine | static |
getLuaStack(void) | LuaEngine | inline |
getScriptType() | LuaEngine | inlinevirtual |
handleAssert(const char msg) | LuaEngine | virtual |
handleEvent(ScriptHandlerMgr::HandlerType type, void data) | LuaEngine | virtual |
handleEvent(ScriptHandlerMgr::HandlerType type, void data, int numResults, const std::function< void(lua_State , int)> &func) | LuaEngine | virtual |
parseConfig(ConfigType type, const std::string &str) override | LuaEngine | virtual |
reallocateScriptHandler(int nHandler) | LuaEngine | virtual |
reload(const char moduleFileName) | LuaEngine | virtual |
removeScriptHandler(int nHandler) | LuaEngine | virtual |
removeScriptObjectByObject(Ref object) | LuaEngine | virtual |
sendEvent(ScriptEvent message) override | LuaEngine | virtual |
~LuaEngine(void) | LuaEngine | virtual |