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全部) 类) 命名空间) 文件) 函数) 变量) 类型定义) 枚举) 枚举值) 属性) 友元) 宏定义) 组) 页)
Audio 成员列表
成员的完整列表,这些成员属于 Audio,包括所有继承而来的类成员
Audio() | Audio | |
Audio() | Audio | |
CreateResources() | Audio | |
CreateResources() | Audio | |
GetBackgroundVolume() | Audio | |
GetBackgroundVolume() | Audio | |
GetSoundEffectVolume() | Audio | |
GetSoundEffectVolume() | Audio | |
HasEngineExperiencedCriticalError() | Audio | inline |
HasEngineExperiencedCriticalError() | Audio | inline |
Initialize() | Audio | |
Initialize() | Audio | |
IsBackgroundMusicPlaying() | Audio | |
IsBackgroundMusicPlaying() | Audio | |
IsSoundEffectStarted(unsigned int sound) | Audio | |
IsSoundEffectStarted(unsigned int sound) | Audio | |
PauseAllSoundEffects() | Audio | |
PauseAllSoundEffects() | Audio | |
PauseBackgroundMusic() | Audio | |
PauseBackgroundMusic() | Audio | |
PauseSoundEffect(unsigned int sound) | Audio | |
PauseSoundEffect(unsigned int sound) | Audio | |
PlayBackgroundMusic(const char pszFilePath, bool bLoop) | Audio | |
PlayBackgroundMusic(const char pszFilePath, bool bLoop) | Audio | |
PlaySoundEffect(const char pszFilePath, bool bLoop, unsigned int &sound, bool isMusic=false) | Audio | |
PlaySoundEffect(unsigned int sound) | Audio | |
PlaySoundEffect(const char pszFilePath, bool bLoop, unsigned int &sound, bool isMusic=false) | Audio | |
PlaySoundEffect(unsigned int sound) | Audio | |
PreloadSoundEffect(const char pszFilePath, bool isMusic=false) | Audio | |
PreloadSoundEffect(const char pszFilePath, bool isMusic=false) | Audio | |
ReleaseResources() | Audio | |
ReleaseResources() | Audio | |
Render() | Audio | |
Render() | Audio | |
ResumeAllSoundEffects() | Audio | |
ResumeAllSoundEffects() | Audio | |
ResumeBackgroundMusic() | Audio | |
ResumeBackgroundMusic() | Audio | |
ResumeSoundEffect(unsigned int sound) | Audio | |
ResumeSoundEffect(unsigned int sound) | Audio | |
RewindBackgroundMusic() | Audio | |
RewindBackgroundMusic() | Audio | |
RewindSoundEffect(unsigned int sound) | Audio | |
RewindSoundEffect(unsigned int sound) | Audio | |
SetBackgroundVolume(float volume) | Audio | |
SetBackgroundVolume(float volume) | Audio | |
SetEngineExperiencedCriticalError() | Audio | inline |
SetEngineExperiencedCriticalError() | Audio | inline |
SetSoundEffectVolume(float volume) | Audio | |
SetSoundEffectVolume(float volume) | Audio | |
Start() | Audio | |
Start() | Audio | |
StopAllSoundEffects() | Audio | |
StopAllSoundEffects(bool bReleaseData) | Audio | |
StopBackgroundMusic(bool bReleaseData) | Audio | |
StopBackgroundMusic(bool bReleaseData) | Audio | |
StopSoundEffect(unsigned int sound) | Audio | |
StopSoundEffect(unsigned int sound) | Audio | |
UnloadSoundEffect(const char pszFilePath) | Audio | |
UnloadSoundEffect(unsigned int sound) | Audio | |
UnloadSoundEffect(const char pszFilePath) | Audio | |
UnloadSoundEffect(unsigned int sound) | Audio | |
- 生成于 2014年 五月 29日 星期四 09:41:42 , 为 cocos2d-x使用 1.8.6