cocos2d-x 3.0 |
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全部) 类) 命名空间) 文件) 函数) 变量) 类型定义) 枚举) 枚举值) 属性) 友元) 宏定义) 组) 页)
- l -
- Label() : Label
- LabelAtlas() : LabelAtlas
- labelAtlasScaleChangedWithSize() : TextAtlas
- LabelBMFont() : LabelBMFont
- labelBMFontScaleChangedWithSize() : TextBMFont
- labelScaleChangedWithSize() : Text
- LabelTTF() : LabelTTF
- lastObject() : __Array
- lastPathComponent() : CCBReader
- layerNamed() : TMXTiledMap
- Layout() : Layout
- LayoutParameter() : LayoutParameter
- LayoutReader() : LayoutReader
- length() : __String , Vec2 , Vec3 , Vec4
- lengthSquared() : Vec2 , Vec3 , Vec4
- lerp() : Quaternion , Vec2
- library() : NodeLoaderLibrary
- LinearLayoutParameter() : LinearLayoutParameter
- link() : GLProgram
- listenBackToForeground() : ParticleSystemQuad , TextureAtlas
- listenToBackground() : FontAtlas , RenderTexture
- listenToForeground() : FontAtlas , RenderTexture
- ListView() : ListView
- ListViewReader() : ListViewReader
- load: : CDLongAudioSource
- loadBarTexture() : Slider
- loadBuffer:filePath: : CDSoundEngine
- loadBufferFromData:soundData:format:size:freq: : CDSoundEngine
- loadBuffersAsynchronously: : CDSoundEngine
- loadConfigFile() : Configuration
- loadData() : DataReaderHelper
- loadDefaultGLPrograms() : GLProgramCache
- loadDefaultShaders() : GLProgramCache
- loader() : CCBFileLoader , ControlButtonLoader , LabelBMFontLoader , LabelTTFLoader , LayerColorLoader , LayerGradientLoader , LayerLoader , MenuItemImageLoader , MenuLoader , NodeLoader , ParticleSystemQuadLoader , Scale9SpriteLoader , ScrollViewLoader , SpriteLoader
- loadFilenameLookupDictionaryFromFile() : FileUtils
- loadIdentityMatrix() : Director
- LoadingBar() : LoadingBar
- LoadingBarReader() : LoadingBarReader
- loadMatrix() : Director
- loadNode() : NodeLoader
- loadPrecompiledPrograms() : CCPrecompiledShaders
- loadProgram() : CCPrecompiledShaders
- loadProgressBarTexture() : Slider
- loadSlidBallTextureDisabled() : Slider
- loadSlidBallTextureNormal() : Slider
- loadSlidBallTexturePressed() : Slider
- loadSlidBallTextures() : Slider
- loadTexture() : ImageView , LoadingBar
- loadTextureBackGround() : CheckBox
- loadTextureBackGroundDisabled() : CheckBox
- loadTextureBackGroundSelected() : CheckBox
- loadTextureDisabled() : Button
- loadTextureFrontCross() : CheckBox
- loadTextureFrontCrossDisabled() : CheckBox
- loadTextureNormal() : Button
- loadTexturePressed() : Button
- loadTextures() : Button , CheckBox
- loadTGAfile() : TileMapAtlas
- locationFromTouch() : ControlSlider , ControlSwitch
- lock() : Lock
- Lock() : Lock
- logForOpenGLObject() : GLProgram
- lowestAtlasIndexInChild() : SpriteBatchNode
- LuaAssetsManagerEventData() : LuaAssetsManagerEventData
- LuaCallFunc() : LuaCallFunc
- LuaMinXmlHttpRequest() : LuaMinXmlHttpRequest
- luaopen_luaj() : LuaJavaBridge
- luaopen_luaoc() : LuaObjcBridge
- LuaSkeletonAnimation() : LuaSkeletonAnimation
- LuaStack() : LuaStack
- LuaTableViewEventData() : LuaTableViewEventData
- LuaValue() : LuaValue