cocos2d-x 3.0 |
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ccMacros.h 文件参考
#include "base/CCConsole.h"
#include "CCStdC.h"
#include "base/ccConfig.h"
## 宏定义 | |
#define | _USE_MATH_DEFINES |
#define | CCASSERT(cond, msg) |
#define | GP_ASSERT(cond) CCASSERT(cond, "") |
#define | CCAssert CCASSERT |
#define | CC_SWAP(x, y, type) |
简单的宏 交换 2 变量 更多… | |
#define | CCRANDOM_MINUS1_1() ((2.0f((float)rand()/RANDMAX))-1.0f) |
返回-1和1之间的浮点型随机数 更多… | |
#define | CCRANDOM_0_1() ((float)rand()/RANDMAX) |
返回0和1之间的浮点型随机数 更多… | |
#define | CC_DEGREES_TO_RADIANS(ANGLE) ((__ANGLE) 0.01745329252f) |
将度转换为弧度 更多… | |
#define | CC_RADIANS_TO_DEGREES(ANGLE) ((ANGLE) 57.29577951f) |
将弧度转换为度 更多… | |
#define | kRepeatForever (UINTMAX -1) |
#define | CC_BLEND_SRC GLONE |
默认 gl 混合资源函数. 更多… | |
#define | CC_BLEND_DST GLONEMINUSSRCALPHA |
#define | CC_NODE_DRAW_SETUP() |
有用的宏用于建立GL 服务状态,正确的GL编程和设置模型食堂投影矩阵 更多… | |
#define | CC_DIRECTOR_END() |
停止和从内存移除director 更多… | |
#define | CC_CONTENT_SCALE_FACTOR() Director::getInstance()->getContentScaleFactor() |
在Mac上返回 1; 在iPhone上返回2表示Retina屏. 更多… | |
#define | CC_RECT_PIXELS_TO_POINTS(rect_in_pixels) |
RETINA DISPLAY ENABLED. 更多… | |
#define | CC_RECT_POINTS_TO_PIXELS(rect_in_points_points) |
转换一个矩形点到矩形像素 更多… | |
#define | CC_POINT_PIXELS_TO_POINTS(pixels) Vec2( (pixels).x / CC_CONTENT_SCALE_FACTOR(), (__pixels).y / CC_CONTENT_SCALE_FACTOR()) |
转换一个点像素到点 更多… | |
#define | CC_POINT_POINTS_TO_PIXELS(__points) Vec2( (__points).x CC_CONTENT_SCALE_FACTOR(), (points).y CC_CONTENT_SCALE_FACTOR()) |
转换一个点到像素点 更多… | |
#define | CC_SIZE_PIXELS_TO_POINTS(size_in_pixels) Size( (size_in_pixels).width / CC_CONTENT_SCALE_FACTOR(), (size_in_pixels).height / CC_CONTENT_SCALE_FACTOR()) |
#define | CC_SIZE_POINTS_TO_PIXELS(size_in_points) Size( (size_in_points).width CC_CONTENT_SCALE_FACTOR(), (size_in_points).height CC_CONTENT_SCALE_FACTOR()) |
#define | FLT_EPSILON 1.192092896e-07F |
#define | DISALLOW_COPY_AND_ASSIGN(TypeName) |
#define | CC_HOST_IS_BIG_ENDIAN (bool)((unsigned short *)"\0\xff" < 0x100) |
助手宏,用于转换4字节的小/大端整数到机器本地数字表示 更多… | |
#define | CC_SWAP32(i) ((i & 0x000000ff) << 24 | (i & 0x0000ff00) << 8 | (i & 0x00ff0000) >> 8 | (i & 0xff000000) >> 24) |
#define | CC_SWAP16(i) ((i & 0x00ff) << 8 | (i &0xff00) >> 8) |
#define | CC_SWAP_INT32_LITTLE_TO_HOST(i) ((CC_HOST_IS_BIG_ENDIAN == true)? CC_SWAP32(i) : (i) ) |
#define | CC_SWAP_INT16_LITTLE_TO_HOST(i) ((CC_HOST_IS_BIG_ENDIAN == true)? CC_SWAP16(i) : (i) ) |
#define | CC_SWAP_INT32_BIG_TO_HOST(i) ((CC_HOST_IS_BIG_ENDIAN == true)? (i) : CC_SWAP32(i) ) |
#define | CC_SWAP_INT16_BIG_TO_HOST(i) ((CC_HOST_IS_BIG_ENDIAN == true)? (i): CC_SWAP16(i) ) |
#define | CC_PROFILER_DISPLAY_TIMERS() do {} while (0) |
Profiling Macros. 更多… | |
#define | CC_PROFILER_PURGE_ALL() do {} while (0) |
#define | CC_PROFILER_START(name) do {} while (0) |
#define | CC_PROFILER_STOP(name) do {} while (0) |
#define | CC_PROFILER_RESET(name) do {} while (0) |
#define | CC_PROFILER_START_CATEGORY(cat, name) do {} while(0) |
#define | CC_PROFILER_STOP_CATEGORY(cat, name) do {} while(0) |
#define | CC_PROFILER_RESET_CATEGORY(cat, name) do {} while(0) |
#define | CC_PROFILER_START_INSTANCE(id, name) do {} while(0) |
#define | CC_PROFILER_STOP_INSTANCE(id, name) do {} while(0) |
#define | CC_PROFILER_RESET_INSTANCE(id, name) do {} while(0) |
#define | CHECK_GL_ERROR_DEBUG() |
#define | CC_INCREMENT_GL_DRAWS(n) Director::getInstance()->getRenderer()->addDrawnBatches(n) |
#define | CC_INCREMENT_GL_DRAWN_BATCHES_AND_VERTICES(drawcalls, vertices) |
#define | AnimationFrameDisplayedNotification "CCAnimationFrameDisplayedNotification" |
Notifications. 更多… | |
#define | CC_CALLBACK_0(selector, target,…) std::bind(&selector,target, ##VA_ARGS) |
#define | CC_CALLBACK_1(selector, target,…) std::bind(&selector,target, std::placeholders::1, ##VA_ARGS) |
#define | CC_CALLBACK_2(selector, target,…) std::bind(&selector,target, std::placeholders::1, std::placeholders::2, ##VA_ARGS) |
#define | CC_CALLBACK_3(selector, target,…) std::bind(&selector,_target, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3, ##__VA_ARGS) |
宏定义说明
#define _USE_MATH_DEFINES |
#define AnimationFrameDisplayedNotification "CCAnimationFrameDisplayedNotification" |
Notifications.
精灵帧显示的通知名字
#define CC_BLEND_DST GL_ONE_MINUS_SRC_ALPHA |
#define CC_BLEND_SRC GL_ONE |
默认 gl 混合资源函数.
兼容透明通道图像.
#define CCCALLBACK0 | ( | selector, | |
target, | |||
… | |||
) | std::bind(&selector,target, ##__VA_ARGS) |
#define CCCALLBACK1 | ( | selector, | |
target, | |||
… | |||
) | std::bind(&selector,target, std::placeholders::_1, ##__VA_ARGS) |
#define CCCALLBACK2 | ( | selector, | |
target, | |||
… | |||
) | std::bind(&selector,target, std::placeholders::_1, std::placeholders::_2, ##__VA_ARGS) |
#define CCCALLBACK3 | ( | selector, | |
target, | |||
… | |||
) | std::bind(&selector,target, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3, ##__VA_ARGS) |
#define CC_CONTENT_SCALE_FACTOR | ( | ) | Director::getInstance()->getContentScaleFactor() |
在Mac上返回 1; 在iPhone上返回2表示Retina屏.
相反返回1
#define CCDEGREESTORADIANS | ( | _ANGLE | ) | ((__ANGLE) * 0.01745329252f) |
将度转换为弧度
#define CC_DIRECTOR_END | ( | ) |
值:
do { \
Director *__director = Director::getInstance(); \
__director->end(); \
} while(0)
停止和从内存移除director
- 自从
- v0.99.4
#define CC_HOST_IS_BIG_ENDIAN (bool)((unsigned short )"\0\xff" < 0x100) |
助手宏,用于转换4字节的小/大端整数到机器本地数字表示
它应该和苹果的 CFSwapInt32LittleToHost(..)作用一样when define returns true it means that our architecture uses big endian
#define CCINCREMENTGLDRAWNBATCHES_AND_VERTICES | ( | __drawcalls, | |
__vertices | |||
) |
值:
do { \
auto renderer = Director::getInstance()->getRenderer(); \
renderer->addDrawnBatches(drawcalls); \
renderer->addDrawnVertices(vertices); \
} while(0)
#define CCINCREMENTGLDRAWS | ( | _n | ) | Director::getInstance()->getRenderer()->addDrawnBatches(__n) |
#define CC_NODE_DRAW_SETUP | ( | ) |
值:
do { \
CCASSERT(getGLProgram(), "No shader program set for this node"); \
{ \
getGLProgram()->use(); \
getGLProgram()->setUniformsForBuiltins(_modelViewTransform); \
} \
} while(0)
define CCASSERT(cond, msg)
Definition: ccMacros.h:53
有用的宏用于建立GL 服务状态,正确的GL编程和设置模型食堂投影矩阵
- 自从
- v2.0
#define CCPOINTPIXELSTOPOINTS | ( | pixels | ) | Vec2( (__pixels).x / CC_CONTENT_SCALE_FACTOR(), (__pixels).y / CC_CONTENT_SCALE_FACTOR()) |
转换一个点像素到点
转换点像素到点
#define CCPOINTPOINTSTOPIXELS | ( | points | ) | Vec2( (__points).x * CC_CONTENT_SCALE_FACTOR(), (__points).y * CC_CONTENT_SCALE_FACTOR()) |
转换一个点到像素点
转换点到像素
#define CC_PROFILER_DISPLAY_TIMERS | ( | ) | do {} while (0) |
Profiling Macros.
#define CC_PROFILER_PURGE_ALL | ( | ) | do {} while (0) |
#define CCPROFILERRESET | ( | __name | ) | do {} while (0) |
#define CCPROFILERRESETCATEGORY | ( | _cat, | |
__name | |||
) | do {} while(0) |
#define CCPROFILERRESETINSTANCE | ( | _id, | |
__name | |||
) | do {} while(0) |
#define CCPROFILERSTART | ( | __name | ) | do {} while (0) |
#define CCPROFILERSTARTCATEGORY | ( | _cat, | |
__name | |||
) | do {} while(0) |
#define CCPROFILERSTARTINSTANCE | ( | _id, | |
__name | |||
) | do {} while(0) |
#define CCPROFILERSTOP | ( | __name | ) | do {} while (0) |
#define CCPROFILERSTOPCATEGORY | ( | _cat, | |
__name | |||
) | do {} while(0) |
#define CCPROFILERSTOPINSTANCE | ( | _id, | |
__name | |||
) | do {} while(0) |
#define CCRADIANSTODEGREES | ( | _ANGLE | ) | ((__ANGLE) * 57.29577951f) |
将弧度转换为度
#define CCRECTPIXELS_TO_POINTS | ( | __rect_in_pixels | ) |
值:
Rect( (rect_in_pixels).origin.x / CC_CONTENT_SCALE_FACTOR(), (rect_in_pixels).origin.y / CC_CONTENT_SCALE_FACTOR(), \
(rect_in_pixels).size.width / CC_CONTENT_SCALE_FACTOR(), (rect_in_pixels).size.height / CC_CONTENT_SCALE_FACTOR() )
define CC_CONTENT_SCALE_FACTOR()
在Mac上返回 1; 在iPhone上返回2表示Retina屏.
Definition: ccMacros.h:130
RETINA DISPLAY ENABLED.
转换一个矩形像素到矩形点
#define CCRECTPOINTS_TO_PIXELS | ( | __rect_in_points_points | ) |
值:
Rect( (rect_in_points_points).origin.x CC_CONTENT_SCALE_FACTOR(), (rect_in_points_points).origin.y CC_CONTENT_SCALE_FACTOR(), \
(rect_in_points_points).size.width CC_CONTENT_SCALE_FACTOR(), (rect_in_points_points).size.height CC_CONTENT_SCALE_FACTOR() )
define CC_CONTENT_SCALE_FACTOR()
在Mac上返回 1; 在iPhone上返回2表示Retina屏.
Definition: ccMacros.h:130
转换一个矩形点到矩形像素
#define CCSIZEPIXELSTOPOINTS | ( | size_in_pixels | ) | Size( (__size_in_pixels).width / CC_CONTENT_SCALE_FACTOR(), (__size_in_pixels).height / CC_CONTENT_SCALE_FACTOR()) |
#define CCSIZEPOINTSTOPIXELS | ( | size_in_points | ) | Size( (__size_in_points).width * CC_CONTENT_SCALE_FACTOR(), (__size_in_points).height * CC_CONTENT_SCALE_FACTOR()) |
#define CC_SWAP | ( | x, | |
y, | |||
type | |||
) |
值:
{ type temp = (x); \
x = y; y = temp; \
}
简单的宏 交换 2 变量
#define CC_SWAP16 | ( | i | ) | ((i & 0x00ff) << 8 | (i &0xff00) >> 8) |
#define CC_SWAP32 | ( | i | ) | ((i & 0x000000ff) << 24 | (i & 0x0000ff00) << 8 | (i & 0x00ff0000) >> 8 | (i & 0xff000000) >> 24) |
#define CC_SWAP_INT16_BIG_TO_HOST | ( | i | ) | ((CC_HOST_IS_BIG_ENDIAN == true)? (i): CC_SWAP16(i) ) |
#define CC_SWAP_INT16_LITTLE_TO_HOST | ( | i | ) | ((CC_HOST_IS_BIG_ENDIAN == true)? CC_SWAP16(i) : (i) ) |
#define CC_SWAP_INT32_BIG_TO_HOST | ( | i | ) | ((CC_HOST_IS_BIG_ENDIAN == true)? (i) : CC_SWAP32(i) ) |
#define CC_SWAP_INT32_LITTLE_TO_HOST | ( | i | ) | ((CC_HOST_IS_BIG_ENDIAN == true)? CC_SWAP32(i) : (i) ) |
#define CCASSERT | ( | cond, | |
msg | |||
) |
#define CCAssert CCASSERT |
#define CCRANDOM_0_1 | ( | ) | ((float)rand()/RAND_MAX) |
返回0和1之间的浮点型随机数
#define CCRANDOM_MINUS1_1 | ( | ) | ((2.0f*((float)rand()/RAND_MAX))-1.0f) |
返回-1和1之间的浮点型随机数
#define CHECK_GL_ERROR_DEBUG | ( | ) |
#define DISALLOW_COPY_AND_ASSIGN | ( | TypeName | ) |
值:
TypeName(const TypeName&);\
void operator=(const TypeName&)
#define FLT_EPSILON 1.192092896e-07F |
#define GP_ASSERT | ( | cond | ) | CCASSERT(cond, "") |
#define kRepeatForever (UINT_MAX -1) |
- cocos
- base
- ccMacros.h
- 生成于 2014年 五月 29日 星期四 09:41:42 , 为 cocos2d-x使用 1.8.6