cocos2d-x 3.0
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    CCActionFrame.h 文件参考

    #include "math/CCGeometry.h"

    #include "2d/CCActionInterval.h"

    ##
    class ActionFrame
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    class ActionMoveFrame
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    class ActionScaleFrame
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    class ActionRotationFrame
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    class ActionFadeFrame
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    class ActionTintFrame
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    ## 命名空间
    cocostudio
    ## 枚举
    enum FrameType { kKeyframeMove = 0, kKeyframeScale, kKeyframeRotate, kKeyframeTint, kKeyframeFade, kKeyframeMax }
    enum FrameEaseType { Custom = -1, LINERAR = 0, SINE_EASEIN, SINE_EASEOUT, SINE_EASEINOUT, QUAD_EASEIN, QUAD_EASEOUT, QUAD_EASEINOUT, CUBIC_EASEIN, CUBIC_EASEOUT, CUBIC_EASEINOUT, QUART_EASEIN, QUART_EASEOUT, QUART_EASEINOUT, QUINT_EASEIN, QUINT_EASEOUT, QUINT_EASEINOUT, EXPO_EASEIN, EXPO_EASEOUT, EXPO_EASEINOUT, CIRC_EASEIN, CIRC_EASEOUT, CIRC_EASEINOUT, ELASTIC_EASEIN, ELASTIC_EASEOUT, ELASTIC_EASEINOUT, BACK_EASEIN, BACK_EASEOUT, BACK_EASEINOUT, BOUNCE_EASEIN, BOUNCE_EASEOUT, BOUNCE_EASEINOUT, TWEEN_EASING_MAX = 10000 }