| cocos2d-x 3.0 | 
   
)- 类列表 - 类索引 - 类继承关系 - 类成员 - 全部 - 函数 - 变量 - 类型定义 - 枚举 - 枚举值 - 属性 - 相关函数 - _ - a - b - c - d - e - f - g - h - i - j - k - l - m - n - o - p - q - r - s - t - u - v - w - x - y - z - ~
全部) 类) 命名空间) 文件) 函数) 变量) 类型定义) 枚举) 枚举值) 属性) 友元) 宏定义) 组) 页)
这里列出了所有类成员,并附带类的详细说明:
- r -
- r : Color3B , Color4B , Color4F , RGBA , BaseData , spSkeleton , spSlot , spSlotData
 - RADIAL : ProgressTimer
 - radialAccel : ParticleSystem , tParticle
 - radialAccelVar : ParticleSystem
 - radius : Lens3D
 - RADIUS : ParticleSystem
 - radius : Ripple3D , tParticle
 - randomObject() : __Array , __Dictionary
 - range : Shaky3D , ShakyTiles3D , ShatteredTiles3D
 - Raw : OpenALDecoder
 - RAW_DATA : Image
 - rbegin() : Vector< T >
 - ReadAll() : MediaStreamer
 - readBool() : CCBReader
 - readByte() : CCBReader
 - readCachedString() : CCBReader
 - readCallbackKeyframesForSeq() : CCBReader
 - readCCBFromFile() : CCBProxy
 - readFileWithCleanUp() : CCBReader
 - readFloat() : CCBReader
 - readInt() : CCBReader
 - readNodeGraphFromData() : CCBReader
 - readNodeGraphFromFile() : CCBReader
 - readSoundKeyframesForSeq() : CCBReader
 - readUTF8() : CCBReader
 - reallocateScriptHandler() : LuaEngine , LuaStack
 - rebuildIndexInOrder() : SpriteBatchNode
 - recordLetterInfo() : Label
 - recordPlaceholderInfo() : Label
 - recordSlidTime() : ScrollView
 - rect() : MenuItem
 - Rect() : Rect
 - RectUnion() : ControlUtils
 - RED : Color3B , Color4B , Color4F
 - red : TintTo
 - reduceMemoryFootprint() : __Array
 - Ref() : Ref
 - RefMap : Map< K, V >
 - RefPtr() : RefPtr< T >
 - refreshActionProperty() : ActionNode
 - refreshView() : ListView
 - regionHeight : spRegionAttachment
 - regionOffsetX : spRegionAttachment
 - regionOffsetY : spRegionAttachment
 - regionOriginalHeight : spRegionAttachment
 - regionOriginalWidth : spRegionAttachment
 - regions : spAtlas
 - regionWidth : spRegionAttachment
 - registerCCNodeLoader() : NodeLoaderLibrary
 - registerDefaultCCNodeLoaders() : NodeLoaderLibrary
 - registerDefaultNodeLoaders() : NodeLoaderLibrary
 - registerNodeLoader() : NodeLoaderLibrary
 - registerScriptObserver() : __NotificationCenter
 - registerType() : ObjectFactory
 - registerTypeAndCallBack() : GUIReader
 - registerWithTouchDispatcher() : Layer
 - RELATIVE : ParticleSystem , Layout , LayoutParameter
 - RELATIVE_BOTTOM_LEFT : CCBReader
 - RELATIVE_BOTTOM_RIGHT : CCBReader
 - RELATIVE_CONTAINER : CCBReader
 - RELATIVE_TOP_LEFT : CCBReader
 - RELATIVE_TOP_RIGHT : CCBReader
 - RelativeAlign : RelativeLayoutParameter
 - RelativeBox() : RelativeBox
 - RelativeLayoutExecutant : RelativeLayoutParameter
 - RelativeLayoutParameter() : RelativeLayoutParameter
 - release() : Ref
 - releaseActions() : ActionManagerEx
 - releaseAllTimers() : Profiler
 - releaseAutoreleasePool() : ThreadHelper
 - releaseBufferForFile: : CDBufferManager
 - releaseFontAtlas() : FontAtlasCache
 - releaseGroupID() : GroupCommandManager
 - releaseLuaFunctionById() : LuaBridge , LuaJavaBridge
 - releaseMap() : TileMapAtlas , TMXLayer
 - ReleaseResources() : Audio
 - ReleaseResourcesForSuspending() : abstract
 - releaseTimer() : Profiler
 - releaseUpEvent() : Widget
 - reload() : LuaEngine , LuaStack
 - reloadAllTextures() : TextureCache
 - reloadData() : TableView
 - reloadDefaultGLPrograms() : GLProgramCache
 - reloadDefaultShaders() : GLProgramCache
 - reloadTexture() : TextureCache
 - relocateContainer() : ScrollView
 - remedyLayoutParameter() : ListView
 - remove() : ComponentContainer
 - removeAction() : ActionManager
 - removeActionAtIndex() : ActionManager
 - removeActionByTag() : ActionManager
 - removeActionNode() : ActionObject
 - removeAll() : ComponentContainer , BaseTriggerAction , BaseTriggerCondition , ColliderDetector , ObjectFactory , TriggerMng , TriggerObj
 - removeAllActions() : ActionManager
 - removeAllActionsFromTarget() : ActionManager
 - removeAllArmatureMovementCallBack() : TriggerMng
 - removeAllChildren() : Node , Layout , ListView , PageView , ScrollView
 - removeAllChildrenWithCleanup() : Node , ParallaxNode , ParticleBatchNode , Sprite , SpriteBatchNode , Layout , ListView , PageView , ScrollView
 - removeAllComponents() : Node
 - removeAllEventListeners() : EventDispatcher
 - removeAllGLProgramState() : GLProgramStateCache
 - removeAllItems() : ListView
 - removeAllObjects() : __Array , __Dictionary , __Set
 - removeAllObservers() : __NotificationCenter
 - removeAllPages() : PageView
 - removeAllProtectedChildren() : ProtectedNode
 - removeAllProtectedChildrenWithCleanup() : ProtectedNode
 - removeAllQuads() : TextureAtlas
 - removeAllTextures() : TextureCache
 - removeAnimation() : AnimationCache
 - removeAnimationByName() : AnimationCache
 - removeAnimationData() : ArmatureDataManager
 - removeAnnimationEventCallBack() : ArmatureMovementDispatcher
 - removeArmatureAllMovementCallBack() : TriggerMng
 - removeArmatureData() : ArmatureDataManager
 - removeArmatureFileInfo() : ArmatureDataManager
 - removeArmatureMovementCallBack() : TriggerMng
 - removeBackGroundImage() : Layout
 - removeBone() : Armature
 - removeCellAtIndex() : TableView
 - removeChild() : Menu , Node , ParallaxNode , ParticleBatchNode , Sprite , SpriteBatchNode , TMXLayer , Layout , ListView , PageView , ScrollView , BatchNode
 - removeChildAtIndex() : ParticleBatchNode , SpriteBatchNode
 - removeChildBone() : Bone
 - removeChildByTag() : Node
 - removeComponent() : Node
 - removeConfigFile() : DataReaderHelper
 - removeContourData() : ColliderDetector
 - removeControlPointAtIndex() : PointArray
 - removeCustomEventListeners() : EventDispatcher
 - removeDelegate() : IMEDispatcher
 - removeDisplay() : Bone , DisplayManager
 - removeElement() : RichText
 - removeEventListener() : EventDispatcher , TriggerMng
 - removeEventListenersForListenerID() : EventDispatcher
 - removeEventListenersForTarget() : EventDispatcher
 - removeEventListenersForType() : EventDispatcher
 - removeFromParent() : Node , Bone
 - removeFromParentAndCleanup() : Node
 - removeHashElement() : Scheduler
 - removeItem() : ListView
 - removeLastItem() : ListView
 - removeLastObject() : __Array
 - removeObject() : __Array , __Set
 - removeObjectAllHandlers() : ScriptHandlerMgr
 - removeObjectAtIndex() : __Array
 - removeObjectForElememt() : __Dictionary
 - removeObjectForKey() : __Dictionary
 - removeObjectHandler() : ScriptHandlerMgr
 - removeObjectsForKeys() : __Dictionary
 - removeObjectsInArray() : __Array
 - removeObserver() : __NotificationCenter
 - removePage() : PageView
 - removePageAtIndex() : PageView
 - removeProtectedChild() : ProtectedNode
 - removeProtectedChildByTag() : ProtectedNode
 - removeQuadAtIndex() : TextureAtlas
 - removeQuadsAtIndex() : TextureAtlas
 - removeScriptHandler() : LuaEngine , LuaStack
 - removeScriptObjectByObject() : LuaEngine , LuaStack
 - removeSpriteFrameByName() : SpriteFrameCache
 - removeSpriteFrames() : SpriteFrameCache
 - removeSpriteFramesFromFile() : SpriteFrameCache
 - removeSpriteFramesFromTexture() : SpriteFrameCache
 - removeSpriteFromAtlas() : SpriteBatchNode
 - removeTargetWithActionForControlEvent() : Control
 - removeTargetWithActionForControlEvents() : Control
 - removeTexture() : TextureCache
 - removeTextureData() : ArmatureDataManager
 - removeTextureForKey() : TextureCache
 - removeTileAt() : TMXLayer
 - removeTriggerObj() : TriggerMng
 - removeUnusedGLProgramState() : GLProgramStateCache
 - removeUnusedSpriteFrames() : SpriteFrameCache
 - removeUnusedTextures() : TextureCache
 - removeUpdateFromHash() : Scheduler
 - rend() : Vector< T >
 - Render() : abstract , Audio , GLView
 - render() : Renderer
 - RENDER_NODE : SceneReader
 - renderCharAt() : FontFreeType
 - RenderCommand() : RenderCommand
 - RenderCommandPool() : RenderCommandPool< T >
 - Renderer : GroupCommandManager , Renderer
 - renderer_ : CCEAGLView
 - rendererObject : spAtlasPage , spRegionAttachment
 - renderQueueID : RenderStackElement
 - RenderTexture() : RenderTexture
 - reorderBatch() : SpriteBatchNode
 - reorderChild() : Node , ParticleBatchNode , Sprite , SpriteBatchNode
 - reorderProtectedChild() : ProtectedNode
 - replace() : Vector< T >
 - replaceControlPoint() : PointArray
 - replaceObjectAtIndex() : __Array
 - replaceScene() : Director
 - RequestAdditionalFrame : sealed
 - requestDoLayout() : Layout
 - requestedSamples_ : CCEAGLView
 - requestFocus() : Widget
 - requestRefreshView() : ListView
 - reserve() : Map< K, V > , Vector< T >
 - reserved : CCZHeader
 - reset() : TableViewCell , GLProgram , Label , MotionStreak , ProfilingTimer , RefPtr< T >
 - resetGLProgram() : GLProgramState
 - resetMatrixStack() : Director
 - resetSystem() : ParticleSystem
 - resizableSpriteWithCapInsets() : Scale9Sprite
 - resize() : GLView
 - resizeCapacity() : TextureAtlas
 - resizeFromLayer: : CCES2Renderer , 
 - ResponseType : LuaMinXmlHttpRequest
 - Restart() : MediaStreamer
 - restore() : ActionCamera
 - resume : CDLongAudioSource , Director , VideoPlayer , ScrollView , Node
 - Resume() : MciPlayer
 - resume() : ArmatureAnimation , ProcessBase
 - resumeAllEffects : SimpleAudioEngine , AudioPlayer , FmodAudioPlayer , SimpleAudioEngine , ComAudio
 - ResumeAllSoundEffects() : Audio
 - resumeAllSounds : CDSoundEngine
 - resumeBackgroundMusic : CDAudioManager , SimpleAudioEngine
 - ResumeBackgroundMusic() : Audio
 - resumeBackgroundMusic() : AudioPlayer , FmodAudioPlayer , SimpleAudioEngine , ComAudio
 - resumeEffect() : AudioPlayer , FmodAudioPlayer , SimpleAudioEngine , ComAudio
 - resumeEffect: : SimpleAudioEngine
 - resumeEventListenersForTarget() : EventDispatcher
 - resumeSchedulerAndActions() : Node
 - resumeSound: : CDSoundEngine
 - ResumeSoundEffect() : Audio
 - resumeTarget() : ActionManager , Scheduler
 - resumeTargets() : ActionManager , Scheduler
 - retain() : Ref
 - retainLuaFunction() : LuaBridge
 - retainLuaFunctionById() : LuaBridge , LuaJavaBridge
 - reuse() : Grid3D , GridBase , TiledGrid3D
 - reverse() : AccelAmplitude , AccelDeccelAmplitude , Action , ActionCamera , ActionEase , ActionInstant , ActionInterval , ActionTween , Animate , BezierBy , BezierTo , Blink , CallFunc , CardinalSplineBy , CardinalSplineTo , CatmullRomBy , CatmullRomTo , DeccelAmplitude , DelayTime , EaseBackIn , EaseBackInOut , EaseBackOut , EaseBezierAction , EaseBounce , EaseBounceIn , EaseBounceInOut , EaseBounceOut , EaseCircleActionIn , EaseCircleActionInOut , EaseCircleActionOut , EaseCubicActionIn , EaseCubicActionInOut , EaseCubicActionOut , EaseElastic , EaseElasticIn , EaseElasticInOut , EaseElasticOut , EaseExponentialIn , EaseExponentialInOut , EaseExponentialOut , EaseIn , EaseInOut , EaseOut , EaseQuadraticActionIn , EaseQuadraticActionInOut , EaseQuadraticActionOut , EaseQuarticActionIn , EaseQuarticActionInOut , EaseQuarticActionOut , EaseQuinticActionIn , EaseQuinticActionInOut , EaseQuinticActionOut , EaseRateAction , EaseSineIn , EaseSineInOut , EaseSineOut , FadeIn , FadeOut , FadeTo , FiniteTimeAction , FlipX , FlipY , Follow , GridAction , Hide , JumpBy , JumpTo , MoveBy , Place , PointArray , ProgressFromTo , ProgressTo , RemoveSelf , Repeat , RepeatForever , ReuseGrid , ReverseTime , RotateBy , RotateTo , ScaleBy , ScaleTo , Sequence , Show , SkewBy , SkewTo , Spawn , Speed , StopGrid , TargetedAction , TintBy , TintTo , ToggleVisibility , Vector< T > , CCBEaseInstant , CCBRotateTo , CCBRotateXTo , CCBRotateYTo , CCBSetSpriteFrame , CCBSoundEffect
 - reverse_iterator : Vector< T >
 - reverseInline() : PointArray
 - reverseObjects() : __Array
 - rewind : 
, CDLongAudioSource  - Rewind() : MciPlayer
 - rewindBackgroundMusic : CDAudioManager , SimpleAudioEngine
 - RewindBackgroundMusic() : Audio
 - rewindBackgroundMusic() : AudioPlayer , FmodAudioPlayer , SimpleAudioEngine , ComAudio
 - RewindSoundEffect() : Audio
 - RGB565 : Texture2D
 - RGB5A1 : Texture2D
 - RGB888 : Texture2D
 - RGBA4444 : Texture2D
 - RGBA8888 : Texture2D
 - RGBfromHSV() : ControlUtils
 - RichElement() : RichElement
 - RichElementCustomNode() : RichElementCustomNode
 - RichElementImage() : RichElementImage
 - RichElementText() : RichElementText
 - RichText : RichElement , RichElementCustomNode , RichElementImage , RichElementText , RichText
 - RIGHT : Device , LinearLayoutParameter , ListView , LoadingBar
 - right : Margin
 - RIGHT : PageView , Widget
 - RIGHT_OVER : TransitionScene
 - root : spSkeleton
 - rootBone : Skeleton
 - rotate() : Mat4 , spAtlasRegion , Vec2
 - rotateByAngle() : Vec2
 - rotatePerSecond : ParticleSystem
 - rotatePerSecondVar : ParticleSystem
 - rotateX() : Mat4
 - rotateY() : Mat4
 - rotateZ() : Mat4
 - rotation : spBone , spBoneData , spRegionAttachment , tParticle
 - rotationIsDir : ParticleSystem
 - rows : SplitRows
 - run() : Application
 - Run() : GLView
 - runAction() : Node , ActionNode
 - runAnimations() : CCBAnimationManager
 - runAnimationsForSequenceIdTweenDuration() : CCBAnimationManager
 - runAnimationsForSequenceNamed() : CCBAnimationManager
 - runAnimationsForSequenceNamedTweenDuration() : CCBAnimationManager
 - runWithScene() : Director
 

