| cocos2d-x 3.0 |
)- 类列表 - 类索引 - 类继承关系 - 类成员
全部) 类) 命名空间) 文件) 函数) 变量) 类型定义) 枚举) 枚举值) 属性) 友元) 宏定义) 组) 页)
LuaEngine 成员列表
成员的完整列表,这些成员属于 LuaEngine,包括所有继承而来的类成员
| addLuaLoader(lua_CFunction func) | LuaEngine | virtual |
| addSearchPath(const char path) | LuaEngine | virtual |
| defaultEngine(void) | LuaEngine | inlinestatic |
| executeAccelerometerEvent(Layer pLayer, Acceleration pAccelerationValue) | LuaEngine | virtual |
| executeCallFuncActionEvent(CallFunc pAction, Ref pTarget=NULL) | LuaEngine | virtual |
| executeEvent(int nHandler, const char pEventName, Ref pEventSource=NULL, const char pEventSourceClassName=NULL) | LuaEngine | virtual |
| executeGlobalFunction(const char functionName) | LuaEngine | virtual |
| executeLayerKeypadEvent(Layer pLayer, int eventType) | LuaEngine | virtual |
| executeLayerTouchesEvent(Layer pLayer, int eventType, __Set pTouches) | LuaEngine | virtual |
| executeLayerTouchEvent(Layer pLayer, int eventType, Touch pTouch) | LuaEngine | virtual |
| executeMenuItemEvent(MenuItem pMenuItem) | LuaEngine | virtual |
| executeNodeEvent(Node pNode, int nAction) | LuaEngine | virtual |
| executeNotificationEvent(__NotificationCenter pNotificationCenter, const char pszName) | LuaEngine | virtual |
| executeSchedule(int nHandler, float dt, Node pNode=NULL) | LuaEngine | virtual |
| executeScriptFile(const char filename) | LuaEngine | virtual |
| executeString(const char codes) | LuaEngine | virtual |
| getInstance(void) | LuaEngine | static |
| getLuaStack(void) | LuaEngine | inline |
| getScriptType() | LuaEngine | inlinevirtual |
| handleAssert(const char msg) | LuaEngine | virtual |
| handleEvent(ScriptHandlerMgr::HandlerType type, void data) | LuaEngine | virtual |
| handleEvent(ScriptHandlerMgr::HandlerType type, void data, int numResults, const std::function< void(lua_State , int)> &func) | LuaEngine | virtual |
| parseConfig(ConfigType type, const std::string &str) override | LuaEngine | virtual |
| reallocateScriptHandler(int nHandler) | LuaEngine | virtual |
| reload(const char moduleFileName) | LuaEngine | virtual |
| removeScriptHandler(int nHandler) | LuaEngine | virtual |
| removeScriptObjectByObject(Ref object) | LuaEngine | virtual |
| sendEvent(ScriptEvent message) override | LuaEngine | virtual |
| ~LuaEngine(void) | LuaEngine | virtual |

