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EventDispatcher 成员列表
 
成员的完整列表,这些成员属于 EventDispatcher,包括所有继承而来的类成员
 | _dirtyNodes | EventDispatcher | protected | 
 | _globalZOrderNodeMap | EventDispatcher | protected | 
 | _inDispatch | EventDispatcher | protected | 
 | _internalCustomListenerIDs | EventDispatcher | protected | 
 | _isEnabled | EventDispatcher | protected | 
 | _listenerMap | EventDispatcher | protected | 
 | _nodeListenersMap | EventDispatcher | protected | 
 | _nodePriorityIndex | EventDispatcher | protected | 
 | _nodePriorityMap | EventDispatcher | protected | 
 | _priorityDirtyFlagMap | EventDispatcher | protected | 
 | _referenceCount | Ref | protected | 
 | _toAddedListeners | EventDispatcher | protected | 
 | addCustomEventListener(const std::string &eventName, const std::function< void(EventCustom )> &callback) | EventDispatcher |  | 
 | addEventListener(EventListener listener) | EventDispatcher | protected | 
 | addEventListenerWithFixedPriority(EventListener listener, int fixedPriority) | EventDispatcher |  | 
 | addEventListenerWithSceneGraphPriority(EventListener listener, Node node) | EventDispatcher |  | 
 | associateNodeAndEventListener(Node node, EventListener listener) | EventDispatcher | protected | 
 | autorelease() | Ref |  | 
 | DirtyFlag 枚举名称 | EventDispatcher | protected | 
 | dispatchCustomEvent(const std::string &eventName, void optionalUserData=nullptr) | EventDispatcher |  | 
 | dispatchEvent(Event event) | EventDispatcher |  | 
 | dispatchEventToListeners(EventListenerVector listeners, const std::function< bool(EventListener )> &onEvent) | EventDispatcher | protected | 
 | dispatchTouchEvent(EventTouch event) | EventDispatcher | protected | 
 | dissociateNodeAndEventListener(Node node, EventListener listener) | EventDispatcher | protected | 
 | EventDispatcher() | EventDispatcher |  | 
 | forceAddEventListener(EventListener listener) | EventDispatcher | protected | 
 | getListeners(const EventListener::ListenerID &listenerID) | EventDispatcher | protected | 
 | getReferenceCount() const  | Ref |  | 
 | isEnabled() const  | EventDispatcher |  | 
 | Node class | EventDispatcher | friend | 
 | pauseEventListenersForTarget(Node target, bool recursive=false) | EventDispatcher |  | 
 | Ref() | Ref | protected | 
 | release() | Ref |  | 
 | removeAllEventListeners() | EventDispatcher |  | 
 | removeCustomEventListeners(const std::string &customEventName) | EventDispatcher |  | 
 | removeEventListener(EventListener listener) | EventDispatcher |  | 
 | removeEventListenersForListenerID(const EventListener::ListenerID &listenerID) | EventDispatcher | protected | 
 | removeEventListenersForTarget(Node target, bool recursive=false) | EventDispatcher |  | 
 | removeEventListenersForType(EventListener::Type listenerType) | EventDispatcher |  | 
 | resumeEventListenersForTarget(Node target, bool recursive=false) | EventDispatcher |  | 
 | retain() | Ref |  | 
 | setDirty(const EventListener::ListenerID &listenerID, DirtyFlag flag) | EventDispatcher | protected | 
 | setDirtyForNode(Node node) | EventDispatcher | protected | 
 | setEnabled(bool isEnabled) | EventDispatcher |  | 
 | setPriority(EventListener listener, int fixedPriority) | EventDispatcher |  | 
 | sortEventListeners(const EventListener::ListenerID &listenerID) | EventDispatcher | protected | 
 | sortEventListenersOfFixedPriority(const EventListener::ListenerID &listenerID) | EventDispatcher | protected | 
 | sortEventListenersOfSceneGraphPriority(const EventListener::ListenerID &listenerID, Node rootNode) | EventDispatcher | protected | 
 | updateDirtyFlagForSceneGraph() | EventDispatcher | protected | 
 | updateListeners(Event event) | EventDispatcher | protected | 
 | visitTarget(Node node, bool isRootNode) | EventDispatcher | protected | 
 | ~EventDispatcher() | EventDispatcher |  | 
 | ~Ref() | Ref | virtual | 
 
 
  
 
- 生成于 2014年 五月 29日 星期四 09:41:45 , 为 cocos2d-x使用  
 1.8.6