| cocos2d-x 3.0 |
)- 文件列表 - 文件成员
全部) 类) 命名空间) 文件) 函数) 变量) 类型定义) 枚举) 枚举值) 属性) 友元) 宏定义) 组) 页)
CCGL.h 文件参考
#include "base/CCPlatformConfig.h"
#import
#import
#import
| ## 宏定义 | |
| #define | CC_GL_DEPTH24_STENCIL8 -1 |
| #define | glDeleteVertexArrays glDeleteVertexArraysAPPLE |
| #define | glGenVertexArrays glGenVertexArraysAPPLE |
| #define | glBindVertexArray glBindVertexArrayAPPLE |
| #define | glClearDepthf glClearDepth |
| #define | glDepthRangef glDepthRange |
| #define | glReleaseShaderCompiler(xxx) |
宏定义说明
| #define CC_GL_DEPTH24_STENCIL8 -1 |
| #define glBindVertexArray glBindVertexArrayAPPLE |
| #define glClearDepthf glClearDepth |
| #define glDeleteVertexArrays glDeleteVertexArraysAPPLE |
| #define glDepthRangef glDepthRange |
| #define glGenVertexArrays glGenVertexArraysAPPLE |
| #define glReleaseShaderCompiler | ( | xxx | ) |

