| cocos2d-x 3.0 |
)- 类列表 - 类索引 - 类继承关系 - 类成员
全部) 类) 命名空间) 文件) 函数) 变量) 类型定义) 枚举) 枚举值) 属性) 友元) 宏定义) 组) 页)
LuaStack 成员列表
成员的完整列表,这些成员属于 LuaStack,包括所有继承而来的类成员
| _callFromLua | LuaStack | protected |
| _referenceCount | Ref | protected |
| _state | LuaStack | protected |
| addLuaLoader(lua_CFunction func) | LuaStack | virtual |
| addSearchPath(const char path) | LuaStack | virtual |
| attach(lua_State L) | LuaStack | static |
| autorelease() | Ref | |
| clean(void) | LuaStack | virtual |
| create(void) | LuaStack | static |
| executeFunction(int numArgs) | LuaStack | virtual |
| executeFunction(int handler, int numArgs, int numResults, const std::function< void(lua_State , int)> &func) | LuaStack | virtual |
| executeFunctionByHandler(int nHandler, int numArgs) | LuaStack | virtual |
| executeFunctionReturnArray(int handler, int numArgs, int numResults, __Array &resultArray) | LuaStack | virtual |
| executeGlobalFunction(const char functionName) | LuaStack | virtual |
| executeScriptFile(const char filename) | LuaStack | virtual |
| executeString(const char codes) | LuaStack | virtual |
| getLuaState(void) | LuaStack | inline |
| getReferenceCount() const | Ref | |
| handleAssert(const char msg) | LuaStack | virtual |
| init(void) | LuaStack | protected |
| initWithLuaState(lua_State L) | LuaStack | protected |
| LuaStack(void) | LuaStack | inlineprotected |
| pushBoolean(bool boolValue) | LuaStack | virtual |
| pushFloat(float floatValue) | LuaStack | virtual |
| pushFunctionByHandler(int nHandler) | LuaStack | virtual |
| pushInt(int intValue) | LuaStack | virtual |
| pushLong(long longValue) | LuaStack | virtual |
| pushLuaValue(const LuaValue &value) | LuaStack | virtual |
| pushLuaValueArray(const LuaValueArray &array) | LuaStack | virtual |
| pushLuaValueDict(const LuaValueDict &dict) | LuaStack | virtual |
| pushNil(void) | LuaStack | virtual |
| pushObject(Ref objectValue, const char typeName) | LuaStack | virtual |
| pushString(const char stringValue) | LuaStack | virtual |
| pushString(const char stringValue, int length) | LuaStack | virtual |
| reallocateScriptHandler(int nHandler) | LuaStack | virtual |
| Ref() | Ref | protected |
| release() | Ref | |
| reload(const char moduleFileName) | LuaStack | virtual |
| removeScriptHandler(int nHandler) | LuaStack | virtual |
| removeScriptObjectByObject(Ref object) | LuaStack | virtual |
| retain() | Ref | |
| ~LuaStack() | LuaStack | virtual |
| ~Ref() | Ref | virtual |

