cocos2d-x 3.0
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    GLView 成员列表

    成员的完整列表,这些成员属于 GLView,包括所有继承而来的类成员

    _capturedGLViewprotected
    _designResolutionSizeGLViewProtocolprotected
    _eaglviewGLViewprotected
    _frameZoomFactorGLViewprotected
    _isInRetinaMonitorGLViewprotected
    _isRetinaGLViewprotected
    _isRetinaEnabledGLViewprotected
    _mainWindowGLViewprotected
    _monitorGLViewprotected
    _mouseXGLViewprotected
    _mouseYGLViewprotected
    _referenceCountRefprotected
    _resolutionPolicyGLViewProtocolprotected
    _retinaFactorGLViewprotected
    _scaleXGLViewProtocolprotected
    _scaleYGLViewProtocolprotected
    _screenSizeGLViewProtocolprotected
    _supportTouchGLViewprotected
    _viewNameGLViewProtocolprotected
    _viewPortRectGLViewProtocolprotected
    AddPointerEvent(PointerEventType type, Windows::UI::Core::PointerEventArgs^args)GLView
    autorelease()Ref
    centerWindow()GLView
    centerWindow()GLView
    create(const std::string &viewname)GLViewstatic
    create(const std::string &viewName)GLViewstatic
    create(const std::string &viewName)GLViewstatic
    create(const std::string &viewName)GLViewstatic
    Create(Windows::UI::Core::CoreWindow^window, Windows::UI::Xaml::Controls::SwapChainBackgroundPanel^panel)GLViewvirtual
    Create(EGLDisplay eglDisplay, EGLContext eglContext, EGLSurface eglSurface, float width, float height)GLViewvirtual
    createWithEAGLView(void eaglview)GLViewstatic
    createWithFullScreen(const std::string &viewName)GLViewstatic
    createWithFullScreen(const std::string &viewName)GLViewstatic
    createWithFullScreen(const std::string &viewName, const GLFWvidmode &videoMode, GLFWmonitor monitor)GLViewstatic
    createWithFullScreen(const std::string &viewName)GLViewstatic
    createWithRect(const std::string &viewName, Rect rect, float frameZoomFactor=1.0f)GLViewstatic
    createWithRect(const std::string &viewName, Rect size, float frameZoomFactor=1.0f)GLViewstatic
    createWithRect(const std::string &viewName, Rect rect, float frameZoomFactor=1.0f)GLViewstatic
    enableRetina(bool enabled)GLView
    end() overrideGLViewvirtual
    end() overrideGLViewvirtual
    end() overrideGLViewvirtual
    end()GLViewvirtual
    end()GLViewvirtual
    getContentScaleFactor() const GLView
    getDesignResolutionSize() const GLViewProtocolvirtual
    getDeviceOrientation()GLViewinline
    getEAGLView() const GLViewinline
    getFrameSize() const GLViewProtocolvirtual
    getFrameZoomFactor()GLView
    getFrameZoomFactor()GLView
    getFrameZoomFactor()GLView
    getOrientationMatrix() const GLView
    getReferenceCount() const Ref
    getResolutionPolicy() const GLViewProtocolinline
    getReverseOrientationMatrix() const GLViewinline
    getScaleX() const GLViewProtocol
    getScaleY() const GLViewProtocol
    getScissorRect() const GLViewProtocolvirtual
    getViewName() const GLViewProtocol
    getViewPortRect() const GLViewProtocol
    getVisibleOrigin() const GLViewProtocolvirtual
    getVisibleRect() const GLViewProtocolvirtual
    getVisibleSize() const GLViewProtocolvirtual
    getWindow() const GLViewinline
    getWindow()GLViewinline
    GLFWEventHandler classGLViewfriend
    GLView()GLViewprotected
    GLView()GLViewprotected
    GLView()GLViewprotected
    GLView()GLView
    GLView()GLViewprotected
    GLView::QueueEvent(std::shared_ptr< InputEvent > &event)GLView
    GLView::QueueEvent(std::shared_ptr< InputEvent > &event)GLView
    GLViewProtocol()GLViewProtocol
    handleTouchesBegin(int num, intptr_t ids[], float xs[], float ys[])GLViewProtocolvirtual
    handleTouchesCancel(int num, intptr_t ids[], float xs[], float ys[])GLViewProtocolvirtual
    handleTouchesEnd(int num, intptr_t ids[], float xs[], float ys[])GLViewProtocolvirtual
    handleTouchesMove(int num, intptr_t ids[], float xs[], float ys[])GLViewProtocolvirtual
    handleTouchesOfEndOrCancel(EventTouch::EventCode eventCode, int num, intptr_t ids[], float xs[], float ys[])GLViewProtocolprotected
    HideKeyboard(Windows::Foundation::Rect r)GLView
    HideKeyboard(Windows::Foundation::Rect r)GLView
    initGlew()GLViewprotected
    initWithEAGLView(void eaglview)GLViewprotected
    initWithFullScreen(const std::string &viewName)GLViewprotected
    initWithFullScreen(const std::string &viewName)GLViewprotected
    initWithFullScreen(const std::string &viewName)GLViewprotected
    initWithFullScreen(const std::string &viewName)GLViewprotected
    initWithFullscreen(const std::string &viewname, const GLFWvidmode &videoMode, GLFWmonitor monitor)GLViewprotected
    initWithRect(const std::string &viewName, Rect rect, float frameZoomFactor)GLViewprotected
    initWithRect(const std::string &viewName, Rect rect, float frameZoomFactor)GLViewprotected
    initWithRect(const std::string &viewName, Rect rect, float frameZoomFactor)GLViewprotected
    initWithRect(const std::string &viewName, Rect rect, float frameZoomFactor)GLViewprotected
    isOpenGLReady() overrideGLViewvirtual
    isOpenGLReady() overrideGLViewvirtual
    isOpenGLReady() overrideGLViewvirtual
    isOpenGLReady()GLViewvirtual
    isOpenGLReady()GLViewvirtual
    isRetina()GLViewinlineprotected
    isRetinaDisplay() const GLViewinline
    isRetinaEnabled()GLViewinline
    isScissorEnabled()GLViewProtocolvirtual
    OnBackKeyPress()GLView
    OnBackKeyPress()GLView
    onGLFWCharCallback(GLFWwindow window, unsigned int character)GLViewprotected
    onGLFWError(int errorID, const char errorDesc)GLViewprotected
    onGLFWframebuffersize(GLFWwindow window, int w, int h)GLViewprotected
    onGLFWKeyCallback(GLFWwindow window, int key, int scancode, int action, int mods)GLViewprotected
    onGLFWMouseCallBack(GLFWwindow window, int button, int action, int modify)GLViewprotected
    onGLFWMouseMoveCallBack(GLFWwindow window, double x, double y)GLViewprotected
    onGLFWMouseScrollCallback(GLFWwindow window, double x, double y)GLViewprotected
    onGLFWWindowPosCallback(GLFWwindow windows, int x, int y)GLViewprotected
    onGLFWWindowSizeFunCallback(GLFWwindow *window, int width, int height)GLViewprotected
    OnPointerMoved(Windows::UI::Core::PointerEventArgs^args)GLView
    OnPointerMoved(Windows::UI::Core::PointerEventArgs^args)GLView
    OnPointerMoved(Windows::UI::Core::CoreWindow^, Windows::UI::Core::PointerEventArgs^args)GLView
    OnPointerPressed(Windows::UI::Core::PointerEventArgs^args)GLView
    OnPointerPressed(Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::PointerEventArgs^args)GLView
    OnPointerPressed(Windows::UI::Core::PointerEventArgs^args)GLView
    OnPointerPressed(Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::PointerEventArgs^args)GLView
    OnPointerReleased(Windows::UI::Core::PointerEventArgs^args)GLView
    OnPointerReleased(Windows::UI::Core::PointerEventArgs^args)GLView
    OnPointerReleased(Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::PointerEventArgs^args)GLView
    OnPointerWheelChanged(Windows::UI::Core::CoreWindow^, Windows::UI::Core::PointerEventArgs^args)GLView
    OnRendering()GLView
    OnResuming(Platform::Object^sender, Platform::Object^args)GLView
    OnSuspending()GLView
    OnSuspending(Platform::Object^sender, Windows::ApplicationModel::SuspendingEventArgs^args)GLView
    OnVisibilityChanged(Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::VisibilityChangedEventArgs^args)GLView
    OnWindowClosed(Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::CoreWindowEventArgs^args)GLView
    OpenXamlEditBox(Platform::String^strPlaceHolder, Platform::String^strText, int maxLength, int inputMode, int inputFlag, Windows::Foundation::EventHandler< Platform::String^>^receiveHandler)GLView
    pollEvents()GLView
    pollInputEvents()GLViewProtocolvirtual
    ProcessEvents()GLView
    QueueBackKeyPress()GLView
    QueuePointerEvent(PointerEventType type, Windows::UI::Core::PointerEventArgs^args)GLView
    Ref()Refprotected
    release()Ref
    Render()GLView
    resize(int width, int height)GLView
    resize(int width, int height)GLView
    retain()Ref
    Run()GLView
    Run()GLView
    setContentScaleFactor(float contentScaleFactor)GLView
    setDesignResolutionSize(float width, float height, ResolutionPolicy resolutionPolicy)GLViewProtocolvirtual
    setFrameSize(float width, float height) overrideGLViewvirtual
    setFrameSize(float width, float height)GLViewvirtual
    setFrameZoomFactor(float zoomFactor)GLView
    setFrameZoomFactor(float fZoomFactor)GLView
    setFrameZoomFactor(float zoomFactor)GLViewprotected
    setIMEKeyboardState(bool bOpen) overrideGLViewvirtual
    setIMEKeyboardState(bool bOpen) overrideGLViewvirtual
    setIMEKeyboardState(bool bOpen) overrideGLViewvirtual
    setIMEKeyboardState(bool bOpen)GLViewvirtual
    setIMEKeyboardState(bool bOpen)GLViewvirtual
    setScissorInPoints(float x, float y, float w, float h)GLViewvirtual
    setScissorInPoints(float x, float y, float w, float h)GLViewvirtual
    setViewName(const std::string &viewname)GLViewProtocolvirtual
    setViewPortInPoints(float x, float y, float w, float h)GLViewvirtual
    setViewPortInPoints(float x, float y, float w, float h)GLViewvirtual
    SetXamlEditBoxDelegate(PhoneDirect3DXamlAppComponent::Cocos2dEditBoxDelegate^delegate)GLViewinline
    SetXamlEventDelegate(PhoneDirect3DXamlAppComponent::Cocos2dEventDelegate^delegate)GLViewinline
    SetXamlMessageBoxDelegate(PhoneDirect3DXamlAppComponent::Cocos2dMessageBoxDelegate^delegate)GLViewinline
    sharedOpenGLView()GLViewstatic
    sharedOpenGLView()GLViewstatic
    ShowKeyboard(Windows::Foundation::Rect r)GLView
    ShowKeyboard(Windows::Foundation::Rect r)GLView
    ShowMessageBox(Platform::String^title, Platform::String^message)GLView
    swapBuffers() overrideGLViewvirtual
    swapBuffers() overrideGLViewvirtual
    swapBuffers() overrideGLViewvirtual
    swapBuffers()GLViewvirtual
    swapBuffers()GLViewvirtual
    updateDesignResolutionSize()GLViewProtocolprotected
    UpdateDevice(EGLDisplay eglDisplay, EGLContext eglContext, EGLSurface eglSurface)GLViewvirtual
    UpdateForWindowSizeChange()GLView
    UpdateForWindowSizeChange(float width, float height)GLView
    updateFrameSize()GLViewprotected
    UpdateOrientation(Windows::Graphics::Display::DisplayOrientations orientation)GLView
    windowShouldClose()GLView
    ~GLView()GLViewprotectedvirtual
    ~GLView()GLViewprotectedvirtual
    ~GLView()GLViewprotectedvirtual
    ~GLView()GLViewvirtual
    ~GLView()GLViewprotectedvirtual
    ~GLViewProtocol()GLViewProtocolvirtual
    ~Ref()Refvirtual
    • 生成于 2014年 五月 29日 星期四 09:41:46 , 为 cocos2d-x使用 doxygen 1.8.6