cocos2d-x 3.0
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    Tween 成员列表

    成员的完整列表,这些成员属于 Tween,包括所有继承而来的类成员

    _animationTweenprotected
    _animationInternalProcessBaseprotected
    _betweenTweenprotected
    _betweenDurationTweenprotected
    _boneTweenprotected
    _curFrameIndexProcessBaseprotected
    _currentFrameProcessBaseprotected
    _currentPercentProcessBaseprotected
    _durationTweenProcessBaseprotected
    _frameTweenEasingTweenprotected
    _fromTweenprotected
    _fromIndexTweenprotected
    _isCompleteProcessBaseprotected
    _isLoopBackProcessBaseprotected
    _isPauseProcessBaseprotected
    _isPlayingProcessBaseprotected
    _loopTypeProcessBaseprotected
    _movementBoneDataTweenprotected
    _nextFrameIndexProcessBaseprotected
    _passLastFrameTweenprotected
    _processScaleProcessBaseprotected
    _rawDurationProcessBaseprotected
    _referenceCountRefprotected
    _toTweenprotected
    _toIndexTweenprotected
    _totalDurationTweenprotected
    _tweenDataTweenprotected
    _tweenEasingProcessBaseprotected
    arriveKeyFrame(FrameData keyFrameData)Tweenprotectedvirtual
    autorelease()Ref
    create(Bone bone)Tweenstatic
    getAnimation() const Tweeninline
    getCurrentFrameIndex()ProcessBasevirtual
    getCurrentPercent() const ProcessBaseinlinevirtual
    getMovementBoneData() const Tweeninlinevirtual
    getProcessScale() const ProcessBaseinlinevirtual
    getRawDuration() const ProcessBaseinlinevirtual
    getReferenceCount() const Ref
    gotoAndPause(int frameIndex)Tweenvirtual
    gotoAndPlay(int frameIndex)Tweenvirtual
    gotoFrame(int frameIndex)ProcessBaseprotectedvirtual
    init(Bone bone)Tweenvirtual
    isComplete() const ProcessBaseinlinevirtual
    isPause() const ProcessBaseinlinevirtual
    isPlaying() const ProcessBaseinlinevirtual
    pause()ProcessBasevirtual
    play(MovementBoneData movementBoneData, int durationTo, int durationTween, int loop, int tweenEasing)Tweenvirtual
    cocostudio::ProcessBase::play(int durationTo, int durationTween, int loop, int tweenEasing)ProcessBasevirtual
    ProcessBase(void)ProcessBase
    Ref()Refprotected
    release()Ref
    resume()ProcessBasevirtual
    retain()Ref
    setAnimation(ArmatureAnimation animation)Tweeninline
    setBetween(FrameData from, FrameData to, bool limit=true)Tweenprotectedvirtual
    setIsComplete(bool complete)ProcessBaseinlinevirtual
    setIsPause(bool pause)ProcessBaseinlinevirtual
    setIsPlaying(bool playing)ProcessBaseinlinevirtual
    setMovementBoneData(MovementBoneData data)Tweeninlinevirtual
    setProcessScale(float processScale)ProcessBaseinlinevirtual
    stop()ProcessBasevirtual
    Tween(void)Tween
    tweenColorTo(float percent, FrameData node)Tweenprotectedvirtual
    tweenNodeTo(float percent, FrameData node=nullptr)Tweenprotectedvirtual
    update(float dt)ProcessBasevirtual
    updateFrameData(float currentPercent)Tweenprotectedvirtual
    updateHandler()Tweenprotectedvirtual
    ~ProcessBase(void)ProcessBasevirtual
    ~Ref()Refvirtual
    ~Tween(void)Tweenvirtual
    • 生成于 2014年 五月 29日 星期四 09:42:00 , 为 cocos2d-x使用 doxygen 1.8.6