| cocos2d-x 3.0 |
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TableView 成员列表
成员的完整列表,这些成员属于 TableView,包括所有继承而来的类成员
| __indexFromOffset(Vec2 offset) | TableView | protected |
| __offsetFromIndex(ssizet index) | TableView | protected |
| [_pad0](../../df/de4/classcocos2d_1_1_layer.html#a111fce2fb3d1886083559f4b9ecba3b3) | Layer | |
| _accelerationListener | Layer | protected |
| _accelerometerEnabled | Layer | protected |
| _actionManager | Node | protected |
| _addCellIfNecessary(TableViewCell cell) | TableView | protected |
| _additionalTransform | Node | mutableprotected |
| _addTouchListener() | Layer | protected |
| _afterDrawCommand | ScrollView | protected |
| _anchorPoint | Node | protected |
| _anchorPointInPoints | Node | protected |
| _beforeDrawCommand | ScrollView | protected |
| _bounceable | ScrollView | protected |
| _cascadeColorEnabled | Node | protected |
| _cascadeOpacityEnabled | Node | protected |
| _cellsFreed | TableView | protected |
| _cellsUsed | TableView | protected |
| _children | Node | protected |
| _clippingToBounds | ScrollView | protected |
| _componentContainer | Node | protected |
| _container | ScrollView | protected |
| _contentOffset | ScrollView | protected |
| _contentSize | Node | protected |
| _dataSource | TableView | protected |
| _delegate | ScrollView | protected |
| _direction | ScrollView | protected |
| _displayedColor | Node | protected |
| _displayedOpacity | Node | protected |
| _dragging | ScrollView | protected |
| _eventDispatcher | Node | protected |
| _globalZOrder | Node | protected |
| _glProgramState | Node | protected |
| _ignoreAnchorPointForPosition | Node | protected |
| _indexFromOffset(Vec2 offset) | TableView | protected |
| _indices | TableView | protected |
| _inverse | Node | mutableprotected |
| _inverseDirty | Node | mutableprotected |
| _isTransitionFinished | Node | protected |
| _isUsedCellsDirty | TableView | protected |
| _keyboardEnabled | Layer | protected |
| _keyboardListener | Layer | protected |
| _localZOrder | Node | protected |
| _maxInset | ScrollView | protected |
| _maxScale | ScrollView | protected |
| _maxZoomScale | ScrollView | protected |
| _minInset | ScrollView | protected |
| _minScale | ScrollView | protected |
| _minZoomScale | ScrollView | protected |
| _modelViewTransform | Node | protected |
| _moveCellOutOfSight(TableViewCell cell) | TableView | protected |
| _name | Node | protected |
| _offsetFromIndex(ssize_t index) | TableView | protected |
| _oldDirection | TableView | protected |
| _orderOfArrival | Node | protected |
| _parent | Node | protected |
| _parentScissorRect | ScrollView | protected |
| _position | Node | protected |
| _positionZ | Node | protected |
| _realColor | Node | protected |
| _realOpacity | Node | protected |
| _referenceCount | Ref | protected |
| _reorderChildDirty | Node | protected |
| _rotationX | Node | protected |
| _rotationY | Node | protected |
| _rotationZ_X | Node | protected |
| _rotationZ_Y | Node | protected |
| _running | Node | protected |
| _scaleX | Node | protected |
| _scaleY | Node | protected |
| _scaleZ | Node | protected |
| _scheduler | Node | protected |
| _scissorRestored | ScrollView | protected |
| _scrollDistance | ScrollView | protected |
| _setIndexForCell(ssize_t index, TableViewCell cell) | TableView | protected |
| _setLocalZOrder(int z) | Node | virtual |
| _skewX | Node | protected |
| _skewY | Node | protected |
| _swallowsTouches | Layer | protected |
| _tableViewDelegate | TableView | protected |
| _tag | Node | protected |
| _touchedCell | TableView | protected |
| _touchEnabled | Layer | protected |
| _touches | ScrollView | protected |
| _touchLength | ScrollView | protected |
| _touchListener | ScrollView | protected |
| _touchMode | Layer | protected |
| _touchMoved | ScrollView | protected |
| _touchPoint | ScrollView | protected |
| _transform | Node | mutableprotected |
| _transformDirty | Node | mutableprotected |
| _transformUpdated | Node | protected |
| _updateCellPositions() | TableView | protected |
| _updateContentSize() | TableView | |
| _useAdditionalTransform | Node | protected |
| _userData | Node | protected |
| _userObject | Node | protected |
| _vCellsPositions | TableView | protected |
| _viewSize | ScrollView | protected |
| _visible | Node | protected |
| _vordering | TableView | protected |
| _zoomScale | ScrollView | protected |
| addChild(Node child, int zOrder, int tag) override | ScrollView | virtual |
| cocos2d::Layer::addChild(Node child) | Node | virtual |
| cocos2d::Layer::addChild(Node child, int localZOrder) | Node | virtual |
| addComponent(Component pComponent) | Node | virtual |
| addTouchListener() | Layer | inlineprotected |
| afterDraw() | ScrollView | protected |
| autorelease() | Ref | |
| beforeDraw() | ScrollView | protected |
| boundingBox() const | Node | inlinevirtual |
| ccTouchBegan(Touch pTouch, Event pEvent) final | Layer | inlinevirtual |
| ccTouchCancelled(Touch pTouch, Event pEvent) final | Layer | inlinevirtual |
| ccTouchEnded(Touch pTouch, Event pEvent) final | Layer | inlinevirtual |
| ccTouchesBegan(__Set pTouches, Event pEvent) final | Layer | inlinevirtual |
| ccTouchesCancelled(__Set pTouches, Event pEvent) final | Layer | inlinevirtual |
| ccTouchesEnded(__Set pTouches, Event pEvent) final | Layer | inlinevirtual |
| ccTouchesMoved(__Set pTouches, Event pEvent) final | Layer | inlinevirtual |
| ccTouchMoved(Touch pTouch, Event pEvent) final | Layer | inlinevirtual |
| cellAtIndex(ssize_t idx) | TableView | |
| childrenAlloc(void) | Node | protected |
| cleanup() | Node | virtual |
| convertToNodeSpace(const Vec2 &worldPoint) const | Node | |
| convertToNodeSpaceAR(const Vec2 &worldPoint) const | Node | |
| convertTouchToNodeSpace(Touch touch) const | Node | |
| convertTouchToNodeSpaceAR(Touch touch) const | Node | |
| convertToWindowSpace(const Vec2 &nodePoint) const | Node | protected |
| convertToWorldSpace(const Vec2 &nodePoint) const | Node | |
| convertToWorldSpaceAR(const Vec2 &nodePoint) const | Node | |
| create() | TableView | static |
| create(TableViewDataSource dataSource, Size size) | TableView | static |
| create(TableViewDataSource dataSource, Size size, Node container) | TableView | static |
| cocos2d::extension::ScrollView::create(Size size, Node container=NULL) | ScrollView | static |
| deaccelerateScrolling(float dt) | ScrollView | protected |
| dequeueCell() | TableView | |
| detachChild(Node child, ssize_t index, bool doCleanup) | Node | protected |
| didAccelerate(Acceleration accelerationValue) final | Layer | inlinevirtual |
| Direction 枚举名称 | ScrollView | |
| disableCascadeColor() | Node | protectedvirtual |
| disableCascadeOpacity() | Node | protectedvirtual |
| draw(Renderer renderer, const Mat4 &transform, bool transformUpdated) | Node | virtual |
| draw() final | Node | virtual |
| executeScriptTouchesHandler(EventTouch::EventCode eventType, const std::vector< Touch > &touches, Event event) | Layer | protected |
| executeScriptTouchHandler(EventTouch::EventCode eventType, Touch touch, Event event) | Layer | protected |
| getActionByTag(int tag) | Node | |
| getActionManager() | Node | inlinevirtual |
| getActionManager() const | Node | inlinevirtual |
| getAnchorPoint() const | Node | virtual |
| getAnchorPointInPoints() const | Node | virtual |
| getBoundingBox() const | Node | virtual |
| getChildByTag(int tag) | Node | virtual |
| getChildren() | Node | inlinevirtual |
| getChildren() const | Node | inlinevirtual |
| getChildrenCount() const | Node | virtual |
| getColor(void) const | Node | virtual |
| getComponent(const std::string &pName) | Node | |
| getContainer() | ScrollView | |
| getContentOffset() | ScrollView | |
| getContentSize() const override | ScrollView | virtual |
| getDataSource() | TableView | inline |
| getDelegate() | TableView | inline |
| getDescription() const override | Layer | virtual |
| getDirection() const | ScrollView | inline |
| getDisplayedColor() const | Node | virtual |
| getDisplayedOpacity() const | Node | virtual |
| getEventDispatcher() const | Node | inlinevirtual |
| getGlobalZOrder() const | Node | inlinevirtual |
| getGLProgram() | Node | |
| getGLProgramState() | Node | |
| getGLServerState() const | Node | inline |
| getLocalZOrder() const | Node | inlinevirtual |
| getNodeToParentAffineTransform() const | Node | virtual |
| getNodeToParentTransform() const | Node | virtual |
| getNodeToWorldAffineTransform() const | Node | virtual |
| getNodeToWorldTransform() const | Node | virtual |
| getNumberOfRunningActions() const | Node | |
| getOpacity() const | Node | virtual |
| getOrderOfArrival() const | Node | |
| getParent() | Node | inlinevirtual |
| getParent() const | Node | inlinevirtual |
| getParentToNodeAffineTransform() const | Node | virtual |
| getParentToNodeTransform() const | Node | virtual |
| getPosition() const | Node | virtual |
| getPosition(float x, float y) const | Node | virtual |
| getPosition3D() const | Node | virtual |
| getPositionX(void) const | Node | virtual |
| getPositionY(void) const | Node | virtual |
| getPositionZ() const | Node | virtual |
| getReferenceCount() const | Ref | |
| getRotation() const | Node | virtual |
| getRotation3D() const | Node | virtual |
| getRotationSkewX() const | Node | virtual |
| getRotationSkewY() const | Node | virtual |
| getRotationX() const | Node | inlinevirtual |
| getRotationY() const | Node | inlinevirtual |
| getScale() const | Node | virtual |
| getScaleX() const | Node | virtual |
| getScaleY() const | Node | virtual |
| getScaleZ() const | Node | virtual |
| getScene() | Node | virtual |
| getScheduler() | Node | inlinevirtual |
| getScheduler() const | Node | inlinevirtual |
| getShaderProgram() | Node | inline |
| getSkewX() const | Node | virtual |
| getSkewY() const | Node | virtual |
| getTag() const | Node | virtual |
| getTouchMode() const | Layer | virtual |
| getUserData() | Node | inlinevirtual |
| getUserData() const | Node | inlinevirtual |
| getUserObject() | Node | inlinevirtual |
| getUserObject() const | Node | inlinevirtual |
| getVertexZ() const | Node | inlinevirtual |
| getVerticalFillOrder() | TableView | |
| getViewRect() | ScrollView | protected |
| getViewSize() const | ScrollView | inline |
| getWorldToNodeAffineTransform() const | Node | virtual |
| getWorldToNodeTransform() const | Node | virtual |
| getZoomScale() | ScrollView | |
| getZOrder() const | Node | inlinevirtual |
| handleZoom() | ScrollView | protected |
| ignoreAnchorPointForPosition(bool ignore) | Node | virtual |
| init() | ScrollView | virtual |
| initWithViewSize(Size size, Node container=NULL) | TableView | |
| insertCellAtIndex(ssize_t idx) | TableView | |
| insertChild(Node child, int z) | Node | protected |
| INVALID_TAG | Node | static |
| isAccelerometerEnabled() const | Layer | virtual |
| isBounceable() const | ScrollView | inline |
| isCascadeColorEnabled() const | Node | virtual |
| isCascadeOpacityEnabled() const | Node | virtual |
| isClippingToBounds() | ScrollView | inline |
| isDragging() const | ScrollView | inline |
| isIgnoreAnchorPointForPosition() const | Node | virtual |
| isKeyboardEnabled() const | Layer | virtual |
| isKeypadEnabled() const final | Layer | inlinevirtual |
| isNodeVisible(Node node) | ScrollView | |
| isOpacityModifyRGB() const | Node | inlinevirtual |
| isRunning() const | Node | virtual |
| isScheduled(SEL_SCHEDULE selector) | Node | |
| isSwallowsTouches() const | Layer | virtual |
| isTouchEnabled() const | ScrollView | |
| isTouchMoved() const | ScrollView | inline |
| isVisible() const | Node | virtual |
| keyBackClicked() final | Layer | inlinevirtual |
| keyMenuClicked() final | Layer | inlinevirtual |
| keyPressed(int keyCode) final | Layer | inlinevirtual |
| keyReleased(int keyCode) final | Layer | inlinevirtual |
| maxContainerOffset() | ScrollView | |
| minContainerOffset() | ScrollView | |
| nodeToParentTransform() const | Node | inlinevirtual |
| nodeToWorldTransform() const | Node | inlinevirtual |
| numberOfRunningActions() const | Node | inline |
| onAcceleration(Acceleration acc, Event unused_event) | Layer | virtual |
| onAfterDraw() | ScrollView | protected |
| onBeforeDraw() | ScrollView | protected |
| onEnter() | Node | virtual |
| onEnterTransitionDidFinish() | Node | virtual |
| onExit() | Node | virtual |
| onExitTransitionDidStart() | Node | virtual |
| onKeyPressed(EventKeyboard::KeyCode keyCode, Event event) | Layer | virtual |
| onKeyReleased(EventKeyboard::KeyCode keyCode, Event event) | Layer | virtual |
| onTouchBegan(Touch pTouch, Event pEvent) override | TableView | virtual |
| onTouchCancelled(Touch pTouch, Event pEvent) override | TableView | virtual |
| onTouchEnded(Touch pTouch, Event pEvent) override | TableView | virtual |
| onTouchesBegan(const std::vector< Touch > &touches, Event unused_event) | Layer | virtual |
| onTouchesCancelled(const std::vector< Touch > &touches, Event unused_event) | Layer | virtual |
| onTouchesEnded(const std::vector< Touch > &touches, Event unused_event) | Layer | virtual |
| onTouchesMoved(const std::vector< Touch > &touches, Event unused_event) | Layer | virtual |
| onTouchMoved(Touch pTouch, Event pEvent) override | TableView | virtual |
| parentToNodeTransform() const | Node | inlinevirtual |
| pause(Ref sender) | ScrollView | |
| cocos2d::Layer::pause(void) | Node | |
| pauseSchedulerAndActions(void) | Node | |
| performedAnimatedScroll(float dt) | ScrollView | protected |
| Ref() | Ref | protected |
| registerWithTouchDispatcher() final | Layer | inlinevirtual |
| release() | Ref | |
| reloadData() | TableView | |
| relocateContainer(bool animated) | ScrollView | protected |
| removeAllChildren() | Node | virtual |
| removeAllChildrenWithCleanup(bool cleanup) | Node | virtual |
| removeAllComponents() | Node | virtual |
| removeCellAtIndex(ssize_t idx) | TableView | |
| removeChild(Node child, bool cleanup=true) | Node | virtual |
| removeChildByTag(int tag, bool cleanup=true) | Node | virtual |
| removeComponent(const std::string &pName) | Node | virtual |
| removeFromParent() | Node | virtual |
| removeFromParentAndCleanup(bool cleanup) | Node | virtual |
| reorderChild(Node child, int localZOrder) | Node | virtual |
| resume(Ref sender) | ScrollView | |
| cocos2d::Layer::resume(void) | Node | |
| resumeSchedulerAndActions(void) | Node | |
| retain() | Ref | |
| runAction(Action action) | Node | |
| s_globalOrderOfArrival | Node | protectedstatic |
| schedule(SEL_SCHEDULE selector, float interval, unsigned int repeat, float delay) | Node | |
| schedule(SEL_SCHEDULE selector, float interval) | Node | |
| schedule(SEL_SCHEDULE selector) | Node | |
| scheduleOnce(SEL_SCHEDULE selector, float delay) | Node | |
| scheduleUpdate(void) | Node | |
| scheduleUpdateWithPriority(int priority) | Node | |
| scheduleUpdateWithPriorityLua(int handler, int priority) | Node | |
| ScrollView() | ScrollView | |
| scrollViewDidScroll(ScrollView view) override | TableView | virtual |
| scrollViewDidZoom(ScrollView view) override | TableView | inlinevirtual |
| setAccelerometerEnabled(bool value) | Layer | virtual |
| setAccelerometerInterval(double interval) | Layer | virtual |
| setActionManager(ActionManager actionManager) | Node | virtual |
| setAdditionalTransform(Mat4 additionalTransform) | Node | |
| setAdditionalTransform(const AffineTransform &additionalTransform) | Node | |
| setAnchorPoint(const Vec2 &anchorPoint) | Node | virtual |
| setBounceable(bool bBounceable) | ScrollView | inline |
| setCascadeColorEnabled(bool cascadeColorEnabled) | Node | virtual |
| setCascadeOpacityEnabled(bool cascadeOpacityEnabled) | Node | virtual |
| setClippingToBounds(bool bClippingToBounds) | ScrollView | inline |
| setColor(const Color3B &color) | Node | virtual |
| setContainer(Node pContainer) | ScrollView | |
| setContentOffset(Vec2 offset, bool animated=false) | ScrollView | |
| setContentOffsetInDuration(Vec2 offset, float dt) | ScrollView | |
| setContentSize(const Size &size) override | ScrollView | virtual |
| setDataSource(TableViewDataSource source) | TableView | inline |
| setDelegate(TableViewDelegate pDelegate) | TableView | inline |
| cocos2d::extension::ScrollView::setDelegate(ScrollViewDelegate pDelegate) | ScrollView | inline |
| setDirection(Direction eDirection) | ScrollView | inlinevirtual |
| setEventDispatcher(EventDispatcher dispatcher) | Node | virtual |
| setGlobalZOrder(float globalZOrder) | Node | virtual |
| setGLProgram(GLProgram glprogram) | Node | |
| setGLProgramState(GLProgramState glProgramState) | Node | |
| setGLServerState(int serverState) | Node | inline |
| setKeyboardEnabled(bool value) | Layer | virtual |
| setKeypadEnabled(bool value) | Layer | virtual |
| setLocalZOrder(int localZOrder) | Node | virtual |
| setNodeToParentTransform(const Mat4 &transform) | Node | virtual |
| setOpacity(GLubyte opacity) | Node | virtual |
| setOpacityModifyRGB(bool bValue) | Node | inlinevirtual |
| setOrderOfArrival(int orderOfArrival) | Node | |
| setParent(Node parent) | Node | virtual |
| setPosition(const Vec2 &position) | Node | virtual |
| setPosition(float x, float y) | Node | virtual |
| setPosition3D(const Vec3 &position) | Node | virtual |
| setPositionX(float x) | Node | virtual |
| setPositionY(float y) | Node | virtual |
| setPositionZ(float positionZ) | Node | virtual |
| setRotation(float rotation) | Node | virtual |
| setRotation3D(const Vec3 &rotation) | Node | virtual |
| setRotationSkewX(float rotationX) | Node | virtual |
| setRotationSkewY(float rotationY) | Node | virtual |
| setRotationX(float rotationX) | Node | inlinevirtual |
| setRotationY(float rotationY) | Node | inlinevirtual |
| setScale(float scale) | Node | virtual |
| setScale(float scaleX, float scaleY) | Node | virtual |
| setScaleX(float scaleX) | Node | virtual |
| setScaleY(float scaleY) | Node | virtual |
| setScaleZ(float scaleZ) | Node | virtual |
| setScheduler(Scheduler scheduler) | Node | virtual |
| setShaderProgram(GLProgram glprogram) | Node | inline |
| setSkewX(float skewX) | Node | virtual |
| setSkewY(float skewY) | Node | virtual |
| setSwallowsTouches(bool swallowsTouches) | Layer | virtual |
| setTag(int tag) | Node | virtual |
| setTouchEnabled(bool enabled) | ScrollView | |
| setTouchMode(Touch::DispatchMode mode) | Layer | virtual |
| setUserData(void userData) | Node | virtual |
| setUserObject(Ref userObject) | Node | virtual |
| setVertexZ(float vertexZ) | Node | inlinevirtual |
| setVerticalFillOrder(VerticalFillOrder order) | TableView | |
| setViewSize(Size size) | ScrollView | |
| setVisible(bool visible) | Node | virtual |
| setZoomScale(float s) | ScrollView | |
| setZoomScale(float s, bool animated) | ScrollView | |
| setZoomScaleInDuration(float s, float dt) | ScrollView | |
| setZOrder(int localZOrder) | Node | inlinevirtual |
| sortAllChildren() | Node | virtual |
| stopAction(Action action) | Node | |
| stopActionByTag(int tag) | Node | |
| stopAllActions() | Node | |
| stoppedAnimatedScroll(Node node) | ScrollView | protected |
| TableView() | TableView | |
| transform(const Mat4 &parentTransform) | Node | protected |
| unschedule(SEL_SCHEDULE selector) | Node | |
| unscheduleAllSelectors(void) | Node | |
| unscheduleUpdate(void) | Node | |
| update(float delta) | Node | virtual |
| updateCascadeColor() | Node | protectedvirtual |
| updateCascadeOpacity() | Node | protectedvirtual |
| updateCellAtIndex(ssize_t idx) | TableView | |
| updateColor() | Node | inlineprotectedvirtual |
| updateDisplayedColor(const Color3B &parentColor) | Node | virtual |
| updateDisplayedOpacity(GLubyte parentOpacity) | Node | virtual |
| updateInset() | ScrollView | |
| updateTransform() | Node | virtual |
| updateTweenAction(float value, const std::string &key) | ScrollView | virtual |
| VerticalFillOrder 枚举名称 | TableView | |
| visit(Renderer *renderer, const Mat4 &parentTransform, bool parentTransformUpdated) override | ScrollView | virtual |
| cocos2d::Layer::visit() final | Node | virtual |
| worldToNodeTransform() const | Node | inlinevirtual |
| ~ActionTweenDelegate() | ActionTweenDelegate | inlinevirtual |
| ~Layer() | Layer | virtual |
| ~Node() | Node | virtual |
| ~Ref() | Ref | virtual |
| ~ScrollView() | ScrollView | virtual |
| ~ScrollViewDelegate() | ScrollViewDelegate | inlinevirtual |
| ~TableView() | TableView | virtual |

