| cocos2d-x 3.0 | 
   
)- 类列表 - 类索引 - 类继承关系 - 类成员 - 全部 - 函数 - 变量 - 类型定义 - 枚举 - 枚举值 - 属性 - 相关函数 - _ - a - b - c - d - e - f - g - h - i - j - k - l - m - n - o - p - q - r - s - t - u - v - w - z - ~
全部) 类) 命名空间) 文件) 函数) 变量) 类型定义) 枚举) 枚举值) 属性) 友元) 宏定义) 组) 页)
- u -
- U() : UniformValue::U , VertexAttribValue::U
 - UICCTextField() : UICCTextField
 - uintValue() : __String
 - uncompress() : AssetsManager
 - UniformValue() : UniformValue
 - unionWithRect() : Rect
 - unloadBuffer: : CDSoundEngine
 - unloadEffect() : AudioPlayer , FmodAudioPlayer , SimpleAudioEngine , ComAudio
 - unloadEffect: : SimpleAudioEngine
 - UnloadSoundEffect() : Audio
 - unlock() : Lock
 - unregisterCCNodeLoader() : NodeLoaderLibrary
 - unregisterNodeLoader() : NodeLoaderLibrary
 - unregisterScriptObserver() : __NotificationCenter
 - unrotate() : Vec2
 - unschedule() : Node , Scheduler
 - unscheduleAll() : Scheduler
 - unscheduleAllForTarget() : Scheduler
 - unscheduleAllSelectors() : Node
 - unscheduleAllWithMinPriority() : Scheduler
 - unscheduleSelector() : Scheduler
 - unscheduleUpdate() : Node , Scheduler
 - unscheduleUpdateForTarget() : Scheduler
 - unselected() : MenuItem , MenuItemLabel , MenuItemSprite , MenuItemToggle
 - unSelectedEvent() : CheckBox
 - update() : AccelAmplitude , AccelDeccelAmplitude , Action , ActionEase , ActionInstant , ActionManager , ActionTween , Animate , BezierBy , Blink , CallFunc , CardinalSplineTo , Component , DeccelAmplitude , DelayTime , EaseBackIn , EaseBackInOut , EaseBackOut , EaseBezierAction , EaseBounceIn , EaseBounceInOut , EaseBounceOut , EaseCircleActionIn , EaseCircleActionInOut , EaseCircleActionOut , EaseCubicActionIn , EaseCubicActionInOut , EaseCubicActionOut , EaseElasticIn , EaseElasticInOut , EaseElasticOut , EaseExponentialIn , EaseExponentialInOut , EaseExponentialOut , EaseIn , EaseInOut , EaseOut , EaseQuadraticActionIn , EaseQuadraticActionInOut , EaseQuadraticActionOut , EaseQuarticActionIn , EaseQuarticActionInOut , EaseQuarticActionOut , EaseQuinticActionIn , EaseQuinticActionInOut , EaseQuinticActionOut , EaseSineIn , EaseSineInOut , EaseSineOut , AssetsManager , ControlStepper , FadeOutTRTiles , FadeTo , FlipX3D , FlipX , FlipY3D , FlipY , Hide , JumpBy , JumpTiles3D , Lens3D , Liquid , MotionStreak , MoveBy , Node , OrbitCamera , PageTurn3D , ParticleSystem , Place , ProgressFromTo , ProgressTo , RemoveSelf , Repeat , ReverseTime , Ripple3D , RotateBy , RotateTo , ScaleTo , ScheduleHandlerDelegate , Scheduler , Sequence , Shaky3D , ShakyTiles3D , ShatteredTiles3D , Show , ShuffleTiles , SkewTo , Spawn , SplitCols , SplitRows , TargetedAction , Timer , TintBy , TintTo , ToggleVisibility , TurnOffTiles , Twirl , PageView , ScrollView , TextField , Waves3D , Waves , WavesTiles3D , CCBEaseInstant , CCBRotateTo , CCBRotateXTo , CCBRotateYTo , CCBSetSpriteFrame , CCBSoundEffect , Armature , ArmatureAnimation , Bone , ComController , ProcessBase , Skeleton , SkeletonAnimation
 - updateActionToTimeLine() : ActionNode
 - updateArmatureDisplay() : DisplayFactory
 - updateArmatureTransform() : Skin
 - updateAtlasIndex() : SpriteBatchNode
 - updateAtlasValueAt() : TileMapAtlas
 - updateAtlasValues() : AtlasNode , LabelAtlas , TileMapAtlas
 - updateBackGroundImageColor() : Layout
 - updateBackGroundImageOpacity() : Layout
 - updateBackGroundImageRGBA() : Layout
 - updateBar() : ProgressTimer
 - updateBlendFunc() : AtlasNode , ParticleSystem , Sprite , SpriteBatchNode
 - updateBoundaryPages() : PageView
 - updateCapInset() : Scale9Sprite
 - updateCascadeColor() : Node
 - updateCascadeOpacity() : Node
 - updateCellAtIndex() : TableView
 - updateChildrenPosition() : PageView
 - updateChildrenSize() : PageView
 - updateColor() : Label , LabelAtlas , LayerColor , LayerGradient , Node , ProgressTimer , Sprite , Bone
 - updateColorToRenderer() : Widget
 - updateContent() : Label
 - updateContentSizeWithTextureSize() : Widget
 - updateControlPicker() : ControlColourPicker
 - updateDesignResolutionSize() : GLViewProtocol
 - UpdateDevice() : abstract , GLView
 - updateDirtyFlagForSceneGraph() : EventDispatcher
 - updateDisplay() : DisplayFactory
 - updateDisplayedColor() : __LayerRGBA , __NodeRGBA , __RGBAProtocol , Scale9Sprite , Label , Node , ProtectedNode , Bone
 - updateDisplayedOpacity() : __LayerRGBA , __NodeRGBA , __RGBAProtocol , Scale9Sprite , Label , Node , ProtectedNode , Bone
 - updateDraggerWithHSV() : ControlSaturationBrightnessPicker
 - updateFlippedX() : Button , CheckBox , ImageView , Text , Widget
 - updateFlippedY() : Button , CheckBox , ImageView , Text , Widget
 - updateFont() : Label
 - UpdateForWindowSizeChange() : abstract , GLView , sealed
 - updateFrameData() : ArmatureAnimation , Tween
 - updateFrameSize() : GLView
 - updateHandler() : ArmatureAnimation , ProcessBase , Tween
 - updateHueAndControlPicker() : ControlColourPicker
 - updateImagesVisibility() : MenuItemSprite
 - updateInnerContainerSize() : ListView
 - updateInset() : ScrollView
 - updateLayoutUsingTouchLocation() : ControlStepper
 - updateListeners() : EventDispatcher
 - updateMovementList() : ArmatureAnimation
 - updateOffsetPoint() : Armature
 - updateOpacityModifyRGB() : AtlasNode
 - updateOpacityToRenderer() : Widget
 - UpdateOrientation() : GLView
 - updateParticleDisplay() : DisplayFactory
 - updatePosition() : CardinalSplineBy , CardinalSplineTo , EditBox , EditBoxImpl
 - updatePositions() : Scale9Sprite
 - updateProgress() : ProgressTimer
 - updateProjection() : DirectorDelegate
 - updateQuad() : TextureAtlas
 - updateQuadFromSprite() : SpriteBatchNode
 - updateQuads() : Label
 - updateQuadWithParticle() : ParticleSystem , ParticleSystemQuad
 - updateRadial() : ProgressTimer
 - updateRGBAToRenderer() : Widget
 - updateShaderProgram() : Label
 - updateSizeAndPosition() : Widget
 - updateSliderPosition() : ControlHuePicker , ControlSaturationBrightnessPicker
 - updateTexCoords() : ParticleSystemQuad
 - updateTextureColor() : Button , CheckBox , ImageView , LoadingBar , Slider , Text , TextAtlas , TextBMFont , TextField , Widget
 - updateTextureOpacity() : Button , CheckBox , ImageView , LoadingBar , Slider , Text , TextAtlas , TextBMFont , TextField , Widget
 - updateTextureRGBA() : Button , CheckBox , ImageView , LoadingBar , Slider , Text , TextAtlas , TextBMFont , TextField , Widget
 - updateTitleLocation() : Button
 - updateToFrameByTime() : ActionObject
 - updateTransform() : ActionCamera , Node , Sprite , ColliderDetector , Skin
 - updateTweenAction() : ActionTweenDelegate , ScrollView
 - updateUniformLocation() : GLProgram
 - updateUniforms() : GLProgram
 - updateWithBatchNode() : Scale9Sprite
 - updateWithData() : Texture2D
 - updateWithHSV() : ControlSaturationBrightnessPicker
 - updateWithNoTime() : ParticleSystem
 - updateWorldTransform() : Skeleton
 - updateZOrder() : Bone
 - use() : GLProgram
 - useMaterial() : QuadCommand
 - Utf8ToAnsi() : CWin32InputBox
 

