cocos2d-x 3.0
    - 首页 - 相关页面 - 模块 - 命名空间 - - 文件 -
    空标题文档 - 图1 空标题文档 - 图2)
    - 类列表 - 类索引 - 类继承关系 - 类成员

    全部)) 命名空间) 文件) 函数) 变量) 类型定义) 枚举) 枚举值) 属性) 友元) 宏定义)))

    Shaky3D 成员列表

    成员的完整列表,这些成员属于 Shaky3D,包括所有继承而来的类成员

    pad0Shaky3D
    _durationFiniteTimeActionprotected
    _elapsedActionIntervalprotected
    _firstTickActionIntervalprotected
    _gridNodeTargetGridActionprotected
    _gridSizeGridActionprotected
    _originalTargetActionprotected
    _randrangeShaky3Dprotected
    _referenceCountRefprotected
    _shakeZShaky3Dprotected
    _tagActionprotected
    _targetActionprotected
    Action()Actionprotected
    autorelease()Ref
    cacheTargetAsGridNode()GridActionprotected
    clone() const overrideShaky3Dvirtual
    copy() const Clonableinline
    create(float duration, const Size &gridSize, int range, bool shakeZ)Shaky3Dstatic
    description() const Actionvirtual
    FiniteTimeAction()FiniteTimeActioninlineprotected
    getAmplitudeRate(void)ActionInterval
    getDuration() const FiniteTimeActioninline
    getElapsed(void)ActionIntervalinline
    getGrid()Grid3DActionvirtual
    getOriginalTarget() const Actioninline
    getOriginalVertex(const Vec2 &position) const Grid3DAction
    getReferenceCount() const Ref
    getTag() const Actioninline
    getTarget() const Actioninline
    getVertex(const Vec2 &position) const Grid3DAction
    GridAction()GridActioninlineprotected
    gridSizeShaky3D
    initWithDuration(float duration, const Size &gridSize)GridActionprotected
    cocos2d::ActionInterval::initWithDuration(float d)ActionIntervalprotected
    INVALID_TAGActionstatic
    isDone(void) const overrideActionIntervalvirtual
    originalVertex(const Vec2 &position)Grid3DActioninline
    rangeShaky3D
    Ref()Refprotected
    release()Ref
    retain()Ref
    reverse() const overrideGridActionvirtual
    setAmplitudeRate(float amp)ActionInterval
    setDuration(float duration)FiniteTimeActioninline
    setOriginalTarget(Node originalTarget)Actioninline
    setTag(int tag)Actioninline
    setTarget(Node target)Actioninline
    setVertex(const Vec2 &position, const Vec3 &vertex)Grid3DAction
    shakeZShaky3D
    startWithTarget(Node *target) overrideGridActionvirtual
    step(float dt) overrideActionIntervalvirtual
    stop()Actionvirtual
    update(float time) overrideShaky3Dvirtual
    vertex(const Vec2 &position)Grid3DActioninline
    ~Action()Actionprotectedvirtual
    ~Clonable()Clonableinlinevirtual
    ~FiniteTimeAction()FiniteTimeActioninlineprotectedvirtual
    ~GridAction()GridActioninlineprotectedvirtual
    ~Ref()Refvirtual
    • 生成于 2014年 五月 29日 星期四 09:41:49 , 为 cocos2d-x使用 doxygen 1.8.6