| cocos2d-x 3.0 |
)- 文件列表 - 文件成员
全部) 类) 命名空间) 文件) 函数) 变量) 类型定义) 枚举) 枚举值) 属性) 友元) 宏定义) 组) 页)
Skin.h 文件参考
#include
| ## 类 | |
| struct | spSkin |
| ## 函数 | |
| spSkin | spSkin_create (const char name) |
| void | spSkin_dispose (spSkin self) |
| void | spSkin_addAttachment (spSkin self, int slotIndex, const char name, spAttachment attachment) |
| spAttachment | spSkin_getAttachment (const spSkin self, int slotIndex, const char name) |
| const char | spSkin_getAttachmentName (const spSkin self, int slotIndex, int attachmentIndex) |
| void | spSkin_attachAll (const spSkin self, struct spSkeleton skeleton, const spSkin oldspSkin) |
| 如果之前的皮肤加载了附件在将他添加到新的皮肤中来. 更多… | |
函数说明
| void spSkin_addAttachment | ( | spSkin | self, |
| int | slotIndex, | ||
| const char | name, | ||
| spAttachment * | attachment | ||
| ) |
| void spSkin_attachAll | ( | const spSkin | self, |
| struct spSkeleton | skeleton, | ||
| const spSkin * | oldspSkin | ||
| ) |
如果之前的皮肤加载了附件在将他添加到新的皮肤中来.
| spSkin spSkin_create | ( | const char | name | ) |
| void spSkin_dispose | ( | spSkin * | self | ) |
| spAttachment spSkin_getAttachment | ( | const spSkin | self, |
| int | slotIndex, | ||
| const char * | name | ||
| ) |
| const char spSkin_getAttachmentName | ( | const spSkin | self, |
| int | slotIndex, | ||
| int | attachmentIndex | ||
| ) |
- cocos
- editor-support
- spine
- Skin.h
- 生成于 2014年 五月 29日 星期四 09:41:42 , 为 cocos2d-x使用
1.8.6
