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    RelativeBox 成员列表

    成员的完整列表,这些成员属于 RelativeBox,包括所有继承而来的类成员

    pad0RelativeBox
    _actionManagerNodeprotected
    _actionTagWidgetprotected
    _additionalTransformNodemutableprotected
    _affectByClippingWidgetprotected
    _afterDrawStencilCmdLayoutprotected
    _afterVisitCmdScissorLayoutprotected
    _afterVisitCmdStencilLayoutprotected
    _alongVectorLayoutprotected
    _anchorPointNodeprotected
    _anchorPointInPointsNodeprotected
    _backGroundImageLayoutprotected
    _backGroundImageCapInsetsLayoutprotected
    _backGroundImageColorLayoutprotected
    _backGroundImageFileNameLayoutprotected
    _backGroundImageOpacityLayoutprotected
    _backGroundImageTextureSizeLayoutprotected
    _backGroundScale9EnabledLayoutprotected
    _beforeVisitCmdScissorLayoutprotected
    _beforeVisitCmdStencilLayoutprotected
    _bgImageTexTypeLayoutprotected
    _brightWidgetprotected
    _brightStyleWidgetprotected
    _cascadeColorEnabledNodeprotected
    _cascadeOpacityEnabledNodeprotected
    _cColorLayoutprotected
    _childrenNodeprotected
    _clippingEnabledLayoutprotected
    _clippingParentLayoutprotected
    _clippingRectLayoutprotected
    _clippingRectDirtyLayoutprotected
    _clippingStencilLayoutprotected
    _clippingTypeLayoutprotected
    _colorWidgetprotected
    _colorRenderLayoutprotected
    _colorTypeLayoutprotected
    _componentContainerNodeprotected
    _contentSizeNodeprotected
    _cOpacityLayoutprotected
    _curLayoutExecutantLayoutprotected
    _currentAlphaTestEnabledLayoutprotected
    _currentAlphaTestFuncLayoutprotected
    _currentAlphaTestRefLayoutprotected
    _currentDepthWriteMaskLayoutprotected
    _currentStencilEnabledLayoutprotected
    _currentStencilFailLayoutprotected
    _currentStencilFuncLayoutprotected
    _currentStencilPassDepthFailLayoutprotected
    _currentStencilPassDepthPassLayoutprotected
    _currentStencilRefLayoutprotected
    _currentStencilValueMaskLayoutprotected
    _currentStencilWriteMaskLayoutprotected
    _customSizeWidgetprotected
    _displayedColorNodeprotected
    _displayedOpacityNodeprotected
    _doLayoutDirtyLayoutprotected
    _enabledWidgetprotected
    _eventDispatcherNodeprotected
    _flippedXWidgetprotected
    _flippedYWidgetprotected
    _focusedWidgetprotected
    _focusedWidgetWidgetprotectedstatic
    _focusEnabledWidgetprotected
    _gEndColorLayoutprotected
    _globalZOrderNodeprotected
    _glProgramStateNodeprotected
    _gradientRenderLayoutprotected
    _groupCommandLayoutprotected
    _gStartColorLayoutprotected
    _highlightWidgetprotected
    _hittedWidgetprotected
    _ignoreAnchorPointForPositionNodeprotected
    _ignoreSizeWidgetprotected
    _inverseNodemutableprotected
    _inverseDirtyNodemutableprotected
    _isTransitionFinishedNodeprotected
    _layoutParameterDictionaryWidgetprotected
    _layoutTypeLayoutprotected
    _localZOrderNodeprotected
    _loopFocusLayoutprotected
    _mask_layer_leLayoutprotected
    _modelViewTransformNodeprotected
    _nameWidgetprotected
    _opacityWidgetprotected
    _orderOfArrivalNodeprotected
    _parentNodeprotected
    _passFocusToChildLayoutprotected
    _positionNodeprotected
    _positionPercentWidgetprotected
    _positionTypeWidgetprotected
    _positionZNodeprotected
    _protectedChildrenProtectedNodeprotected
    _realColorNodeprotected
    _realFocusedWidgetWidgetprotectedstatic
    _realOpacityNodeprotected
    _referenceCountRefprotected
    _reorderChildDirtyNodeprotected
    _reorderProtectedChildDirtyProtectedNodeprotected
    _reorderWidgetChildDirtyWidgetprotected
    _rotationXNodeprotected
    _rotationYNodeprotected
    _rotationZ_XNodeprotected
    _rotationZ_YNodeprotected
    _runningNodeprotected
    _scaleXNodeprotected
    _scaleYNodeprotected
    _scaleZNodeprotected
    _schedulerNodeprotected
    _scissorRectDirtyLayoutprotected
    _setLocalZOrder(int z)Nodevirtual
    _sizeWidgetprotected
    _sizePercentWidgetprotected
    _sizeTypeWidgetprotected
    _skewXNodeprotected
    _skewYNodeprotected
    _tagNodeprotected
    _touchEnabledWidgetprotected
    _touchEndPosWidgetprotected
    _touchEventCallbackWidgetprotected
    _touchEventListenerWidgetprotected
    _touchEventSelectorWidgetprotected
    _touchListenerWidgetprotected
    _touchMovePosWidgetprotected
    _touchStartPosWidgetprotected
    _transformNodemutableprotected
    _transformDirtyNodemutableprotected
    _transformUpdatedNodeprotected
    _useAdditionalTransformNodeprotected
    _userDataNodeprotected
    _userObjectNodeprotected
    _visibleNodeprotected
    adaptRenderers()Widgetinlineprotectedvirtual
    addBackGroundImage()Layoutprotected
    addChild(Node child) overrideLayoutvirtual
    addChild(Node child, int zOrder) overrideLayoutvirtual
    addChild(Node child, int zOrder, int tag) overrideLayoutvirtual
    addComponent(Component pComponent)Nodevirtual
    addProtectedChild(Node child)ProtectedNodevirtual
    addProtectedChild(Node child, int localZOrder)ProtectedNodevirtual
    addProtectedChild(Node child, int localZOrder, int tag)ProtectedNodevirtual
    addTouchEventListener(Ref target, SEL_TouchEvent selector)Widget
    addTouchEventListener(ccWidgetTouchCallback callback)Widget
    autorelease()Ref
    BackGroundColorType 枚举名称Layout
    boundingBox() const Nodeinlinevirtual
    BrightStyle 枚举名称Widget
    caculateFarestDistance(Widget baseWidget)Layoutprotected
    caculateNearestDistance(Widget baseWidget)Layoutprotected
    cancelUpEvent()Widgetprotected
    ccWidgetTouchCallback typedefWidget
    checkChildInfo(int handleState, Widget sender, const Vec2 &touchPoint)Widgetvirtual
    checkFocusEnabledChild()Layoutprotected
    childrenAlloc(void)Nodeprotected
    cleanup() overrideProtectedNodevirtual
    clippingParentAreaContainPoint(const Vec2 &pt)Widget
    ClippingType 枚举名称Layout
    clone()Widget
    convertToNodeSpace(const Vec2 &worldPoint) const Node
    convertToNodeSpaceAR(const Vec2 &worldPoint) const Node
    convertTouchToNodeSpace(Touch touch) const Node
    convertTouchToNodeSpaceAR(Touch touch) const Node
    convertToWindowSpace(const Vec2 &nodePoint) const Nodeprotected
    convertToWorldSpace(const Vec2 &nodePoint) const Node
    convertToWorldSpaceAR(const Vec2 &nodePoint) const Node
    copyClonedWidgetChildren(Widget model) overrideLayoutprotectedvirtual
    copyProperties(Widget model)Widgetprotected
    copySpecialProperties(Widget model) overrideLayoutprotectedvirtual
    create()RelativeBoxstatic
    create(const Size &size)RelativeBoxstatic
    createCloneInstance() overrideLayoutprotectedvirtual
    createCurrentLayoutExecutant()Layoutprotected
    detachChild(Node child, ssize_t index, bool doCleanup)Nodeprotected
    disableCascadeColor() overrideProtectedNodevirtual
    disableCascadeOpacity()Nodeprotectedvirtual
    dispatchFocusEvent(Widget widgetLoseFocus, Widget widgetGetFocus)Widget
    doLayout()Layoutprotectedvirtual
    draw(Renderer renderer, const Mat4 &transform, bool transformUpdated)Nodevirtual
    draw() finalNodevirtual
    findFarestChildWidgetIndex(FocusDirection direction, Widget baseWidget)Layoutprotected
    findFirstFocusEnabledWidgetIndex()Layoutprotected
    findFirstNonLayoutWidget()Layoutprotected
    findFocusEnabledChildWidgetByIndex(ssize_t index)Layoutprotected
    findNearestChildWidgetIndex(FocusDirection direction, Widget baseWidget)Layoutprotected
    findNextFocusedWidget(FocusDirection direction, Widget current) overrideLayoutvirtual
    cocos2d::ui::Widget::findNextFocusedWidget(FocusDirection direction, Widget current)Widgetvirtual
    findProperSearchingFunctor(FocusDirection dir, Widget baseWidget)Layoutprotected
    FocusDirection 枚举名称Widget
    getActionByTag(int tag)Node
    getActionManager()Nodeinlinevirtual
    getActionManager() const Nodeinlinevirtual
    getActionTag()Widget
    getAncensterWidget(Node node)Widgetprotected
    getAnchorPoint() const Nodevirtual
    getAnchorPointInPoints() const Nodevirtual
    getBackGroundColor()Layout
    getBackGroundColorOpacity()Layout
    getBackGroundColorType()Layout
    getBackGroundColorVector()Layout
    getBackGroundEndColor()Layout
    getBackGroundImageCapInsets()Layout
    getBackGroundImageColor()Layout
    getBackGroundImageOpacity()Layout
    getBackGroundImageTextureSize() const Layout
    getBackGroundStartColor()Layout
    getBottomInParent()Widget
    getBoundingBox() const Nodevirtual
    getChildByName(const std::string &name)Widgetvirtual
    getChildByTag(int tag)Nodevirtual
    getChildren()Nodeinlinevirtual
    getChildren() const Nodeinlinevirtual
    getChildrenCount() const Nodevirtual
    getChildWidgetByIndex(ssize_t index)Layoutprotected
    getClippingRect()Layoutprotected
    getClippingType()Layout
    getColor() const overrideWidgetinlinevirtual
    getComponent(const std::string &pName)Node
    getContentSize() const Nodevirtual
    getCurrentFocusedWidget(bool isWidget)Widget
    getCustomSize() const Widget
    getDescription() const overrideLayoutvirtual
    getDisplayedColor() const Nodevirtual
    getDisplayedOpacity() const Nodevirtual
    getEventDispatcher() const Nodeinlinevirtual
    getGlobalZOrder() const Nodeinlinevirtual
    getGLProgram()Node
    getGLProgramState()Node
    getGLServerState() const Nodeinline
    getLayoutContentSize() const Layoutprotected
    getLayoutParameter(LayoutParameter::Type type)Widget
    getLayoutSize()Widgetinlinevirtual
    getLayoutType() const Layoutvirtual
    getLeftInParent()Widget
    getLocalZOrder() const Nodeinlinevirtual
    getName() const Widget
    getNextFocusedWidget(FocusDirection direction, Widget current)Layoutprotected
    getNodeToParentAffineTransform() const Nodevirtual
    getNodeToParentTransform() const Nodevirtual
    getNodeToWorldAffineTransform() const Nodevirtual
    getNodeToWorldTransform() const Nodevirtual
    getNumberOfRunningActions() const Node
    getOpacity() const overrideWidgetinlinevirtual
    getOrderOfArrival() const Node
    getParent()Nodeinlinevirtual
    getParent() const Nodeinlinevirtual
    getParentToNodeAffineTransform() const Nodevirtual
    getParentToNodeTransform() const Nodevirtual
    getPosition() const Nodevirtual
    getPosition(float x, float y) const Nodevirtual
    getPosition3D() const Nodevirtual
    getPositionPercent()Widget
    getPositionType() const Widget
    getPositionX(void) const Nodevirtual
    getPositionY(void) const Nodevirtual
    getPositionZ() const Nodevirtual
    getPreviousFocusedWidget(FocusDirection direction, Widget current)Layoutprotected
    getProtectedChildByTag(int tag)ProtectedNodevirtual
    getReferenceCount() const Ref
    getRightInParent()Widget
    getRotation() const Nodevirtual
    getRotation3D() const Nodevirtual
    getRotationSkewX() const Nodevirtual
    getRotationSkewY() const Nodevirtual
    getRotationX() const Nodeinlinevirtual
    getRotationY() const Nodeinlinevirtual
    getScale() const Nodevirtual
    getScaleX() const Nodevirtual
    getScaleY() const Nodevirtual
    getScaleZ() const Nodevirtual
    getScene()Nodevirtual
    getScheduler()Nodeinlinevirtual
    getScheduler() const Nodeinlinevirtual
    getShaderProgram()Nodeinline
    getSize() const Widget
    getSizePercent() const Widget
    getSizeType() const Widget
    getSkewX() const Nodevirtual
    getSkewY() const Nodevirtual
    getTag() const Nodevirtual
    getTopInParent()Widget
    getTouchEndPos()Widget
    getTouchMovePos()Widget
    getTouchStartPos()Widget
    getUserData()Nodeinlinevirtual
    getUserData() const Nodeinlinevirtual
    getUserObject()Nodeinlinevirtual
    getUserObject() const Nodeinlinevirtual
    getVertexZ() const Nodeinlinevirtual
    getVirtualRenderer()Widgetvirtual
    getVirtualRendererSize() const Widgetvirtual
    getWidgetParent()Widgetprotected
    getWorldCenterPoint(Widget node)Layoutprotected
    getWorldPosition()Widget
    getWorldToNodeAffineTransform() const Nodevirtual
    getWorldToNodeTransform() const Nodevirtual
    getZOrder() const Nodeinlinevirtual
    hitTest(const Vec2 &pt)Widgetvirtual
    ignoreAnchorPointForPosition(bool ignore)Nodevirtual
    ignoreContentAdaptWithSize(bool ignore)Widgetvirtual
    init()Nodevirtual
    initRenderer()Widgetprotectedvirtual
    initWithSize(const Size &size)RelativeBoxvirtual
    insertChild(Node child, int z)Nodeprotected
    insertProtectedChild(Node child, int z)ProtectedNodeprotected
    INVALID_TAGNodestatic
    isAncestorsEnabled()Widgetprotected
    isAncestorsVisible(Node node)Widgetprotected
    isBackGroundImageScale9Enabled()Layout
    isBright() const Widget
    isCascadeColorEnabled() const Nodevirtual
    isCascadeOpacityEnabled() const Nodevirtual
    isClippingEnabled()Layoutvirtual
    isEnabled() const Widget
    isFlippedX()Widgetinlinevirtual
    isFlippedY()Widgetinlinevirtual
    isFlipX()Widgetinline
    isFlipY()Widgetinline
    isFocused()Widget
    isFocusEnabled()Widget
    isHighlighted() const Widget
    isIgnoreAnchorPointForPosition() const Nodevirtual
    isIgnoreContentAdaptWithSize() const Widget
    isLastWidgetInContainer(Widget widget, FocusDirection direction)Layoutprotected
    isLoopFocus()Layout
    isOpacityModifyRGB() const Nodeinlinevirtual
    isPassFocusToChild()Layout
    isRunning() const Nodevirtual
    isScheduled(SEL_SCHEDULE selector)Node
    isTouchEnabled() const Widget
    isVisible() const Nodevirtual
    isWidgetAncestorSupportLoopFocus(Widget widget, FocusDirection direction)Layoutprotected
    Layout()Layout
    moveEvent()Widgetprotected
    nodeToParentTransform() const Nodeinlinevirtual
    nodeToWorldTransform() const Nodeinlinevirtual
    numberOfRunningActions() const Nodeinline
    onAfterDrawStencil()Layoutprotected
    onAfterVisitScissor()Layoutprotected
    onAfterVisitStencil()Layoutprotected
    onBeforeVisitScissor()Layoutprotected
    onBeforeVisitStencil()Layoutprotected
    onEnter() overrideLayoutvirtual
    onEnterTransitionDidFinish() overrideProtectedNodevirtual
    onExit() overrideLayoutvirtual
    onExitTransitionDidStart() overrideProtectedNodevirtual
    onFocusChange(Widget widgetLostFocus, Widget widgetGetFocus)Widget
    onFocusChangedWidget
    onNextFocusedWidgetWidget
    onPassFocusToChildLayout
    onPressStateChangedToDisabled()Widgetprotectedvirtual
    onPressStateChangedToNormal()Widgetprotectedvirtual
    onPressStateChangedToPressed()Widgetprotectedvirtual
    onSizeChanged() overrideLayoutprotectedvirtual
    onTouchBegan(Touch touch, Event unusedEvent)Widgetvirtual
    onTouchCancelled(Touch touch, Event unusedEvent)Widgetvirtual
    onTouchEnded(Touch touch, Event unusedEvent)Widgetvirtual
    onTouchMoved(Touch touch, Event unusedEvent)Widgetvirtual
    parentToNodeTransform() const Nodeinlinevirtual
    passFocusToChild(FocusDirection direction, Widget current)Layoutprotected
    pause(void)Node
    pauseSchedulerAndActions(void)Node
    PositionType 枚举名称Widget
    pushDownEvent()Widgetprotected
    Ref()Refprotected
    RelativeBox()RelativeBox
    release()Ref
    releaseUpEvent()Widgetprotected
    removeAllChildren() overrideLayoutvirtual
    removeAllChildrenWithCleanup(bool cleanup) overrideLayoutvirtual
    removeAllComponents()Nodevirtual
    removeAllProtectedChildren()ProtectedNodevirtual
    removeAllProtectedChildrenWithCleanup(bool cleanup)ProtectedNodevirtual
    removeBackGroundImage()Layout
    removeChild(Node child, bool cleanup=true) overrideLayoutvirtual
    removeChildByTag(int tag, bool cleanup=true)Nodevirtual
    removeComponent(const std::string &pName)Nodevirtual
    removeFromParent()Nodevirtual
    removeFromParentAndCleanup(bool cleanup)Nodevirtual
    removeProtectedChild(Node child, bool cleanup=true)ProtectedNodevirtual
    removeProtectedChildByTag(int tag, bool cleanup=true)ProtectedNodevirtual
    reorderChild(Node child, int localZOrder)Nodevirtual
    reorderProtectedChild(Node child, int localZOrder)ProtectedNodevirtual
    requestDoLayout()Layout
    requestFocus()Widget
    resume(void)Node
    resumeSchedulerAndActions(void)Node
    retain()Ref
    runAction(Action action)Node
    s_globalOrderOfArrivalNodeprotectedstatic
    schedule(SEL_SCHEDULE selector, float interval, unsigned int repeat, float delay)Node
    schedule(SEL_SCHEDULE selector, float interval)Node
    schedule(SEL_SCHEDULE selector)Node
    scheduleOnce(SEL_SCHEDULE selector, float delay)Node
    scheduleUpdate(void)Node
    scheduleUpdateWithPriority(int priority)Node
    scheduleUpdateWithPriorityLua(int handler, int priority)Node
    scissorClippingVisit(Renderer renderer, const Mat4 &parentTransform, bool parentTransformUpdated)Layoutprotected
    setActionManager(ActionManager actionManager)Nodevirtual
    setActionTag(int tag)Widget
    setAdditionalTransform(Mat4 additionalTransform)Node
    setAdditionalTransform(const AffineTransform &additionalTransform)Node
    setAnchorPoint(const Vec2 &anchorPoint)Nodevirtual
    setBackGroundColor(const Color3B &color)Layout
    setBackGroundColor(const Color3B &startColor, const Color3B &endColor)Layout
    setBackGroundColorOpacity(GLubyte opacity)Layout
    setBackGroundColorType(BackGroundColorType type)Layout
    setBackGroundColorVector(const Vec2 &vector)Layout
    setBackGroundImage(const std::string &fileName, TextureResType texType=TextureResType::LOCAL)Layout
    setBackGroundImageCapInsets(const Rect &capInsets)Layout
    setBackGroundImageColor(const Color3B &color)Layout
    setBackGroundImageOpacity(GLubyte opacity)Layout
    setBackGroundImageScale9Enabled(bool enabled)Layout
    setBright(bool bright)Widget
    setBrightStyle(BrightStyle style)Widget
    setCascadeColorEnabled(bool cascadeColorEnabled)Nodevirtual
    setCascadeOpacityEnabled(bool cascadeOpacityEnabled)Nodevirtual
    setClippingEnabled(bool enabled)Layoutvirtual
    setClippingType(ClippingType type)Layout
    setColor(const Color3B &color) overrideWidgetvirtual
    setContentSize(const Size &contentSize)Nodevirtual
    setEnabled(bool enabled)Widgetvirtual
    setEventDispatcher(EventDispatcher dispatcher)Nodevirtual
    setFlippedX(bool flippedX)Widgetvirtual
    setFlippedY(bool flippedY)Widgetvirtual
    setFlipX(bool flipX)Widgetinline
    setFlipY(bool flipY)Widgetinline
    setFocused(bool focus)Widget
    setFocusEnabled(bool enable)Widget
    setGlobalZOrder(float globalZOrder)Nodevirtual
    setGLProgram(GLProgram glprogram)Node
    setGLProgramState(GLProgramState glProgramState)Node
    setGLServerState(int serverState)Nodeinline
    setHighlighted(bool hilight)Widget
    setLayoutParameter(LayoutParameter parameter)Widget
    setLayoutType(Type type)Layoutvirtual
    setLocalZOrder(int localZOrder)Nodevirtual
    setLoopFocus(bool loop)Layout
    setName(const std::string &name)Widget
    setNodeToParentTransform(const Mat4 &transform)Nodevirtual
    setOpacity(GLubyte opacity) overrideWidgetvirtual
    setOpacityModifyRGB(bool bValue)Nodeinlinevirtual
    setOrderOfArrival(int orderOfArrival)Node
    setParent(Node parent)Nodevirtual
    setPassFocusToChild(bool pass)Layout
    setPosition(const Vec2 &pos) overrideWidgetvirtual
    cocos2d::ProtectedNode::setPosition(float x, float y)Nodevirtual
    setPosition3D(const Vec3 &position)Nodevirtual
    setPositionPercent(const Vec2 &percent)Widget
    setPositionType(PositionType type)Widget
    setPositionX(float x)Nodevirtual
    setPositionY(float y)Nodevirtual
    setPositionZ(float positionZ)Nodevirtual
    setRotation(float rotation)Nodevirtual
    setRotation3D(const Vec3 &rotation)Nodevirtual
    setRotationSkewX(float rotationX)Nodevirtual
    setRotationSkewY(float rotationY)Nodevirtual
    setRotationX(float rotationX)Nodeinlinevirtual
    setRotationY(float rotationY)Nodeinlinevirtual
    setScale(float scale)Nodevirtual
    setScale(float scaleX, float scaleY)Nodevirtual
    setScaleX(float scaleX)Nodevirtual
    setScaleY(float scaleY)Nodevirtual
    setScaleZ(float scaleZ)Nodevirtual
    setScheduler(Scheduler scheduler)Nodevirtual
    setShaderProgram(GLProgram glprogram)Nodeinline
    setSize(const Size &size)Widgetvirtual
    setSizePercent(const Vec2 &percent)Widgetvirtual
    setSizeType(SizeType type)Widget
    setSkewX(float skewX)Nodevirtual
    setSkewY(float skewY)Nodevirtual
    setStencilClippingSize(const Size &size)Layoutprotected
    setTag(int tag)Nodevirtual
    setTouchEnabled(bool enabled)Widgetvirtual
    setUserData(void userData)Nodevirtual
    setUserObject(Ref userObject)Nodevirtual
    setVertexZ(float vertexZ)Nodeinlinevirtual
    setVisible(bool visible)Nodevirtual
    setZOrder(int localZOrder)Nodeinlinevirtual
    SizeType 枚举名称Widget
    sortAllChildren() overrideLayoutvirtual
    sortAllProtectedChildren()ProtectedNodevirtual
    stencilClippingVisit(Renderer renderer, const Mat4 &parentTransform, bool parentTransformUpdated)Layoutprotected
    stopAction(Action action)Node
    stopActionByTag(int tag)Node
    stopAllActions()Node
    supplyTheLayoutParameterLackToChild(Widget child)Layoutprotected
    TextureResType 枚举名称Widget
    TouchEventType 枚举名称Widget
    transform(const Mat4 &parentTransform)Nodeprotected
    Type 枚举名称Layout
    unschedule(SEL_SCHEDULE selector)Node
    unscheduleAllSelectors(void)Node
    unscheduleUpdate(void)Node
    update(float delta)Nodevirtual
    updateBackGroundImageColor()Layoutprotected
    updateBackGroundImageOpacity()Layoutprotected
    updateBackGroundImageRGBA()Layoutprotected
    updateCascadeColor()Nodeprotectedvirtual
    updateCascadeOpacity()Nodeprotectedvirtual
    updateColor()Nodeinlineprotectedvirtual
    updateColorToRenderer(Node renderer)Widgetprotected
    updateContentSizeWithTextureSize(const Size &size)Widgetprotected
    updateDisplayedColor(const Color3B &parentColor) overrideProtectedNodevirtual
    updateDisplayedOpacity(GLubyte parentOpacity) overrideProtectedNodevirtual
    updateFlippedX()Widgetinlineprotectedvirtual
    updateFlippedY()Widgetinlineprotectedvirtual
    updateOpacityToRenderer(Node renderer)Widgetprotected
    updateRGBAToRenderer(Node renderer)Widgetprotected
    updateSizeAndPosition()Widget
    updateSizeAndPosition(const Size &parentSize)Widget
    updateTextureColor()Widgetinlineprotectedvirtual
    updateTextureOpacity()Widgetinlineprotectedvirtual
    updateTextureRGBA()Widgetinlineprotectedvirtual
    updateTransform()Nodevirtual
    visit(Renderer *renderer, const Mat4 &parentTransform, bool parentTransformUpdated) overrideLayoutvirtual
    cocos2d::Node::visit() finalNodevirtual
    Widget(void)Widget
    worldToNodeTransform() const Nodeinlinevirtual
    ~Layout()Layoutvirtual
    ~Node()Nodevirtual
    ~ProtectedNode()ProtectedNodevirtual
    ~Ref()Refvirtual
    ~RelativeBox()RelativeBoxvirtual
    ~Widget()Widgetvirtual
    • 生成于 2014年 五月 29日 星期四 09:41:56 , 为 cocos2d-x使用 doxygen 1.8.6