4-1 TCPServer实现原理


4-2 TCPServer的实现1


4-3 TCPServer的实现2
#include <stdio.h>
#include <unistd.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#include <netinet/in.h>
#define PORT 8444
#define MESSAGE_SIZE 1024
int main(){
int ret = -1;
int socket_fd = -1;
int accept_fd = -1;
int curpos = 0;
int backlog = 10;
int flag = 1;
char in_buf[MESSAGE_SIZE] = {0,};
struct sockaddr_in local_addr, remote_addr;
//create a tcp socket
socket_fd = socket(AF_INET, SOCK_STREAM, 0);
if ( socket_fd == -1 ){
perror("create socket error");
exit(1);
}
//set option of socket
ret = setsockopt(socket_fd, SOL_SOCKET, SO_REUSEADDR, &flag, sizeof(flag));
if ( ret == -1 ){
perror("setsockopt error");
}
//set local address
local_addr.sin_family = AF_INET;
local_addr.sin_port = htons(PORT);
local_addr.sin_addr.s_addr = INADDR_ANY;
bzero(&(local_addr.sin_zero), 8);
//bind socket
ret = bind(socket_fd, (struct sockaddr *)&local_addr, sizeof(struct sockaddr_in));
if(ret == -1 ) {
perror("bind error");
exit(1);
}
ret = listen(socket_fd, backlog);
if ( ret == -1 ){
perror("listen error");
exit(1);
}
//loop
for(;;){
int addr_len = sizeof( struct sockaddr_in );
//accept an new connection
accept_fd = accept( socket_fd, (struct sockaddr *)&remote_addr, &addr_len );
for(;;){
memset(in_buf, 0, MESSAGE_SIZE);
//receive network data and print it
ret = recv( accept_fd ,(void*)in_buf ,MESSAGE_SIZE ,0 );
if(ret == 0 ){
break;
}
printf( "receive message:%s\n", in_buf );
send(accept_fd, (void*)in_buf, MESSAGE_SIZE, 0);
}
printf("close client connection...\n");
close(accept_fd);
}
printf("quit server...\n");
close(socket_fd);
return 0;
}
4-4 TCP客户端的实现

#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <unistd.h>
#include <fcntl.h>
#include <errno.h>
#include <netdb.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#define SERVER_PORT 8111
#define MESSAGE_LENGTH 1024
int main()
{
int ret = -1;
int socket_fd;
//server addr
struct sockaddr_in serverAddr;
char sendbuf[MESSAGE_LENGTH];
char recvbuf[MESSAGE_LENGTH];
int data_len;
if((socket_fd = socket(AF_INET, SOCK_STREAM, 0)) < 0)
{
perror("socket");
return 1;
}
serverAddr.sin_family = AF_INET;
serverAddr.sin_port = htons(SERVER_PORT);
//inet_addr()函数,将点分十进制IP转换成网络字节序IP
serverAddr.sin_addr.s_addr = inet_addr("39.105.185.198");
//serverAddr.sin_addr.s_addr = inet_addr("127.0.0.1");
if(connect(socket_fd, (struct sockaddr *)&serverAddr, sizeof(serverAddr)) < 0)
{
perror("connect");
return 1;
}
printf("success to connect server...\n");
while(1)
{
memset(sendbuf, 0, MESSAGE_LENGTH);
printf("<<<<send message:");
gets(sendbuf);
//printf("\n");
ret = send(socket_fd, sendbuf, strlen(sendbuf), 0);
if(ret <= 0 ){
printf("the connection is disconnection!\n");
break;
}
if(strcmp(sendbuf, "quit") == 0){
break;
}
printf(">>> echo message:");
recvbuf[0] = '\0';
data_len = recv(socket_fd, recvbuf, MESSAGE_LENGTH, 0);
recvbuf[data_len] = '\0';
printf("%s\n", recvbuf);
}
close(socket_fd);
return 0;
}
4-5 作业-UDP服务端与客户端的实现
udp_server.c
#include <sys/types.h>
#include <sys/socket.h>
#include <pthread.h>
#include <netinet/in.h>
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <stdlib.h>
#include <arpa/inet.h>
int main(int argc, char * *argv)
{
struct sockaddr_in addr;
addr.sin_family = AF_INET;
addr.sin_port = htons(9876);
addr.sin_addr.s_addr = htonl(INADDR_ANY);
char buff_recv[512] = {0};
char buff_send[512] = "world";
struct sockaddr_in clientAddr;
int n;
int len = sizeof(clientAddr);
int sock;
printf("Welcome! This is a UDP server.\n");
if ((sock = socket(AF_INET, SOCK_DGRAM, 0)) < 0)
{
printf("socket error.\n");
exit(1);
}
if (bind(sock, (struct sockaddr *) &addr, sizeof(addr)) < 0)
{
printf("bind error.\n");
exit(1);
}
while (1)
{
n = recvfrom(sock, buff_recv, 511, 0, (struct sockaddr *) &clientAddr, &len);
if (n > 0)
{
buff_recv[n] = 0;
printf("recv data from client:%s %u says: %s\n", inet_ntoa(clientAddr.sin_addr), ntohs(clientAddr.sin_port), buff_recv);
n = sendto(sock, buff_send, n, 0, (struct sockaddr *) &clientAddr, sizeof(clientAddr));
if (n < 0)
{
printf("sendto error.\n");
break;
}else {
printf("recv error.\n");
break;
}
}
return 0;
}
udp_client.c
#include <sys/types.h>
#include <sys/socket.h>
#include <pthread.h>
#include <netinet/in.h>
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <stdlib.h>
int main(int argc, char * *argv)
{
struct sockaddr_in addr;
int sock;
addr.sin_family = AF_INET;
addr.sin_port = htons(9876);
addr.sin_addr.s_addr = inet_addr("111.231.68.13");
char buff_send[512] = "Hello";
char buff_recv[512] = {0};
int len = sizeof(addr);
int n = 0;
printf("This is a UDP client\n");
if ((sock = socket(AF_INET, SOCK_DGRAM, 0)) < 0)
{
printf("socket error.\n");
exit(1);
}
if (addr.sin_addr.s_addr == INADDR_NONE)
{
printf("Incorrect ip address!");
close(sock);
exit(1);
}
n = sendto(sock, buff_send, strlen(buff_send), 0, (struct sockaddr *) &addr, sizeof(addr));
if (n < 0)
{
printf("sendto error.\n");
close(sock);
}
n = recvfrom(sock, buff_recv, 512, 0, (struct sockaddr *) &addr, &len);
if (n > 0)
{
buff_recv[n] = 0;
printf("received from sever:");
puts(buff_recv);
}
else if (n == 0)
printf("server closed.\n");
else if (n == -1)
printf("recvfrom error.\n");
close(sock);
return 0;
}
4-6 作业-实现一个TCP/UDP网络服务器
