用户界面

如何制作光学平衡的图标,正确的形状对齐以及完美的圆角修整

我们的眼睛很奇怪,经常误导我们。但是,如果您知道人类视觉的特殊性,则可以创建更好的设计。字体设计人员不仅利用视觉技巧来创建可读且平衡良好的字体,而且对于进行用户计算机交互的设计人员也很有帮助。

在 1920 年代,格式塔的视觉感知理论出现了。它解释了我们的眼睛如何处理不同的图像以及我们的大脑如何解释它们。您可能已经听说过 “接近原则” 或“共同命运规则”之类的内容。本文重点介绍了格式塔理论的各个方面,设计师可以在他们的工作中使用它们。

更大的是:400 像素的正方形或 400 像素的圆圈?从几何学上讲,它们的宽度和高度相等。但是请看下面的图片。我们的眼睛立即发现正方形大于圆圈。

【光学】用户界面中的光学效果 - 图1

【光学】用户界面中的光学效果 - 图2

让我们再看一张带有正方形和圆形的图片。就视觉重量而言,它们等于您吗?

【光学】用户界面中的光学效果 - 图3

至少很难立即分辨出哪个比另一个重要。不足为奇,因为我增加了圆的直径。

【光学】用户界面中的光学效果 - 图4

我将第一个和第二个示例中的形状进行了重叠。在左侧,400 像素正方形的面积大于 400 像素圆圈的面积。这就是为什么我们在视觉上看到它更大的原因。在右边,圆和正方形是平衡的。它们的面积相似,而宽度和高度却不同。

【光学】用户界面中的光学效果 - 图5

我们可以看到菱形或三角形具有相同的效果。为了在视觉上与正方形保持平衡,它们应该更宽和更高,以使它们的面积相似。基于区域的方法与最简单的形状完美配合。

【光学】用户界面中的光学效果 - 图6

How can one use this feature in interfaces? For instance, when you are creating a set of icons, it’s important to make them all well-balanced, so that no icon stands out too much or looks too tiny. If we directly inscribe icons into square areas, the more square-like icons will look larger.

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I recommend compensating the weight of differently shaped icons by allowing visually smaller icons to hang beyond the icon area and by leaving some space between visually heavier icons and the icon area.

【光学】用户界面中的光学效果 - 图8

And now some real icons balanced optically.

【光学】用户界面中的光学效果 - 图9

Now it’s clear why an icon area is always larger than an icon body — just to allow non-square icons to fit it and look not smaller than square icons.

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The easiest test to check visual balance is blurring the items. If your icons turn into more or less similar blobs, they have the same optical weight.

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But sometimes we work with already existing graphics, for instance, social network logos used as sharing buttons. Facebook and Instagram icons are square, whereas Twitter is represented by a bird silhouette and Pinterest by an encircled “P.” That’s why Twitter and Pinterest icons are a bit larger so that they look balanced with Facebook and Instagram icons.

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Another example of an optical balance issue is a textbox placed together with a round button. If the button diameter equals the textbox height, the button will seem smaller to our eyes. When you enlarge it a little bit, the whole construction will become better balanced.

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But if you change the style of the button, enlargement won’t be needed. On the picture below, the button and the textbox are 80 pixels high, but the button on the right doesn’t look “lost” owing to the strong black fill.

【光学】用户界面中的光学效果 - 图14

Things to remember

  • Optical weight is how human eyes perceive the size and significance of an object, and it doesn’t necessarily equal its pixel size or area.
  • Circles, diamonds, triangles, and other non-square shapes need to be higher and wider to be optically balanced with squarish shapes.
  • Areas for icons should have some space reserved for optical balancing. It’s crucial for sets of icons, which should look consistently.

Optical alignment is a logical continuation of the visual balance topic. Take a look at the stripes below. Do they look as if they are of the same length?

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Pixelwise, the answer is a firm “yes.” However, at first sight, the lower stripe looks shorter than the upper one.

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One more picture of the two stripes. Has anything changed?

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I applied optical compensation for the lower stripe. Allowing the spikes to go 20 pixels beyond the length of the upper stripe is the way to compensate a gap between the spikes and make both shapes optically equal.

【光学】用户界面中的光学效果 - 图18

And now some more sophisticated examples of differently shaped stripes.

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So, if you are creating a poster with folded stripes and text on them or you are putting a bright “discount” stripe on a product card of an online store, mind making them optically balanced. Sharp edges should go a bit beyond the rest of the shape, especially if it’s a rectangle.

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And what about aligning plain text and paragraphs that have a background? It depends on the visual density of the background. If it’s light, you can align the highlighted paragraph with the rest of the text.

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Since the background is light, it doesn’t interrupt the usual text flow.

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A different approach can be utilized for a dense background. In the picture, the black background is aligned with the rest of the text, while the white text inside of it is placed with indents.

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Unlike the case with the light background, the black one has substantial optical weight, and if the goal is to insert a paragraph seamlessly, it’s better to align it the way shown below.

【光学】用户界面中的光学效果 - 图24

The same principle will work with buttons and input fields. Of course, it’s not a dogma, just a recommendation based on human visual perception.

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The light background of input fields on the left can go beyond input labels and the user’s input. The right edge of the “Send” button is not fully aligned with the right side of input backgrounds since the button is darker and looks heavier from the visual perspective.

On the right, inputs have solid borders, and I aligned them with the labels while the user’s input has indents inside of the boxes. “Send” button has a triangular side. The button is moved a bit rightwards to look balanced with the rectangular input fields above.

【光学】用户界面中的光学效果 - 图26

And here we are approaching to one more aspect of alignment — the alignment of text and icon buttons. Look at the buttons below. The text looks centered, doesn’t it?

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The trick is that on the right button, I moved the word a bit to the left since the right edge is triangular. Moreover, the arrow-like button is 40 pixels wider to look optically equal to the rectangular one.

【光学】用户界面中的光学效果 - 图28

Not only do text buttons have horizontal alignment, but also they have the vertical alignment of a word and a background. The first approach I’d like to tell about is used in the interfaces of various operating systems, sites, and applications. It’s the alignment based on the height of an uppercase letter of a font (so-called cap height). It equals the height of either “H” or “I.”

【光学】用户界面中的光学效果 - 图29

Basically, the space above and below an uppercase letter and the edge of a button is equal. It makes sense because command names usually are written in title case, and English letters have more ascenders, upper sticking out parts (l, t, d, b, k, h) than descenders, lower hanging parts (y, j, g, p).

【光学】用户界面中的光学效果 - 图30

Another approach is to align a name and a background using the height of a lowercase letter of a font (so-called x-height). In sans and sans serif interface fonts, it equals the height of — not surprisingly — the letter “x.”

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This approach also makes sense because the main optical weight of a text is concentrated in the area where lowercase letters are placed.

【光学】用户界面中的光学效果 - 图32

Is there any difference between these approaches? Yep, there is a difference. And it’s not that big.

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More examples for comparison below. The cap-height approach represented by the left column is definitely better for “Cancel” and “OK” — so widely used buttons — because “Cancel” has no descenders and “OK” is all capitals. The x-height approach shown in the right column is better only for the “Sync” button, the name of which has both an upper and a lower sticking out elements; “Cancel” and “OK” words seem to be placed too high.

【光学】用户界面中的光学效果 - 图34

The situation with icon buttons is slightly different from text buttons. Let’s put a popular “Send” icon on a round button background. Which variant looks more visually balanced?

【光学】用户界面中的光学效果 - 图35

I hope you’ve noticed that something is wrong with the left one. It happens because of different alignment methods. The first option would treat the icon if it were a rectangle. To a certain extent, that’s right because when you send an SVG or PNG file to a developer, it’s a rectangular sheet with a paper plane art on it. The right variant shows the icon placed the way all its sharp edges have equal distance to the circular button background.

【光学】用户界面中的光学效果 - 图36

If you prepare a file for a developer, you need to reserve some area, so that they can center the icon on the background optically right.

【光学】用户界面中的光学效果 - 图37

The same story with “Play” buttons. If you directly align these shapes — a rounded rectangle and a triangle — they’ll look odd.

【光学】用户界面中的光学效果 - 图38

If you want to position the triangle optically better, encircle it and align this circle with the button background.

【光学】用户界面中的光学效果 - 图39

Things to remember

  • Shapes with sharp edges should be larger or longer to look balanced with the neighboring rectangular objects.
  • Cap-height alignment is an effective method of positioning button names on button backgrounds.
  • One of the effective ways to correctly position a triangular icon on a button is to encircle it and align the circle with the background.

What can be more circular than a circle? I used to think that nothing, but as I said at the beginning of this article, our eyes are weird and sometimes perceive things not as we expect. So, which circle on the picture below looks the most smoothly circular?

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People who I asked before were choosing between numbers 3 and 4. Numbers 1 and 2 are too skinny, 5 is too plump. If we overlap the third and the fourth variants — a geometric circle and a modified circle — we’ll find out that the latter is a trifle heavier than the first one and, consequently, more smooth to our eyes.

【光学】用户界面中的光学效果 - 图41

To show what I mean, I took letters “o” from three famous geometric fonts — Futura, Circe, and Geometria. Given that high-quality fonts are built based on human visual perception and use a sophisticated system of optical construction, I suppose their circular shapes look more circular than geometric ones. Aren’t these letters pleasant to your eyes?

【光学】用户界面中的光学效果 - 图42

Let’s overlap them with geometric circles. Even the most geometric Futura’s “o” has four sticking out parts. Circe’s and Geometria’s letters are, in addition, wider than circles, but even if they had equal height and width, we could see these four “bellies” as if they were hungry and overate.

【光学】用户界面中的光学效果 - 图43

So, optically speaking, a modified circle (on the right) can look even more “circular” than a geometric one (on the left).

【光学】用户界面中的光学效果 - 图44

How can we use this phenomenon? For corner rounding, of course! If you utilize the embedded rounding feature in popular graphics editors, the result will not be optically good.

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Human eyes immediately detect the point where a straight line suddenly turns into a curve. And this rounding doesn’t look natural.

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I fixed this issue, taking into account our visual perception.

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This kind of rounding has an extra area beyond the geometric circle, making the point where a line meets a curve unnoticeable.

【光学】用户界面中的光学效果 - 图48

Just try to feel the difference between these rounding methods.

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Now we can apply this approach to rounded buttons.

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You might have noticed that the buttons on the right have more smooth corner rounding, and it is more pleasant to your eyes.

The same story with app icons. One doesn’t merely use standard corner rounding to reach a perfect result. But before we dive into this topic, let’s take a look at two differently rounded shapes.

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The first one is a rounded rectangle, which I created in Sketch. The second shape is a superellipse, also known as the Lamé curve. It was discovered by a French mathematician Gabriel Lamé and depending on the formula can vary from something like a four-pointed star to the shape looking practically as a rounded square.

【光学】用户界面中的光学效果 - 图52

Marc Edwards proposed the formula of the Lamé curve that resulted in smooth and optically perfect shape. Icons starting from iOS 7 are based on it.

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Later this shape was modified by adding golden ratio proportions and a grid for guiding the designers of new icons, but that’s a different story.

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The main benefit of using shapes like superellipse is their smooth appearance. On the other hand, these non-standard shapes are difficult to insert into a real interface. One should either combine multiple SVGs, include special formulas or scripts into the code, or use PNG masks as Apple does for its app icons.

As for the design process itself, there is a simple fix for rounded corners. You need to convert revertible rounding effects into an outline, enter the shape editing mode, and manually move curve handles closer to each other.

【光学】用户界面中的光学效果 - 图55

The difference is even more vivid with acute angle rounding, which is important for drawing road or metro schemes.

【光学】用户界面中的光学效果 - 图56

Things to remember

  • Geometrically rounded corners look artificial because you can easily see the points where a straight line suddenly turns into a curve.
  • Optically correct corner rounding needs special formulas or manual adjustment of a shape.

Sometimes a not ideally geometrical square looks more squarish. You might think, “What a ridiculous nonsense?” So, what do you think about the squares below? Which shape looks more squarish?

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If you’ve chosen the left shape, you’ve managed to hear the voice of your unbiased visual perception.

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I was surprised when I learned that our eyes are more sensitive to the height of an object than to its width. It explains why even in geometric fonts, letters “o” are always wider than geometric circles, and the vertical stems of letters “H” are always thicker than the horizontal ones.

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https://medium.muz.li/optical-effects-9fca82b4cd9a