void main() {var myClass = firstClass();var a = myClass.Point(1,2);print(a);print(myClass.z);}class firstClass {num x;num y;num z = 200;Point(num x, num y) {// There's a better way to do this, stay tuned.this.x = x;this.y = y;var x2 = 2*this.x;var y2 = 2*this.y;print(x2);return [x2, y2];}}//output2[2, 4]200
