题目

You are given an n x n 2D matrix representing an image.

Rotate the image by 90 degrees (clockwise).

Note:

You have to rotate the image in-place, which means you have to modify the input 2D matrix directly. DO NOTallocate another 2D matrix and do the rotation.

Example 1:

  1. Given input matrix =
  2. [
  3. [1,2,3],
  4. [4,5,6],
  5. [7,8,9]
  6. ],
  7. rotate the input matrix in-place such that it becomes:
  8. [
  9. [7,4,1],
  10. [8,5,2],
  11. [9,6,3]
  12. ]

Example 2:

  1. Given input matrix =
  2. [
  3. [ 5, 1, 9,11],
  4. [ 2, 4, 8,10],
  5. [13, 3, 6, 7],
  6. [15,14,12,16]
  7. ],
  8. rotate the input matrix in-place such that it becomes:
  9. [
  10. [15,13, 2, 5],
  11. [14, 3, 4, 1],
  12. [12, 6, 8, 9],
  13. [16, 7,10,11]
  14. ]

题意

将给定的矩阵顺时针旋转90°,要求只能在原矩阵上进行修改。

思路

比较直接的方法是模拟旋转,如下图,经过旋转后,第一列变为第一行,第二列变为第二行……而第一行变为最后一列,第二行变为最后第二列……由此可以得到旋转规律:
0048. Rotate Image (M) - 图1
image.png
为了不重复操作,只将下图中的区域①旋转3次得到区域②、③、④。
image.png
另一种比较取巧的方法是,如下图,先沿着中心水平线上下翻转,再沿着左上到右下的主对角线翻转,就完成了顺时针旋转90°。
image.png


代码实现

Java

旋转法

  1. class Solution {
  2. public void rotate(int[][] matrix) {
  3. int n = matrix.length;
  4. for (int i = 0; i < n / 2; i++) {
  5. for (int j = i; j < n - i - 1; j++) {
  6. int temp = matrix[n - j - 1][i];
  7. matrix[n - j - 1][i] = matrix[n - i - 1][n - j - 1];
  8. matrix[n - i - 1][n - j - 1] = matrix[j][n - i - 1];
  9. matrix[j][n - i - 1] = matrix[i][j];
  10. matrix[i][j] = temp;
  11. }
  12. }
  13. }
  14. }

翻转法

class Solution {
    public void rotate(int[][] matrix) {
        int n = matrix.length;
        // 上下翻转
        for (int i = 0; i < n / 2; i++) {
            for (int j = 0; j < n; j++) {
                swap(matrix, i, j, n - 1 - i, j);
            }
        }
        // 主对角线翻转
        for (int i = 0; i < n; i++) {
            for (int j = 0; j < i; j++) {
                swap(matrix, i, j, j, i);
            }
        }
    }

    private void swap(int[][] matrix, int i, int j, int x, int y) {
        int temp = matrix[i][j];
        matrix[i][j] = matrix[x][y];
        matrix[x][y] = temp;
    }
}

JavaScript

旋转法

/**
 * @param {number[][]} matrix
 * @return {void} Do not return anything, modify matrix in-place instead.
 */
var rotate = function (matrix) {
  let n = matrix.length
  for (let i = 0; i < Math.trunc(n / 2); i++) {
    for (let j = i; j <= n - 1 - i; j++) {
      let tmp = matrix[i][j]
      matrix[i][j] = matrix[n - 1 - j][i]
      matrix[n - 1 - j][i] = matrix[n - 1 - i][n - 1 - j]
      matrix[n - 1 - i][n - 1 - j] = matrix[j][n - 1 - i]
      matrix[j][n - 1 - i] = tmp
    }
  }
}

翻转法

/**
 * @param {number[][]} matrix
 * @return {void} Do not return anything, modify matrix in-place instead.
 */
var rotate = function (matrix) {
  let n = matrix.length

  for (let i = 0; i < Math.trunc(n / 2); i++) {
    for (let j = 0; j < n; j++) {
      [matrix[i][j], matrix[n - 1 - i][j]] = [matrix[n - 1 - i][j], matrix[i][j]]
    }
  }

  for (let i = 0; i < n; i++) {
    for (let j = 0; j < i; j++) {
      [matrix[i][j], matrix[j][i]] = [matrix[j][i], matrix[i][j]]
    }
  }
}