Learning objectives week 3
- [Prioritize user needs to] sketch out UX prototype designs as wireframes in a story board
- Model microinteractions for a UX system design
- Identify backend interaction required for a UX system design
Video pre-lectures
Slides and lecture
- Link to slides. Link to recorded lecture.
- [[Link to zoom stream active while lecture ongoing]]
- [Last year: Course goals / (Feedback on) USM / Internet of Things (recorded lecture)]
Required Reading
Additional Links
- IFTTT: If This Then That
- Claire Rowland: User Experience Design for the Internet of Things (free download; one chapter)
- Various: Design for the Internet of Things (free download; curated chapters)
- Jeff Patton: Story Map Concepts
- Beck et al.: Manifesto for Agile Software Development
- Cohn, M: Succeeding with Agile: Software Development Using Scrum, vol. 1. Addison-Wesley Professional, Boston (2009)
- Wautelet Y., Heng S., Hintea D., Kolp M., Poelmans S. (2016) Bridging User Story Sets with the Use Case Model. In: Link S., Trujillo J. (eds) Advances in Conceptual Modeling. ER 2016. Lecture Notes in Computer Science, vol 9975. Springer, Cham