为了避免用户误触返回按钮而导致APP退出,在很多APP中都拦截了用户点击返回键的按钮,然后进行一些防误触判断,比如当用户在某一个时间段内点击两次时,才会认为用户是要退出(而非误触)。Flutter中可以通过WillPopScope来实现返回按钮拦截,我们看看WillPopScope的默认构造函数:
const WillPopScope({...@required WillPopCallback onWillPop,@required Widget child})
onWillPop是一个回调函数,当用户点击返回按钮时被调用(包括导航返回按钮及Android物理返回按钮)。该回调需要返回一个Future对象,如果返回的Future最终值为false时,则当前路由不出栈(不会返回);最终值为true时,当前路由出栈退出。我们需要提供这个回调来决定是否退出。
示例1:
为了防止用户误触返回键退出,我们拦截返回事件。当用户在1秒内点击两次返回按钮时,则退出;如果间隔超过1秒则不退出,并重新记时。代码如下:
lib/routes/route_will_pop.dart
import 'package:flutter/material.dart';class RouteWillPop extends StatefulWidget {RouteWillPop({Key key,@required this.child,}) : assert(child != null),super(key: key);final Widget child;@override_RouteWillPopState createState() => _RouteWillPopState();}class _RouteWillPopState extends State<RouteWillPop> {DateTime _lastPressedAt; //上次点击时间@overrideWidget build(BuildContext context) {return WillPopScope(child: widget.child,onWillPop: () async {// 当用户在1秒内点击两次返回按钮时,则退出;如果间隔超过1秒则不退出,并重新记时。if (_lastPressedAt == null ||DateTime.now().difference(_lastPressedAt) > Duration(seconds: 1)) {_lastPressedAt = DateTime.now();return false;}return true;},);}}
页面使用
import "package:flutter/material.dart";import 'package:app1/routes/route_will_pop.dart';class TestPage extends StatelessWidget {@overrideWidget build(BuildContext context) {return RouteWillPop(child: Scaffold(appBar: AppBar(title: Text('导航拦截返回 demo')),body: Text('1秒内连续按两次返回键退出'),),);}}
