矩形椭圆
JavaFX Shape类定义了常见的形状,例如线,矩形,圆,Arc,CubicCurve,Ellipse和QuadCurve。
在场景图上绘制矩形需要宽度,高度和左上角的(x,y)位置。
要在JavaFX中绘制一个矩形,可以使用javafx.scene.shape.Rectangle类。
import javafx.application.Application;
import javafx.scene.Group;
import javafx.scene.Scene;
import javafx.scene.paint.Color;
import javafx.scene.shape.Rectangle;
import javafx.stage.Stage;
public class Main extends Application {
public static void main(String[] args) {
Application.launch(args);
}
@Override
public void start(Stage primaryStage) {
primaryStage.setTitle("矩形示例");
Group root = new Group();
Scene scene = new Scene(root, 300, 250, Color.WHITE);
Rectangle r = new Rectangle();
//r.setFill(Color.RED);
r.setX(50);
r.setY(50);
r.setWidth(200);
r.setHeight(100);
root.getChildren().add(r);
primaryStage.setScene(scene);
primaryStage.show();
}
}
圆角矩形
Rectangle类实现了弧宽和弧高。可以使用这些功能来绘制圆角矩形。
import javafx.application.Application;
import javafx.scene.Group;
import javafx.scene.Scene;
import javafx.scene.paint.Color;
import javafx.scene.shape.Rectangle;
import javafx.stage.Stage;
public class Main extends Application {
public static void main(String[] args) {
Application.launch(args);
}
@Override
public void start(Stage stage) throws Exception {
stage.setTitle("圆角矩形示例");
Group group = new Group();
//x - 矩形的水平位置
//y - 矩形的垂直位置
//width - 矩形的宽度
//height - 矩形的高度
Rectangle rect = new Rectangle(20, 20, 200, 200);
rect.setArcHeight(15);
rect.setArcWidth(15);
rect.setStroke(Color.BLACK);
group.getChildren().add(rect);
Scene scene = new Scene(group, 300, 300);
stage.setScene(scene);
stage.show();
}
}
椭圆示例
import javafx.application.Application;
import javafx.scene.Group;
import javafx.scene.Scene;
import javafx.scene.effect.DropShadow;
import javafx.scene.paint.Color;
import javafx.scene.shape.Ellipse;
import javafx.stage.Stage;
public class Main extends Application {
public static void main(String[] args) {
Application.launch(args);
}
@Override
public void start(Stage primaryStage) {
primaryStage.setTitle("椭圆示例");
Group root = new Group();
Scene scene = new Scene(root, 300, 250, Color.WHITE);
Group g = new Group();
DropShadow ds = new DropShadow();
ds.setOffsetY(3.0);
ds.setColor(Color.color(0.4, 0.4, 0.4));
Ellipse ellipse = new Ellipse();
ellipse.setCenterX(50.0f);
ellipse.setCenterY(50.0f);
ellipse.setRadiusX(50.0f);
ellipse.setRadiusY(25.0f);
ellipse.setEffect(ds);
g.getChildren().add(ellipse);
root.getChildren().add(g);
primaryStage.setScene(scene);
primaryStage.show();
}
}