UnrealText: Synthesizing Realistic Scene Text Images from the Unreal World
The contributions
- 提出用使用the famous Unreal Engine 4 (UE4)进行数据合成,更加逼真
- 3D引擎具有更加精准的scene information比如normal, depth, object meshes,因此能获得更加逼真的Text region proposals
Method
整个pipeline流程主要分为以下四个部分:
- Viewfinder module(section 3.2)
- Environment Randomization module (section 3.3)
- Text Region Generation module (section 3.4)
- Text Rendering module (section 3.5)