题目描述

原题链接

给定一个 n × n 的二维矩阵 matrix 表示一个图像。请你将图像顺时针旋转 90 度。
你必须在原地 旋转图像,这意味着你需要直接修改输入的二维矩阵。请不要 使用另一个矩阵来旋转图像。

示例 1:
image.png
输入:matrix = [[1,2,3],[4,5,6],[7,8,9]]
输出:[[7,4,1],[8,5,2],[9,6,3]]

示例 2:
image.png
输入:matrix = [[5,1,9,11],[2,4,8,10],[13,3,6,7],[15,14,12,16]]
输出:[[15,13,2,5],[14,3,4,1],[12,6,8,9],[16,7,10,11]]

提示:

  • n == matrix.length == matrix[i].length
  • 1 <= n <= 20
  • -1000 <= matrix[i][j] <= 1000

个人解法

Javascript

方法一:使用辅助数组

  1. /*
  2. * @lc app=leetcode.cn id=48 lang=javascript
  3. *
  4. * [48] 旋转图像
  5. */
  6. // @lc code=start
  7. /**
  8. * @param {number[][]} matrix
  9. * @return {void} Do not return anything, modify matrix in-place instead.
  10. */
  11. var rotate = function (matrix) {
  12. const len = matrix.length;
  13. const myMatrix = new Array(len);
  14. for (let i = 0; i < len; i++) {
  15. myMatrix[i] = [];
  16. for (let j = 0; j < len; j++) {
  17. myMatrix[i].push(matrix[j][i]);
  18. }
  19. }
  20. for (let i = 0; i < len; i++) {
  21. for (let j = 0; j < len; j++) {
  22. matrix[i][j] = myMatrix[i][len - j - 1];
  23. }
  24. }
  25. };
  26. // @lc code=end

Java

  1. class Solution {
  2. public void rotate(int[][] matrix) {
  3. int n = matrix.length;
  4. int[][] matrix_new = new int[n][n];
  5. for (int i = 0; i < n; ++i) {
  6. for (int j = 0; j < n; ++j) {
  7. matrix_new[j][n - i - 1] = matrix[i][j];
  8. }
  9. }
  10. for (int i = 0; i < n; ++i) {
  11. for (int j = 0; j < n; ++j) {
  12. matrix[i][j] = matrix_new[i][j];
  13. }
  14. }
  15. }
  16. }

其他解法

Java

原地旋转

  1. class Solution {
  2. public void rotate(int[][] matrix) {
  3. int n = matrix.length;
  4. for (int i = 0; i < n / 2; ++i) {
  5. for (int j = 0; j < (n + 1) / 2; ++j) {
  6. int temp = matrix[i][j];
  7. matrix[i][j] = matrix[n - j - 1][i];
  8. matrix[n - j - 1][i] = matrix[n - i - 1][n - j - 1];
  9. matrix[n - i - 1][n - j - 1] = matrix[j][n - i - 1];
  10. matrix[j][n - i - 1] = temp;
  11. }
  12. }
  13. }
  14. }

用翻转代替旋转

  1. class Solution {
  2. public void rotate(int[][] matrix) {
  3. int n = matrix.length;
  4. // 水平翻转
  5. for (int i = 0; i < n / 2; ++i) {
  6. for (int j = 0; j < n; ++j) {
  7. int temp = matrix[i][j];
  8. matrix[i][j] = matrix[n - i - 1][j];
  9. matrix[n - i - 1][j] = temp;
  10. }
  11. }
  12. // 主对角线翻转
  13. for (int i = 0; i < n; ++i) {
  14. for (int j = 0; j < i; ++j) {
  15. int temp = matrix[i][j];
  16. matrix[i][j] = matrix[j][i];
  17. matrix[j][i] = temp;
  18. }
  19. }
  20. }
  21. }

Javascript

原地旋转

  1. var rotate = function(matrix) {
  2. const n = matrix.length;
  3. for (let i = 0; i < Math.floor(n / 2); ++i) {
  4. for (let j = 0; j < Math.floor((n + 1) / 2); ++j) {
  5. const temp = matrix[i][j];
  6. matrix[i][j] = matrix[n - j - 1][i];
  7. matrix[n - j - 1][i] = matrix[n - i - 1][n - j - 1];
  8. matrix[n - i - 1][n - j - 1] = matrix[j][n - i - 1];
  9. matrix[j][n - i - 1] = temp;
  10. }
  11. }
  12. };

方法三:用翻转代替旋转

  1. var rotate = function(matrix) {
  2. const n = matrix.length;
  3. // 水平翻转
  4. for (let i = 0; i < Math.floor(n / 2); i++) {
  5. for (let j = 0; j < n; j++) {
  6. [matrix[i][j], matrix[n - i - 1][j]] = [matrix[n - i - 1][j], matrix[i][j]];
  7. }
  8. }
  9. // 主对角线翻转
  10. for (let i = 0; i < n; i++) {
  11. for (let j = 0; j < i; j++) {
  12. [matrix[i][j], matrix[j][i]] = [matrix[j][i], matrix[i][j]];
  13. }
  14. }
  15. };