- Interface">type Interface
- IntSlice
">type IntSlice - Float64Slice">type Float64Slice
- StringSlice">type StringSlice
- 包方法
- 自定义实现
type Interface
一个满足sort.Interface接口的(集合)类型可以被本包的函数进行排序。方法要求集合中的元素可以被整数索引
type Interface interface {// Len方法返回集合中的元素个数Len() int// Less方法报告索引i的元素是否比索引j的元素小Less(i, j int) bool// Swap方法交换索引i和j的两个元素Swap(i, j int)}
type IntSlice
type IntSlice []intfunc (p IntSlice) Len() intfunc (p IntSlice) Less(i, j int) boolfunc (p IntSlice) Swap(i, j int)func (p IntSlice) Sort() // Sort等价于调用Sort(p)func (p IntSlice) Search(x int) int // Search等价于调用SearchInts(p, x)
type Float64Slice
type Float64Slice []float64func (p IntSlice) Len() intfunc (p IntSlice) Less(i, j int) boolfunc (p IntSlice) Swap(i, j int)func (p IntSlice) Sort() //Sort等价于调用Sort(p)func (p IntSlice) Search(x int) int //Search等价于调用SearchFloat64s(p, x)
type StringSlice
type StringSlice []stringfunc (p StringSlice) Len() intfunc (p StringSlice) Less(i, j int) boolfunc (p StringSlice) Swap(i, j int)func (p StringSlice) Sort() //Sort等价于调用Sort(p)func (p StringSlice) Search(x string) int //Search等价于调用SearchStrings(p, x)
包方法
func Sort(data Interface) Sort排序data,不保证稳定性
func Stable(data Interface) 排序data,并保证排序的稳定性
func IsSorted(data Interface) bool IsSorted报告data是否已经被排序
func Reverse(data Interface) Interface 包装一个Interface接口并返回一个新的Interface接口,递减序列
s := []int{5, 2, 6, 3, 1, 4} // unsortedsort.Sort(sort.Reverse(sort.IntSlice(s)))fmt.Println(s)[6 5 4 3 2 1]
func Slice(x interface{}, less func(i, j int) bool) 根据提供的less的函数对切片x进行排序。如果x不是切片,它就会恐慌
func main() {people := []struct {Name stringAge int}{{"Gopher", 7},{"Alice", 55},{"Vera", 24},{"Bob", 75},}sort.Slice(people, func(i, j int) bool { return people[i].Name < people[j].Name })fmt.Println("By name:", people)sort.Slice(people, func(i, j int) bool { return people[i].Age < people[j].Age })fmt.Println("By age:", people)}
func SliceIsSorted(x interface{}, less func(i, j int) bool) bool 报告切片x是否根据提供的less函数排序。如果x不是切片,它就会恐慌。
func SliceStable(x interface{}, less func(i, j int) bool) 使用提供的less函数对切片x进行排序,保持相同元素的原始顺序。如果x不是切片,它就会恐慌。
func Search(n int, f func(int) bool) int 采用二分法搜索找到[0, n)区间内最小的满足f(i)==true的值i
一个更古怪的例子,下面的程序会猜测你持有的数字:func GuessingGame() {var s stringfmt.Printf("Pick an integer from 0 to 100.\n")answer := sort.Search(100, func(i int) bool {fmt.Printf("Is your number <= %d? ", i)fmt.Scanf("%s", &s)return s != "" && s[0] == 'y'})fmt.Printf("Your number is %d.\n", answer)}
func Ints(a []int) 将a排序为递增顺序
s := []int{5, 2, 6, 3, 1, 4} // unsortedsort.Ints(s)fmt.Println(s)[1 2 3 4 5 6]
func IntsAreSorted(a []int) bool 检查a是否已排序为递增顺序
func SearchInts(a []int, x int) int 在递增顺序的a中搜索x,返回x的索引。如果查找不到,返回值是x应该插入a的位置(以保证a的递增顺序),返回值可以是len(a)。
func Float64s(a []float64)
func Float64sAreSorted(a []float64) bool
func SearchFloat64s(a []float64, x float64) int
func Strings(a []string)
func StringsAreSorted(a []string) bool
func SearchStrings(a []string, x string) int
自定义实现
简单
package sort_testimport ("fmt""sort")type Person struct {Name stringAge int}func (p Person) String() string {return fmt.Sprintf("%s: %d", p.Name, p.Age)}type ByAge []Personfunc (a ByAge) Len() int { return len(a) }func (a ByAge) Swap(i, j int) { a[i], a[j] = a[j], a[i] }func (a ByAge) Less(i, j int) bool { return a[i].Age < a[j].Age }func Example() {people := []Person{{"Bob", 31},{"John", 42},{"Michael", 17},{"Jenny", 26},}fmt.Println(people)sort.Sort(ByAge(people))fmt.Println(people)// Output:// [Bob: 31 John: 42 Michael: 17 Jenny: 26]// [Michael: 17 Jenny: 26 Bob: 31 John: 42]}
sortkeys
package sort_testimport ("fmt""sort")// A couple of type definitions to make the units clear.type earthMass float64type au float64// A Planet defines the properties of a solar system object.type Planet struct {name stringmass earthMassdistance au}// By is the type of a "less" function that defines the ordering of its Planet arguments.type By func(p1, p2 *Planet) bool// Sort is a method on the function type, By, that sorts the argument slice according to the function.func (by By) Sort(planets []Planet) {ps := &planetSorter{planets: planets,by: by, // The Sort method's receiver is the function (closure) that defines the sort order.}sort.Sort(ps)}// planetSorter joins a By function and a slice of Planets to be sorted.type planetSorter struct {planets []Planetby func(p1, p2 *Planet) bool // Closure used in the Less method.}// Len is part of sort.Interface.func (s *planetSorter) Len() int {return len(s.planets)}// Swap is part of sort.Interface.func (s *planetSorter) Swap(i, j int) {s.planets[i], s.planets[j] = s.planets[j], s.planets[i]}// Less is part of sort.Interface. It is implemented by calling the "by" closure in the sorter.func (s *planetSorter) Less(i, j int) bool {return s.by(&s.planets[i], &s.planets[j])}var planets = []Planet{{"Mercury", 0.055, 0.4},{"Venus", 0.815, 0.7},{"Earth", 1.0, 1.0},{"Mars", 0.107, 1.5},}// ExampleSortKeys demonstrates a technique for sorting a struct type using programmable sort criteria.func Example_sortKeys() {// Closures that order the Planet structure.name := func(p1, p2 *Planet) bool {return p1.name < p2.name}mass := func(p1, p2 *Planet) bool {return p1.mass < p2.mass}distance := func(p1, p2 *Planet) bool {return p1.distance < p2.distance}decreasingDistance := func(p1, p2 *Planet) bool {return !distance(p1, p2)}// Sort the planets by the various criteria.By(name).Sort(planets)fmt.Println("By name:", planets)By(mass).Sort(planets)fmt.Println("By mass:", planets)By(distance).Sort(planets)fmt.Println("By distance:", planets)By(decreasingDistance).Sort(planets)fmt.Println("By decreasing distance:", planets)// Output: By name: [{Earth 1 1} {Mars 0.107 1.5} {Mercury 0.055 0.4} {Venus 0.815 0.7}]// By mass: [{Mercury 0.055 0.4} {Mars 0.107 1.5} {Venus 0.815 0.7} {Earth 1 1}]// By distance: [{Mercury 0.055 0.4} {Venus 0.815 0.7} {Earth 1 1} {Mars 0.107 1.5}]// By decreasing distance: [{Mars 0.107 1.5} {Earth 1 1} {Venus 0.815 0.7} {Mercury 0.055 0.4}]}
