1. void main() {
    2. var myClass = firstClass();
    3. var a = myClass.Point(1,2);
    4. print(a);
    5. print(myClass.z);
    6. }
    7. class firstClass {
    8. num x;
    9. num y;
    10. num z = 200;
    11. Point(num x, num y) {
    12. // There's a better way to do this, stay tuned.
    13. this.x = x;
    14. this.y = y;
    15. var x2 = 2*this.x;
    16. var y2 = 2*this.y;
    17. print(x2);
    18. return [x2, y2];
    19. }
    20. }
    21. //output
    22. 2
    23. [2, 4]
    24. 200