- Keyed State
- Operator State
CheckpointedFunction
/**
* This method is called when a snapshot for a checkpoint is requested. This acts as a hook to the function to
* ensure that all state is exposed by means previously offered through {@link FunctionInitializationContext} when
* the Function was initialized, or offered now by {@link FunctionSnapshotContext} itself.
*
* @param context the context for drawing a snapshot of the operator
* @throws Exception
*/
void snapshotState(FunctionSnapshotContext context) throws Exception;
/**
* This method is called when the parallel function instance is created during distributed
* execution. Functions typically set up their state storing data structures in this method.
*
* @param context the context for initializing the operator
* @throws Exception
*/
void initializeState(FunctionInitializationContext context) throws Exception;
- CheckpointedFunction是stateful transformation functions的核心接口,用于跨stream维护state
- snapshotState在checkpoint的时候会被调用,用于snapshot state,通常用于flush、commit、synchronize外部系统
- initializeState在parallel function初始化的时候(第一次初始化或者从前一次checkpoint recover的时候)被调用,通常用来初始化state,以及处理state recovery的逻辑
FunctionSnapshotContext
public interface FunctionSnapshotContext extends ManagedSnapshotContext {
}
FunctionSnapshotContext继承了ManagedSnapshotContext接口
ManagedSnapshotContext
public interface ManagedSnapshotContext {
/**
* Returns the ID of the checkpoint for which the snapshot is taken.
*
* <p>The checkpoint ID is guaranteed to be strictly monotonously increasing across checkpoints.
* For two completed checkpoints <i>A</i> and <i>B</i>, {@code ID_B > ID_A} means that checkpoint
* <i>B</i> subsumes checkpoint <i>A</i>, i.e., checkpoint <i>B</i> contains a later state
* than checkpoint <i>A</i>.
*/
long getCheckpointId();
/**
* Returns timestamp (wall clock time) when the master node triggered the checkpoint for which
* the state snapshot is taken.
*/
long getCheckpointTimestamp();
}
ManagedSnapshotContext定义了getCheckpointId、getCheckpointTimestamp方法
FunctionInitializationContext
public interface FunctionInitializationContext extends ManagedInitializationContext {
}
FunctionInitializationContext继承了ManagedInitializationContext接口
ManagedInitializationContext
```java public interface ManagedInitializationContext {
/**
- Returns true, if state was restored from the snapshot of a previous execution. This returns always false for
stateless tasks. */ boolean isRestored();
/**
Returns an interface that allows for registering operator state with the backend. */ OperatorStateStore getOperatorStateStore();
/**
- Returns an interface that allows for registering keyed state with the backend. */ KeyedStateStore getKeyedStateStore();
} ```
- ManagedInitializationContext接口定义了isRestored、getOperatorStateStore、getKeyedStateStore方法
- flink有两种基本的state,分别是Keyed State以及Operator State(
non-keyed state
)- 其中Keyed State只能在KeyedStream上的functions及operators上使用
- 每个operator state会跟parallel operator中的一个实例绑定 (一个 Task 对应一个 state)
- Operator State支持parallelism变更时进行redistributing
Keyed State及Operator State都分别有managed及raw两种形式
- managed由flink runtime来管理,由runtime负责encode及写入checkpoint
- raw形式的state由operators自己管理,flink runtime无法了解该state的数据结构,将其视为raw bytes
- 所有的datastream function都可以使用managed state,而raw state一般仅限于自己实现operators来使用
stateful function可以通过CheckpointedFunction接口或者ListCheckpointed接口来使用managed operator state; CheckpointedFunction定义了snapshotState、initializeState两个方法;
- 每当checkpoint执行的时候,snapshotState会被调用
- 而initializeState方法在每次用户定义的function初始化的时候(
第一次初始化或者从前一次checkpoint recover的时候
)被调用,该方法不仅可以用来初始化state,还可以用于处理state recovery的逻辑
- 对于manageed operator state,目前仅仅支持list-style的形式,即要求state是serializable objects的List结构,方便在rescale的时候进行redistributed;关于redistribution schemes的模式目前有两种,分别是Even-split redistribution(
在restore/redistribution的时候每个operator仅仅得到整个state的sublist
)及Union redistribution(在restore/redistribution的时候每个operator得到整个state的完整list
) - FunctionSnapshotContext继承了ManagedSnapshotContext接口,它定义了getCheckpointId、getCheckpointTimestamp方法;
- FunctionInitializationContext继承了ManagedInitializationContext接口,它定义了isRestored、getOperatorStateStore、getKeyedStateStore方法,可以用来判断是否是在前一次execution的snapshot中restored,以及获取OperatorStateStore、KeyedStateStore对象
参考