Extract general character from FBX raw data. Store it into Animcraft library.
Instructions
- Make sure you’re in the character library.
- Select an FBX raw data you want to extract general character from it.
- Open Mapping Window by click button
.
- Check if there is mapping data existed for this character, if not you need to manually map this type of charcter. see Mapping FBX
- Click resume T-Pose button
, and set the FBX character to T-Pose.
- Save the T-Pose and Mapping data by click button
.
- Close Mapping Window.
:::tips
Note
In the step 5 of above instructions, if the T-pose is not perfect, please manually rotate the joint to fit it perfectly. And then, you can contact us for give us a feedbck, we can improve it in future releases.
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