This part introduces how to export Maya animation to Animcraft
Instructions
- Load Animcraft for Maya plugin
- Open controller mapping window and switch to export mode.
- Make sure all your character’s primary controllers are mapped correctly. (See Mapping Biped Rigged Character)
- Click TPose button and resume the character to default T-Pose (This step can guarantee the animation can be exported accurately)
- Click Import Template, our system will prepare for exporting.
- Click Export Anim to export your animation
- To import your animation to Animcraft, see Import Animation