The downloaded or purchased character and animation resources from the Internet are mostly saved as FBX format. To use these FBX, you usually need to do many technical and tedious conversion works. Animcraft provides a full set of tools can extract useful data as resources from them.
This chapter covers how to use Animcraft plugins to turn FBX into reusable general resources in 3ds Max. Then, you can also send them into the Animcraft library and manage and utilize them better.
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Tip
3ds Max Biped can be also called CS or BIP Bones or rig. There are different naming convention in different studios around world. So, Biped = CS = BIP.
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