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example from document
'''
Bubble
======
Test of the widget Bubble.
'''
from kivy.app import App
from kivy.uix.floatlayout import FloatLayout
from kivy.uix.button import Button
from kivy.lang import Builder
from kivy.uix.bubble import Bubble
Builder.load_string('''
<cut_copy_paste>
size_hint: (None, None)
size: (160, 120)
pos_hint: {'center_x': .5, 'y': .6}
BubbleButton:
text: 'Cut'
BubbleButton:
text: 'Copy'
BubbleButton:
text: 'Paste'
''')
class cut_copy_paste(Bubble):
pass
class BubbleShowcase(FloatLayout):
def __init__(self, **kwargs):
super(BubbleShowcase, self).__init__(**kwargs)
self.but_bubble = Button(text='Press to show bubble')
self.but_bubble.bind(on_release=self.show_bubble)
self.add_widget(self.but_bubble)
def show_bubble(self, *l):
if not hasattr(self, 'bubb'):
self.bubb = bubb = cut_copy_paste()
self.add_widget(bubb)
else:
values = ('left_top', 'left_mid', 'left_bottom', 'top_left',
'top_mid', 'top_right', 'right_top', 'right_mid',
'right_bottom', 'bottom_left', 'bottom_mid', 'bottom_right')
index = values.index(self.bubb.arrow_pos)
self.bubb.arrow_pos = values[(index + 1) % len(values)]
class TestBubbleApp(App):
def build(self):
return BubbleShowcase()
if __name__ == '__main__':
TestBubbleApp().run()
Show bubble when touch the Input box
origin source: ikolim, stackoverflow
from kivy.app import App
from kivy.uix.floatlayout import FloatLayout
from kivy.uix.bubble import Bubble, BubbleButton
from kivy.uix.label import Label
from kivy.properties import ObjectProperty
from kivy.lang import Builder
Clipboard = None
from kivy.core.clipboard import Clipboard
from kivy.clock import Clock
import time
class CustomBubbleButton(BubbleButton):
pass
class NumericKeyboard(Bubble):
layout = ObjectProperty(None)
def __init__(self, **kwargs):
super(NumericKeyboard, self).__init__(**kwargs)
self.create_bubble_button()
def create_bubble_button(self):
numeric_keypad = [Clipboard.paste()]
for x in numeric_keypad:
if len(x) == 0:
self.layout.add_widget(Label(text=""))
else:
bubb_btn = CustomBubbleButton(text=str(x))
self.layout.add_widget(bubb_btn)
#Clock.schedule_once(self.REMOVE, 1)
#self.layout.add_widget(bubb_btn)
class BubbleShowcase(FloatLayout):
text_input = ObjectProperty(None)
def REMOVE(self, dt):
self.remove_widget(self.bubb)
#print('12')
def show_bubble(self, *l):
# If you annotate this line, the wedge would survive from self.REMOVE by clicking the bubble.
if not hasattr(self, 'bubb'):
self.bubb = bubb = NumericKeyboard()
self.bubb.arrow_pos = "bottom_mid"
self.add_widget(self.bubb)
# close the bubble after 3s
Clock.schedule_once(self.REMOVE, 3)
#self.remove_widget(self.bubb)
Builder.load_file("test.kv")
class TestBubbleApp(App):
title = "Numeric Key Pad - Using Bubble"
def build(self):
return BubbleShowcase()
if __name__ == '__main__':
TestBubbleApp().run()
test.kv
##:kivy 1.10.0
<CustomBubbleButton>:
on_release:
app.root.text_input.text += self.text
<NumericKeyboard>:
layout: layout
size_hint: (None, None)
size: (160, 120)
pos_hint: {'center_x': .5, 'y': .6}
GridLayout:
id: layout
cols: 3
<BubbleShowcase>:
text_input: text_input
canvas:
Color:
rgba: 0, 1, 1, 1
Rectangle:
size: self.width, self.height
TextInput:
id: text_input
pos_hint: {'center_x': .5, 'y': .54}
size_hint: (0.2, 0.06)
cursor_blink: True
font_size: 20
multiline: False
on_focus:
root.show_bubble()
So, by setting the clock, it could automatically vanished.
Enjoy~
由於語法渲染問題而影響閱讀體驗, 請移步博客閱讀~
本文GitPage地址
GitHub: Karobben
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