缘起

最近复习设计模式
拜读谭勇德的<<设计模式就该这样学>>
该书以java语言演绎了常见设计模式
本系列笔记拟采用golang练习之

单一职责原则

  • 单一职责原则(Simple Responsibility Principle, SRP)指不要存在一个以上导致类变更的原因。假设有一个Class负责两个职责,一旦发生需求变更,修改其中一个职责的逻辑代码,有可能会导致另一个职责的功能发生故障。
  • 分别用两个Class来实现两个职责,进行解耦。总体来说就是一个Class、Interface、Method只负责一项职责。

_

场景

  • 某线上学院提供直播课和录播课两种产品
  • 直播课可以播放和暂停, 不支持快进快退
  • 录播课支持播放, 暂停, 快进和快退
  • 如果把直播课和录播课实现在一个class里面, 则快进和快退的处理会比较麻烦
  • 将直播课和录播课分开class实现, 从而遵循单一职责原则

BadCourse.go

不好的示例: 把两种课程的处理放在一个class, BadCourse承担了多种职责.

  1. package simple_responsibility
  2. import "fmt"
  3. type IBadCourse interface {
  4. ID() int
  5. Name() string
  6. Play()
  7. Pause()
  8. Forward(int)
  9. Backward(int)
  10. }
  11. type BadCourse struct {
  12. iID int
  13. sName string
  14. }
  15. func NewBadCourse(id int, name string) *BadCourse {
  16. return &BadCourse{
  17. iID: id,
  18. sName: name,
  19. }
  20. }
  21. func (me *BadCourse) ID() int {
  22. return me.iID
  23. }
  24. func (me *BadCourse) Name() string {
  25. return me.sName
  26. }
  27. func (me *BadCourse) Play() {
  28. fmt.Printf("%v play\n", me.Name())
  29. }
  30. func (me *BadCourse) Pause() {
  31. fmt.Printf("%v pause\n", me.Name())
  32. }
  33. func (me *BadCourse) Forward(seconds int) {
  34. if me.Name() == "录播课" {
  35. fmt.Printf("%v forward %v seconds\n", me.Name(), seconds)
  36. } else {
  37. fmt.Printf("%v cannot forward\n", me.Name())
  38. }
  39. }
  40. func (me *BadCourse) Backward(seconds int) {
  41. if me.Name() == "录播课" {
  42. fmt.Printf("%v backward %v seconds\n", me.Name(), seconds)
  43. } else {
  44. fmt.Printf("%v cannot forward\n", me.Name())
  45. }
  46. }

GoodCourse.go

更好的示例, 定义课程接口和课程控制接口

  1. package simple_responsibility
  2. type IGoodCourse interface {
  3. ID() int
  4. Name() string
  5. Controller() IPlayControl
  6. }
  7. type IPlayControl interface {
  8. Play()
  9. Pause()
  10. }
  11. type IReplayControl interface {
  12. IPlayControl
  13. Forward(seconds int)
  14. Backward(seconds int)
  15. }
  16. type CourseInfo struct {
  17. iID int
  18. sName string
  19. }
  20. func (me *CourseInfo) ID() int {
  21. return me.iID
  22. }
  23. func (me *CourseInfo) Name() string {
  24. return me.sName
  25. }

LiveCourse.go

更好的示例, 直播课的实现.
LiveCourse通过集成CourseInfo实现IGoodCourse接口, 同时实现了IPlayControl接口.

  1. package simple_responsibility
  2. import (
  3. "fmt"
  4. )
  5. type LiveCourse struct {
  6. CourseInfo
  7. }
  8. func NewLiveCourse(id int, name string) IGoodCourse {
  9. return &LiveCourse{
  10. CourseInfo{
  11. iID: id,
  12. sName: name,
  13. },
  14. }
  15. }
  16. func (me *LiveCourse) Controller() IPlayControl {
  17. return me
  18. }
  19. func (me *LiveCourse) Play() {
  20. fmt.Printf("%v play\n", me.Name())
  21. }
  22. func (me *LiveCourse) Pause() {
  23. fmt.Printf("%v pause\n", me.Name())
  24. }

ReplayCourse.go

更好的示例, 录播课的实现.
ReplayCourse通过集成CourseInfo实现IGoodCourse接口, 同时实现了IReplayControl接口

  1. package simple_responsibility
  2. import (
  3. "fmt"
  4. )
  5. type ReplayCourse struct {
  6. CourseInfo
  7. }
  8. func NewReplayCourse(id int, name string) IGoodCourse {
  9. return &ReplayCourse{
  10. CourseInfo{
  11. iID: id,
  12. sName: name,
  13. },
  14. }
  15. }
  16. func (me *ReplayCourse) Controller() IPlayControl {
  17. return me
  18. }
  19. func (me *ReplayCourse) Play() {
  20. fmt.Printf("%v play\n", me.Name())
  21. }
  22. func (me *ReplayCourse) Pause() {
  23. fmt.Printf("%v pause\n", me.Name())
  24. }
  25. func (me *ReplayCourse) Forward(seconds int) {
  26. fmt.Printf("%v forward %v\n", me.Name(), seconds)
  27. }
  28. func (me *ReplayCourse) Backward(seconds int) {
  29. fmt.Printf("%v backward %v\n", me.Name(), seconds)
  30. }

simple_responsibility_test.go

单元测试

  1. package main
  2. import (
  3. "learning/gooop/principles/simple_responsibility"
  4. "testing"
  5. )
  6. func Test_SimpleResponsibility(t *testing.T) {
  7. fnTestBadCourse := func(bc *simple_responsibility.BadCourse) {
  8. bc.Play()
  9. bc.Pause()
  10. bc.Forward(30)
  11. bc.Backward(30)
  12. }
  13. fnTestBadCourse( simple_responsibility.NewBadCourse(1, "直播课"))
  14. fnTestBadCourse( simple_responsibility.NewBadCourse(2, "录播课"))
  15. fnTestGoodCourse := func(gc simple_responsibility.IGoodCourse) {
  16. pc := gc.Controller()
  17. pc.Play()
  18. pc.Pause()
  19. if rc, ok := pc.(simple_responsibility.IReplayControl);ok {
  20. rc.Forward(30)
  21. rc.Backward(30)
  22. }
  23. }
  24. fnTestGoodCourse(simple_responsibility.NewLiveCourse(11, "直播课"))
  25. fnTestGoodCourse(simple_responsibility.NewReplayCourse(12, "录播课"))
  26. }

测试输出

  1. $ go test -v simple_responsibility_test.go
  2. === RUN Test_SimpleResponsibility
  3. 直播课 play
  4. 直播课 pause
  5. 直播课 cannot forward
  6. 直播课 cannot forward
  7. 录播课 play
  8. 录播课 pause
  9. 录播课 forward 30 seconds
  10. 录播课 backward 30 seconds
  11. 直播课 play
  12. 直播课 pause
  13. 录播课 play
  14. 录播课 pause
  15. 录播课 forward 30
  16. 录播课 backward 30
  17. --- PASS: Test_SimpleResponsibility (0.00s)
  18. PASS
  19. ok command-line-arguments 0.003s