接口就是在面向对象编程中的一种规范的定义,定义行为和动作,起到一种限制和规范代码的作用,如果有学过c#和java这类面向对象的语言的话就非常容易懂了
1、属性接口
//对类属性的约束interface Person{name:string;age:number}
2、对函数的约束
interface Memo{ //对函数的约束(value:number,name:string):void}
3、对数组的约束
interface Arr{ //定义数组[index:number]:string //index:索引值,}let arr:Arr=['ddd'] //value为string
4、对象的约束
interface Obj{ //定义对象[index:string]:string //index:索引值,}let ob:Obj={name:'123'} //value为string
5、接口的实现
interface Anmails{name:string;eat(name:string):void}class Dog implements Anmails{ //implements关键字 为‘实现’ 相当于class Dog 实现Anmails 接口name:string;constructor(name:string){this.name=name}eat(name:string){console.log(this.name)}}
6、接口的继承
//接口的继承interface Anmails{eat(food:string):string}interface Cat extends Anmails{runing():void}class buleCat implements Cat{name:stringconstructor(name:string){this.name=name}eat(food:string){return this.name+'吃'+food}runing(){console.log( this.name+'在跑');}}var xiaoke = new buleCat('小可');xiaoke.eat('猫粮')xiaoke.runing()
