通过改变相机的位置实现屏幕震动的效果
/// <summary>/// 震屏效果脚本/// 通过设置相机的Viewport Rect 来实现,将下面的脚本挂在相机上,设置enabled=true就可实现屏幕震动效果。/// </summary>public class ShakeCamera : MonoBehaviour{public float shakeLevel = 3f;// 震动幅度public float setShakeTime = 0.5f; // 震动时间public float shakeFps = 45f; // 震动的FPSprivate bool isshakeCamera = false;// 震动标志private float fps;private float shakeTime = 0.0f;private float frameTime = 0.0f;private float shakeDelta = 0.005f;private Camera selfCamera;void OnEnable(){isshakeCamera = true;selfCamera = gameObject.GetComponent<Camera>();shakeTime = setShakeTime;fps = shakeFps;frameTime = 0.03f;shakeDelta = 0.005f;}void OnDisable(){selfCamera.rect = new Rect(0.0f, 0.0f, 1.0f, 1.0f);isshakeCamera = false;}// Update is called once per framevoid Update(){if (isshakeCamera){if (shakeTime > 0){shakeTime -= Time.deltaTime;if (shakeTime <= 0){enabled = false;}else{frameTime += Time.deltaTime;if (frameTime > 1.0 / fps){frameTime = 0;selfCamera.rect = new Rect(shakeDelta * (-1.0f + shakeLevel * Random.value), shakeDelta * (-1.0f + shakeLevel * Random.value), 1.0f, 1.0f);}}}}}}
