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什么时候应该开启空间编码仿真(Spatial Coding Emulation)进行监听?

空间编码仿真(Spatial Coding Emulation)是设计用于对整体混音进行监听时使用的。该功能可以一直开启,但建议在处理混音中的单独素材时将其关闭。因为这个处理需要所有内容都要被听到,以便精确模拟交付给客户之前编码过程中的空间编码(Spatial Coding)处理。如果空间编码在声音编辑阶段或终混之前被应用了,那么会有轻微的变化。

注意,如果开启了阵列模式(仅母版套件支持),那么在监听设置为Physical的情况下,空间编码仿真是无法开启的。


When should I monitor with spatial coding emulation on?

Spatial coding emulation is designed to be monitored when monitoring a full mix. While it can be left on all the time, it is not intended to be used when working on individual elements of a mix, as the process requires all of the elements to be audible to accurately mimic the spatial coding process applied during encoding prior to delivery to consumers. If spatial coding is used during editorial or mixing operations before it is applied to the entire mix there could be slight variations. Note that if Array Mode is used (Dolby Atmos Mastering Suite only) spatial coding emulation is disable when monitoring the “physical” room configuration.