THE ROLE OF RHYTHM IN GAMES AND BUILDINGS

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Mood and Music

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Rhythm and Interactive Sound

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Rhythmic Entrainment in Games and Spaces

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Varying Structural Rhythms

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COMPLEMENTING LEVEL DESIGN WITH AMBIENT SOUND

2D Sound

3D Sound

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ENHANCING GAMEPLAY EXPERIENCES WITH SOUND DESIGN

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Sound as Gameplay Feedback

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Sound as Reward

Sound as Narrative Indicators