当PID namespace中的init进程结束时,会销毁对应的PID namespace,并向所有其它的子进程发送SIGKILL。这也是为什么当我们手动kill掉容器的第一个init进程,容器会自动结束。
static struct task_struct *find_child_reaper(struct task_struct *father,
struct list_head *dead)
__releases(&tasklist_lock)
__acquires(&tasklist_lock)
{
struct pid_namespace *pid_ns = task_active_pid_ns(father);
struct task_struct *reaper = pid_ns->child_reaper; // pid_ns->child_reaper记录的pid namespace的1号进程
struct task_struct *p, *n;
if (likely(reaper != father))
return reaper;
//这个father要是命名空间的1号进程,它要退出了好像问题有点严重了...还会有托孤吗?这个命名空间是继续存在还是走向毁灭呢?
//内核秉承稳定第一的理念,处理起事情来总是小心翼翼。首先它想到的就是退出的father是否还有活着的兄弟姐妹,有的话赶紧扶正上位,可别让整个命名空间群龙无首呀。
reaper = find_alive_thread(father);
if (reaper) {
pid_ns->child_reaper = reaper;
return reaper;
}
// 1号进程退出了,也没有alive_thread了
write_unlock_irq(&tasklist_lock);
list_for_each_entry_safe(p, n, dead, ptrace_entry) {
list_del_init(&p->ptrace_entry);
release_task(p);
}
zap_pid_ns_processes(pid_ns);
write_lock_irq(&tasklist_lock);
return father;
}
/*
* When we die, we re-parent all our children, and try to:
* 1. give them to another thread in our thread group, if such a member exists
* 2. give it to the first ancestor process which prctl'd itself as a
* child_subreaper for its children (like a service manager)
* 3. give it to the init process (PID 1) in our pid namespace
*/
static struct task_struct *find_new_reaper(struct task_struct *father,
struct task_struct *child_reaper)
{
struct task_struct *thread, *reaper;
thread = find_alive_thread(father);
if (thread)
return thread;
if (father->signal->has_child_subreaper) {
unsigned int ns_level = task_pid(father)->level;
/*
* Find the first ->is_child_subreaper ancestor in our pid_ns.
* We can't check reaper != child_reaper to ensure we do not
* cross the namespaces, the exiting parent could be injected
* by setns() + fork().
* We check pid->level, this is slightly more efficient than
* task_active_pid_ns(reaper) != task_active_pid_ns(father).
*/
for (reaper = father->real_parent;
task_pid(reaper)->level == ns_level;
reaper = reaper->real_parent) {
if (reaper == &init_task)
break;
if (!reaper->signal->is_child_subreaper)
continue;
thread = find_alive_thread(reaper);
if (thread)
return thread;
}
}
return child_reaper;
}