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为什么用V1.72 家庭版渲染器生成的母版文件经过V3.2的渲染器编辑之后会损坏?

由 v1.72版或更早版本渲染器创建的.atmos母版文件,不应在Dolby Atmos Renderer v3.2中编辑。一旦用户解锁文件并点击接受(accept)就意味着一次编辑行为。这么做会导致声音对象的标识元数据遭破坏。

由v1.72版创建的母版文件应先在Dolby Atmos Conversion Tool(杜比全景声转换工具)中保存为新版.atmos文件。这一新版.atmos文件可以在 v3.2中正常编辑。请注意使用v3.0及v3.02编辑则无此问题


Why is a .atmos master file created with the Home Theater Renderer v1.72 corrupt after editing in the Dolby Atmos Renderer v3.2

.atmos master files created with Home Theatre Renderer HT v1.72 and earlier should not be edited in Dolby Atmos Renderer v3.2. Editing includes any operation where the user unlocks the file and clicks accept. Doing so can corrupt object id metadata. Master files created with Renderer v1.72 should be first opened with Dolby Atmos Conversion Tool and saved as a new .atmos fileset. This new .atmos fileset can now be edited in Dolby Atmos Renderer v3.2 without issue. Note that this problem is not present with v3.0 and v3.02.