MetaGame到底是什么?

A Crown Jewel of Meme Driven Development

理念驱动发展的王冠明珠

ETH is money, Ethereum is a State, dApps are public utilities; we are global citizens.
ETH是金钱,Ethereum是国家,dApps是公共基础设施; 我们是全球公民。
What drew us under this banner is a strong meme that Ethereum is a critical piece of technology to be used for building better socioeconomic systems & infrastructure.
把我们吸引到一起的是一个强大的文化热点,即以太坊是一个用于建立更好的社会经济系统和基础设施的关键技术。
On our way here, we’ve also realized it’s not really about Ethereum but about us, the community. It’s not Ethereum that made us global citizens, it’s the realization that the nation states we’re born under define us about as much as the socks we wear.
在我们来这里的路上,我们也意识到,这不仅仅是关于以太坊,而是关于我们,关于社区。使我们成为世界公民的不是以太坊,而是我们意识到,我们出生的国家对我们的定义,就像我们穿的袜子一样无足轻重。
We are here because we believe there is an opportunity to do things better, and we’ll be doing that no matter what technological or non-technological means it takes. We are the optimistic new kids on the block. Let’s play.
我们在这里,是因为我们相信有机会做得更好,而且我们会做到这一点,不管需要什么技术或非技术手段。我们是新来乍到的乐观新人。我们来玩吧。

“Metagame, or game about the game, is any approach to a game that transcends or operates outside of the prescribed rules of the game, uses external factors to affect the game, or goes beyond the supposed limits or environment set by the game.” “元游戏,或游戏的游戏,是任何一种游戏的方法,它超越或操作在规定的游戏规则之外,使用外部因素来影响游戏,或超越游戏设定的假定限制或环境。”

A Virtual Schelling Point

一个虚拟的谢林点

Before trying to define the specifics of what we are to do; we need a place for this community of like-minded people to gather, share knowledge & get empowered.
在试图定义我们要做什么的具体细节之前,我们需要一个地方,让志同道合的人们聚集在一起,分享知识,并获得授权。
We have a lot of places where we share information & connect with each other; Twitter, Reddit & Telegram are some of them - but the information flowing through these channels is just that. Flowing.
我们有很多地方可以互相分享信息和相互连接,Twitter、Reddit和Telegram就是其中的一些,但是通过这些渠道流动的,仅仅是信息。仅仅在流动。

  • We don’t have a place to gather this information. Or we do, but it’s out there somewhere; disconnected from the social flow. People forget it exists, it gets outdated & the new people never hear about it.
  • 我们没有地方收集这些信息。或者我们确实这样做了,但它被放在某个地方; 与社会化流动脱节。人们忘记了它的存在,它变得过时了,新人们从来没有听说过它。

We figured that if we wanted to build a knowledge base that people go to, use & keep up to date; we need to make it extremely social.
我们认为,如果我们想要建立一个人们可以使用的知识库,那么就需要使它非常具有社会性。

A Decentralized Factory

一个去中心化的工厂

More than another social platform and another wiki, we need a place to coordinate around putting this knowledge & motivation into good use. A place to build & compose all of these pieces of the “world after web3” lego set.
不仅仅是另一个社交平台和另一个维基,我们需要一个地方,来协调把这些知识和动机用于好的用途。一个地方来建立和组成所有这些“后web3世界”的乐高积木块。
Over the coming months, we’ll be reaching out to all kinds of past hackathon participants and already established projects creating these building blocks. If you’re one of those, don’t wait for us to find you. Get in touch.
在接下来的几个月里,我们将接触所有过去的黑客马拉松参与者和已经建立的项目,来创建这些积木块。如果你是其中之一,不要等我们找到你。保持联系。
What we’re building here is a decentralized factory, which we’ll use to establish a web of opportunity. Rather than a web of clients & freelancers, we need a web of co-owners.
我们正在建设的是一个去中心化的工厂,我们将用它来建立一个机遇之网。我们需要的不是一个客户和自由职业者的网络,而是一个共同所有者的网络。

A Web of Life

生活之网

Yet more than another factory, we need to nurture a web of life, lest we’ll be recreating the very same kinds of economies we’re trying to overcome.
然而,我们需要的不仅仅是一个工厂,我们还需要培育一个生活之网,否则我们就会重建我们正在努力克服的那种经济。
Sure, we need to build all this cool new technology that will enable us to navigate and coordinate more effectively, but the goal isn’t the technology itself. It is the empowerment of the people that want to do good & doing good.
当然,我们需要建立所有这些很酷的新技术,使我们能够更有效地导航和协调,但目标不是技术本身。而是给人们想要做好事和做好事的赋能。
Rather than having an economic system revolving around profit maximization, we need to build an economy around maximizing for our well-being & regenerating the biological systems we done fucked up.
我们需要的不是一个围绕利润最大化的经济体系,而是一个围绕着最大化我们的福祉和再生我们搞砸了的生物系统的经济体系。

Why? 为什么?

The society has for too long been narrowly focused on profit & GDP as main metrics of micro & macro success. This has had severe adverse effects on… Pretty much everything else.
长期以来,社会一直将利润和GDP作为衡量宏观和微观成功的主要指标。这对…几乎所有其他事情都有严重的负面影响。
This mindless optimization for profit leads industrial economies to cut corners, minimize quality and pay-out to workers, save on customers and externalize any cost possible to wider communities & ecosystems.
这种盲目的利润优化,导致工业经济体走捷径,尽可能压缩质量和工资,为客户尽可能节省外部任何可能的成本,把外部成本推卸给更广泛的社区和生态系统。
I personally strongly disagree with the notion that making the markets freer would somehow make the world a better place, but I do agree with the conclusion that giving more power to governments is hardly an option at all.
我个人强烈反对让市场更自由会在某种程度上让世界变得更美好的观点,但我确实同意这样的结论,即赋予政府更多权力几乎不是一种选择。
However, when a community owns a factory, the factory tends to not pollute the town, they don’t plan obsolescence, the workers aren’t underpaid and all of that.
然而,当一个社区拥有一个工厂,工厂往往不会污染城镇,他们不会持续更新,工人们不会得到低工资等等。
In short:
简而言之:

  • Directors of corporations have a duty to always put the interest of the corporation above everything else.
  • 公司董事有责任始终把公司的利益置于一切之上
  • Governmental services grow inefficient because they are given a monopoly & aren’t required to be transparent.
  • 政府服务变得效率低下,因为它们被赋予了垄断性,而且不需要透明
  • Community owned enterprises have to be financially efficient, but tend to keep in mind that it’s not about extracting as much profit as possible but about solving a problem as effectively as possible.
  • 社区拥有的企业必须在财务上有效率,但是要记住,这不是为了榨取尽可能多的利润,而是为了尽可能有效地解决问题

    Why Now? 为什么是现在?

    We call them DAOs around here, but these types of organizations are nothing new really. They’ve been running in parallel with centralized industrial economies since forever, they just weren’t effectively scalable above the Dunbar’s number and being able to build them with almost complete strangers from the internet was out of the question.
    我们在这里称它们为DAO,但是这种类型的组织实际上并不新鲜。他们从一开始就与中央集权的工业经济并行运行,他们只是不能有效地超越邓巴数,与几乎完全来自互联网的陌生人一起建造是不可能的。
    Well, they will be scalable and that will be possible right about now.
    好吧,它们将是可扩展的,而且现在就可能实现。
    In theory, this should allow us to perfectly align incentives between the people that build things, the people that own things and the people that want things, by doing two things:
    从理论上讲,这应该使我们能够通过做两件事来完美地调整建造东西的人、拥有东西的人和想要东西的人之间的激励机制:

  • Making all three into more or less a single group of stakeholders.

  • 使这三者或多或少成为一个利益相关者群体。
  • Building-in a bunch of signaling mechanisms & feedback loops.
  • 建立一系列的信号机制和反馈回路

Most of what we need is already enabled by Ethereum working with AragonDAO & SourceCred, allowing Game Warping
我们需要的大部分东西,已经通过Ethereum与AragonDAO和sourcered合作可以实现,允许游戏变形

“…defined as using transparent, triggerable, unstoppable burns and payments to move game-theoretic equilibria or to create new player actions. “ … 定义为使用透明的,可触发的,不可阻挡的消耗和支付,来移动博弈理论的均衡或创造新的玩家行动。 Game Warping stacks as a new layer atop an uncooperative game to make cooperation the Rational choice.” - Virgil Griffith We’re living in times of unprecedented leverage given to us by information technologies. It has neverbeen easier to affect the world. Rather than sacrificing ourselves in bloody revolutions, we’re able to revolutionize the world from the comfort of our living rooms. 游戏变形是叠加在一个不合作的游戏之上的新层,使合作成为理性的选择- 维吉尔 · 格里菲斯 -我们生活在信息技术给予我们前所未有的杠杆作用的时代。影响世界从来没有像现在这么容易。与其在血腥的革命中牺牲自己,我们还不如在舒适的起居室里彻底改变世界。

So, WHAT THE FUCK IS IT THEN?! 那到底是怎么回事

MetaGame is an idea we can build a new world, a layer atop of the old one. A more collaborative, transparent & caring world. A world in which self-interest is better aligned with the common good & the ones creating value are more directly rewarded. We define it a “massive online coordination game”. You can think of it as a grandchild of social media & a professional network and wiki & an MMO-RPG, that ended up looking most like MMO-RPG. The current goal of MetaGame is to build the MetaGame, help solve problems the wider community is facing & grow the network. MetaGame是一个我们可以构建一个新世界的想法,一个在旧世界之上的层。一个更加协作、透明和关爱的世界。在这个世界里,个人利益与共同利益更好地结合在一起,创造价值的人会得到更直接的回报。我们将其定义为“大规模在线协调博弈”。你可以把它想象成一个社交媒体的孙子,一个职业网络和知识库和一个 MMO-RPG,它看起来最像 MMO-RPG。当前MetaGame的目标是构建MetaGame,帮助解决更广泛的社区所面临的问题并发展网络。

With time, we hope enough people will step up and either integrate existing or help build the rest of tools & services we need for running socioeconomic systems that don’t centralize power and destroy us in the long run.
随着时间的推移,我们希望有足够多的人站出来,要么整合现有的,要么帮助建立我们需要的其他工具和服务,以运行社会经济系统,而不是集中权力,因为集中权力从长远来看将摧毁我们。
In the long run, we aim at upgrading the world’s socioeconomic infrastructure. From the world ran by inefficient bureaucracies & too-efficient corporations into a world governed by decentralized autonomous organizations that care about their ecosystems and are financially sustainable.
从长远来看,我们的目标是升级世界的社会经济基础设施。从一个由效率低下的官僚机构和效率过高的公司管理的世界,进入一个由分散的自治组织管理的世界,这些组织关心自己的生态系统,并且在财政上是可持续的。

Overall 整体而言

It is clear the economic system built around entities simply maximizing self-interest is sub-optimal for the planet & the beings that inhabit it. Luckily, it is also clear that human beings are motivated by much more than just profit.
很明显,围绕实体建立的经济体系只是为了最大化自身利益,对于地球和居住在其中的生命来说是次优的。幸运的是,很明显,人类的动机不仅仅是为了利益。
It’s been a long time since we were last brave enough to try & rethink the modern society from ground up. The current set of technologies gives us the ability to do this without ending up in a dystopia - if we are careful enough.
我们已经很久没有勇敢地从根本上反思现代社会了。如果我们足够小心,目前的技术使我们有能力做到这一点,而不会最终陷入反乌托邦。

  • On the left is a human of Neoliberalism, whose thinking dominated the modern world until now.
  • 左边是一个新自由主义者,他的思想至今仍主导着现代世界
  • On the right is a human of MetaGame, whose era is only about to begin.
  • 右边是MetaGame的一个人,他的时代才刚刚开始

You know who we are, but who are you?
你知道我们是谁,但你是谁?

OK ok, what am I to do? 好吧,好吧,我该怎么办?

It really depends on you, you can start with something as simple as sharing this post with whatever community you’re a member of 🤷‍♂️
这真的取决于你,你可以从简单的事情开始,比如在任何一个你是成员的社区分享这个帖子
If you want to get deeper, the way it works:
如果你想深入了解,请看它的工作方式:

  • You simply go to our Discord, Discourse or 或Github and start writing useful things.
  • 你只要到我们的Discord,Discourse,或Github开始写一些有用的东西。
  • Maybe it’s answering a question or contributing a thought, maybe it’s committing code or bragging you did something useful (like shared this post).
  • 也许是回答一个问题或者贡献一个想法,也许是承诺或者吹嘘你做了一些有用的事情(比如分享了这篇文章)

Doing things that people like, engage with & build on, earns you XP. With XP you’ll be able to redeem Seeds, which are, in essence, your skin in the game.
做一些人们喜欢的事情,参与其中并在此基础上进行构建,可以为你赢得 XP。有了 XP,你就可以换成Seed,实际上,这是你在游戏中的皮肤。

  • If you’re someone who wants to help by contributing work, come say hi and just start doing whatever it is you find most interesting.
  • 如果你想通过贡献工作来帮助别人,过来打个招呼并开始做你觉得最有趣的事
  • If you’re someone who’s already doing something interesting and thinks it would fit perfectly with MetaGame, come here.
  • 如果你已经在做一些有趣的事情并且认为它非常适合 MetaGame,过来
  • If you want to help but would rather help with some monies, subscribe to the newsletter and you’ll soon be able to pick up some Seeds off Uniswap.
  • 如果你想帮忙,但是更愿意用一些钱来帮忙,请订阅通讯并且你很快就能在Uniswap买到Seed了

    Thank you for reading & see you in the future

    感谢您的阅读和看到您的未来