SDL_BlendMode
An enumeration of blend modes used in SDL_RenderCopy() and drawing operations.
在 SDL_RenderCopy() 中和绘图操作用到的混合模式的枚举值。
Values 值
SDL_BLENDMODE_NONE | no blending 不使用混合 dstRGBA = srcRGBA |
SDL_BLENDMODE_BLEND | alpha blending 透明 dstRGB = (srcRGB srcA) + (dstRGB (1-srcA)) dstA = srcA + (dstA * (1-srcA)) |
SDL_BLENDMODE_ADD | additive blending 加法混合 dstRGB = (srcRGB * srcA) + dstRGB dstA = dstA |
SDL_BLENDMODE_MOD | color modulate 颜色调制 dstRGB = srcRGB * dstRGB dstA = dstA |
Code Examples 代码示例
暂无
Remarks 注释
暂无
Related Structures 相关结构体
Related Functions 相关函数
SDL_GetRenderDrawBlendMode
SDL_GetSurfaceBlendMode
SDL_GetTextureBlendMode
SDL_RenderCopy
SDL_SetRenderDrawBlendMode
SDL_SetSurfaceBlendMode
SDL_SetTextureBlendMode